Player Matchup

Chaac
Chaac
 
Chaac
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Regent-Ryu
Agni
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,346 Elo+
Solo
Anhur
Anhur
SamuraiDD6666
Anhur
Level 62
God Stats
5W - 14L
1,273 SR
Queue Stats
376W - 391L
1,338 Elo+
Solo
Cthulhu
Cthulhu
THE CRAZY RAMM
Cthulhu
Level 82
God Stats
5W - 4L
1,504 SR
Queue Stats
204W - 189L
1,379 Elo+
Solo
Arachne
Arachne
VENIIIVIDIIIVICI
Arachne
Level 85
God Stats
44W - 27L
1,635 SR
Queue Stats
321W - 340L
1,397 Elo+
Solo
Team Averages
Level 85
1,482 SR
1,392 Elo+

VS

Team Averages
Level 73
1,453 SR
1,344 Elo+
Shiva
Shiva
Mistah_Gahdnah
Shiva
Level 105
God Stats
1W - 2L
1,390 SR
Queue Stats
39W - 50L
1,367 Elo+
Solo
Sylvanus
Sylvanus
dev21trev25
Sylvanus
Level 65
God Stats
11W - 5L
1,328 SR
Queue Stats
59W - 46L
1,394 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ignamateo
Morgan Le Fay
Level 84
God Stats
5W - 3L
1,484 SR
Queue Stats
135W - 146L
1,414 Elo+
Solo
Hachiman
Hachiman
k40ticC00kie
Hachiman
Level 48
God Stats
3W - 0L
1,695 SR
Queue Stats
122W - 130L
1,265 Elo+
Solo
Loki
Loki
xM1cKeYzZ
Loki
Level 64
God Stats
114W - 87L
1,368 SR
Queue Stats
576W - 556L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
2 / 9 / 3
11,142
484
15,304
25,311
27,137
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
0 / 4 / 3
8,772
381
5,170
8,604
2,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 10 / 4
9,010
392
6,662
18,732
4,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
1 / 7 / 6
9,705
422
14,009
26,843
29,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
8 / 1 / 2
13,435
584
11,469
17,921
7,314
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 3
12,210
531
12,280
19,955
17,525
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
dev21trev25
Sylvanus
17
4 / 2 / 14
12,026
523
12,950
17,597
20,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
ignamateo
Morgan Le Fay
17
10 / 3 / 9
12,253
533
20,687
14,784
5,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
k40ticC00kie
Hachiman
18
7 / 3 / 7
11,821
514
14,506
17,234
6,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Loki
19
5 / 2 / 6
11,949
520
6,801
16,710
6,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
70
12
Kills
31
31
Deaths
12
18
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
9
3
0.39
W
5
2
3
3.25
L
0
4
3
0.38
L
1
10
4
0.3
L
1
7
6
0.57
L
8
1
2
9
W
Sylvanus
dev21trev25
Sylvanus
4
2
14
5.5
W
Morgan Le Fay
ignamateo
Morgan Le Fay
10
3
9
4.83
W
Hachiman
k40ticC00kie
Hachiman
7
3
7
3.5
W
Loki
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,614
Damage
67,224
97,411
Taken
86,280
71,114
Mitigated
58,092
23,854
Healing
29,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
15,304
4,855
0
7,291
25,311
27,137
3,620
2,682
22,629
0
73,203
W
12,280
3,456
481
2,227
19,955
17,525
604
1,224
18,655
0
76,468
L
5,170
41
73
2,002
8,604
2,414
0
4,432
4,172
40,189
0
L
6,662
3,244
96
4,541
18,732
4,500
295
7,771
10,961
0
43,214
L
14,009
1,765
395
2,273
26,843
29,749
0
12,323
14,520
40,704
0
L
11,469
8,773
0
7,183
17,921
7,314
486
6,429
11,492
0
100,755
W
Sylvanus
dev21trev25
Sylvanus
12,950
4,725
3,909
8,977
17,597
20,839
1,496
6,407
11,088
46,343
0
W
Morgan Le Fay
ignamateo
Morgan Le Fay
20,687
3,282
0
3,434
14,784
5,914
985
4,157
10,429
88,169
0
W
Hachiman
k40ticC00kie
Hachiman
14,506
8,895
0
5,338
17,234
6,967
1,395
5,805
11,369
0
85,994
W
Loki
6,801
3,004
173
4,841
16,710
6,847
371
1,070
15,560
0
92,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,064
Gold Earned
60,259
467
Minions Killed
573
0
Camps Cleared
0
1,924,241
Distance Traveled
2,076,448
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,142
484
127
6
0
363,389
6
W
Shiva
12,210
531
123
5
0
438,677
4
L
Agni
8,772
381
71
3
0
300,403
3
L
Anhur
9,010
392
62
3
0
306,083
0
L
Cthulhu
9,705
422
49
2
0
420,128
3
L
Arachne
13,435
584
158
7
0
534,238
0
W
Sylvanus
12,026
523
65
3
0
384,874
0
W
Morgan Le Fay
12,253
533
123
5
0
416,637
2
W
Hachiman
11,821
514
111
5
0
394,457
2
W
Loki
11,949
520
151
7
0
441,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role