Player Matchup

Serqet
Serqet
Btwist
Serqet
Level 103
God Stats
3W - 3L
1,545 SR
Queue Stats
35W - 42L
1,509 Elo+
Party 1
Raijin
Raijin
GodGeese
Raijin
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,191 Elo+
Party 1
Horus
Horus
GuanUNICORN
Horus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,231 Elo+
Party 1
Team Averages
Level 79
1,515 SR
1,310 Elo+

VS

Team Averages
Level 72
1,802 SR
1,429 Elo+
Neith
Neith
 
Neith
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
BlackoniPT
Achilles
Level 85
God Stats
1W - 1L
1,976 SR
Queue Stats
4W - 7L
1,382 Elo+
Party 2
Tiamat
Tiamat
vuk77
Tiamat
Level 29
God Stats
1W - 0L
1,931 SR
Queue Stats
3W - 3L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Btwist
Serqet
10
0 / 5 / 1
6,904
628
5,226
10,135
4,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Raijin
GodGeese
Raijin
11
1 / 3 / 0
7,046
641
6,474
7,581
2,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 2 / 1
6,985
635
3,307
10,580
11,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
7 / 0 / 3
8,715
792
10,470
4,259
1,430
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Achilles
BlackoniPT
Achilles
11
1 / 0 / 9
7,291
663
7,000
8,948
7,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
vuk77
Tiamat
11
2 / 1 / 7
7,566
688
6,291
8,158
4,458
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
10
10
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
0
3
8.5
W
Achilles
BlackoniPT
Achilles
1
0
9
5.5
L
Serqet
Btwist
Serqet
0
5
1
0.1
L
Raijin
GodGeese
Raijin
1
3
0
0.33
L
0
2
1
0.25
W
Tiamat
vuk77
Tiamat
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,007
Damage
23,761
28,296
Taken
21,365
19,399
Mitigated
13,726
8,998
Healing
6,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,470
4,527
0
1,229
4,259
1,430
1,388
545
3,588
0
37,846
W
Achilles
BlackoniPT
Achilles
7,000
2,816
342
3,483
8,948
7,838
333
3,391
5,557
0
12,476
L
Serqet
Btwist
Serqet
5,226
1,420
0
1,646
10,135
4,617
0
1,992
7,967
0
13,417
L
Raijin
GodGeese
Raijin
6,474
548
0
0
7,581
2,948
0
1,534
5,952
32,744
0
L
3,307
1,725
2,572
4,780
10,580
11,834
0
3,199
7,072
0
8,365
W
Tiamat
vuk77
Tiamat
6,291
706
84
1,323
8,158
4,458
324
2,542
5,367
19,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,935
Gold Earned
23,572
101
Minions Killed
109
3
Camps Cleared
4
522,907
Distance Traveled
593,364
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,715
792
74
7
1
191,159
5
W
Achilles
7,291
663
13
1
3
219,820
5
L
Serqet
6,904
628
19
2
3
182,941
4
L
Raijin
7,046
641
78
7
0
163,543
2
L
Horus
6,985
635
4
0
0
176,423
0
W
Tiamat
7,566
688
22
2
0
182,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role