Player Matchup

Ra
Ra
 
Ra
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ClutchDylan
Cthulhu
Level 128
God Stats
6W - 2L
1,721 SR
Queue Stats
117W - 122L
1,421 Elo+
Solo
Cupid
Cupid
SmokeyDaBoss954
Cupid
Level 62
God Stats
107W - 115L
1,569 SR
Queue Stats
192W - 211L
1,454 Elo+
Solo
Set
Set
Tsar_of_spook
Set
Level 87
God Stats
1W - 2L
1,165 SR
Queue Stats
6W - 8L
1,326 Elo+
Solo
Sol
Sol
jaystartin
Sol
Level 47
God Stats
3W - 3L
1,733 SR
Queue Stats
38W - 69L
1,238 Elo+
Solo
Team Averages
Level 95
1,538 SR
1,388 Elo+

VS

Team Averages
Level 79
1,339 SR
1,366 Elo+
Baron Samedi
Baron Samedi
AVENGER OF ALL
Baron Samedi
Level 93
God Stats
5W - 5L
1,500 SR
Queue Stats
83W - 101L
1,426 Elo+
Solo
Cernunnos
Cernunnos
Nairobi1234
Cernunnos
Level 64
God Stats
1W - 4L
1,153 SR
Queue Stats
26W - 41L
1,268 Elo+
Solo
Fafnir
Fafnir
RoastedBeans17
Fafnir
Level 75
God Stats
0W - 7L
1,123 SR
Queue Stats
218W - 211L
1,489 Elo+
Solo
Gilgamesh
Gilgamesh
XxLone_Wolf2x
Gilgamesh
Level 35
God Stats
0W - 5L
1,153 SR
Queue Stats
4W - 16L
1,220 Elo+
Solo
The Morrigan
The Morrigan
masterassblast
The Morrigan
Level 127
God Stats
3W - 2L
1,768 SR
Queue Stats
200W - 198L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
7 / 0 / 2
8,524
656
6,726
6,977
4,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ClutchDylan
Cthulhu
12
2 / 2 / 4
7,203
554
5,023
10,145
7,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 2 / 2
7,510
578
6,216
6,876
2,128
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 2 / 2
7,765
597
6,492
10,174
3,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 0 / 3
7,534
580
2,901
4,545
1,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AVENGER OF ALL
Baron Samedi
9
0 / 5 / 4
5,810
447
2,922
7,793
2,629
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Nairobi1234
Cernunnos
12
4 / 3 / 0
6,979
537
6,150
10,030
3,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 6 / 0
6,077
467
4,031
11,569
9,186
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
XxLone_Wolf2x
Gilgamesh
8
1 / 3 / 1
5,595
430
4,490
7,758
3,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

The Morrigan
masterassblast
The Morrigan
11
0 / 5 / 1
6,294
484
4,385
7,089
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
20
Kills
6
6
Deaths
22
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
0
2
8
L
Baron Samedi
AVENGER OF ALL
Baron Samedi
0
5
4
0.4
W
Cthulhu
ClutchDylan
Cthulhu
2
2
4
2
L
Cernunnos
Nairobi1234
Cernunnos
4
3
0
1.33
L
1
6
0
0.17
W
4
2
2
2.5
W
4
2
2
2.5
L
Gilgamesh
XxLone_Wolf2x
Gilgamesh
1
3
1
0.5
W
3
0
3
4.5
L
The Morrigan
masterassblast
The Morrigan
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,358
Damage
21,978
38,717
Taken
44,239
18,763
Mitigated
20,381
10,678
Healing
12,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,726
711
103
3,867
6,977
4,534
1,208
3,304
3,673
40,920
0
L
Baron Samedi
AVENGER OF ALL
Baron Samedi
2,922
472
195
1,575
7,793
2,629
96
2,225
5,568
24,740
0
W
Cthulhu
ClutchDylan
Cthulhu
5,023
408
124
1,066
10,145
7,041
144
1,590
8,555
20,558
4,661
L
Cernunnos
Nairobi1234
Cernunnos
6,150
4,166
0
4,574
10,030
3,215
34
2,537
7,493
0
36,851
L
4,031
679
0
3,430
11,569
9,186
0
5,857
5,158
26,353
0
W
6,216
2,677
617
1,322
6,876
2,128
710
1,332
5,544
0
48,909
W
6,492
2,802
0
1,795
10,174
3,447
0
2,175
7,467
0
59,311
L
Gilgamesh
XxLone_Wolf2x
Gilgamesh
4,490
1,494
245
1,028
7,758
3,253
0
1,160
6,522
0
23,573
W
2,901
484
0
1,784
4,545
1,613
38
2,510
2,035
34,803
2,685
L
The Morrigan
masterassblast
The Morrigan
4,385
461
0
1,523
7,089
2,098
167
1,415
5,591
40,006
2,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,536
Gold Earned
30,755
396
Minions Killed
300
0
Camps Cleared
0
1,202,302
Distance Traveled
1,130,773
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,524
656
93
7
0
233,589
0
L
Baron Samedi
5,810
447
41
3
0
206,079
2
W
Cthulhu
7,203
554
41
3
0
231,588
0
L
Cernunnos
6,979
537
84
6
0
230,306
3
L
Fafnir
6,077
467
49
4
0
247,944
4
W
Cupid
7,510
578
79
6
0
214,405
2
W
Set
7,765
597
104
8
0
281,929
4
L
Gilgamesh
5,595
430
48
4
0
218,130
1
W
Sol
7,534
580
79
6
0
240,791
0
L
The Morrigan
6,294
484
78
6
0
228,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role