Player Matchup

Bakasura
Bakasura
HazardousPlayz-
Bakasura
Level 48
God Stats
7W - 6L
1,460 SR
Queue Stats
25W - 29L
1,346 Elo+
Solo
Erlang Shen
Erlang Shen
IZAAACCKK
Erlang Shen
Level 117
God Stats
2W - 1L
1,146 SR
Queue Stats
19W - 26L
1,314 Elo+
Solo
Ra
Ra
SamuraiDD6666
Ra
Level 62
God Stats
4W - 0L
1,754 SR
Queue Stats
376W - 391L
1,332 Elo+
Solo
Mulan
Mulan
Tiz2cold
Mulan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 37L
1,462 Elo+
Solo
Hachiman
Hachiman
k40ticC00kie
Hachiman
Level 48
God Stats
3W - 0L
1,500 SR
Queue Stats
122W - 130L
1,255 Elo+
Solo
Team Averages
Level 69
1,472 SR
1,342 Elo+

VS

Team Averages
Level 65
1,432 SR
1,181 Elo+
Danzaburou
Danzaburou
Bobberoni
Danzaburou
Level 69
God Stats
1W - 4L
1,500 SR
Queue Stats
195W - 165L
1,420 Elo+
Solo
Ra
Ra
JaCk_NiKolSTiEN
Ra
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,222 Elo+
Solo
Mercury
Mercury
Mistah_Gahdnah
Mercury
Level 105
God Stats
1W - 1L
1,736 SR
Queue Stats
39W - 50L
1,379 Elo+
Solo
Arachne
Arachne
XiLo_Laartiste27
Arachne
Level 83
God Stats
2W - 2L
1,316 SR
Queue Stats
41W - 61L
942 Elo+
Party 1
Poseidon
Poseidon
Z-aRiStOcRaTe-Z
Poseidon
Level 17
God Stats
2W - 7L
1,108 SR
Queue Stats
40W - 60L
942 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
11 / 1 / 6
13,635
682
13,981
14,636
6,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
IZAAACCKK
Erlang Shen
20
17 / 2 / 5
13,633
682
22,547
21,175
19,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
4 / 3 / 5
11,628
581
5,827
8,924
3,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
Tiz2cold
Mulan
16
5 / 5 / 6
10,619
531
8,080
20,030
23,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
k40ticC00kie
Hachiman
17
7 / 0 / 5
11,574
579
10,320
9,711
3,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bobberoni
Danzaburou
17
4 / 3 / 1
10,833
542
9,544
14,711
5,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 7 / 3
8,934
447
8,161
12,884
5,782
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
2 / 10 / 2
9,293
465
6,691
18,079
6,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 13 / 0
8,869
443
10,387
20,430
6,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
12
0 / 12 / 3
7,463
373
7,023
15,005
3,097
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
20
44
Kills
11
11
Deaths
45
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bobberoni
Danzaburou
4
3
1
1.5
W
Bakasura
11
1
6
14
W
Erlang Shen
IZAAACCKK
Erlang Shen
17
2
5
9.75
L
2
7
3
0.5
L
2
10
2
0.3
W
4
3
5
2.17
W
Mulan
Tiz2cold
Mulan
5
5
6
1.6
L
3
13
0
0.23
L
Poseidon
0
12
3
0.13
W
Hachiman
k40ticC00kie
Hachiman
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,755
Damage
41,806
74,476
Taken
81,109
56,129
Mitigated
27,538
28,388
Healing
17,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bobberoni
Danzaburou
9,544
4,310
0
5,409
14,711
5,699
0
683
13,808
0
63,136
W
Bakasura
13,981
10,739
0
6,372
14,636
6,384
708
2,335
12,255
0
117,083
W
Erlang Shen
IZAAACCKK
Erlang Shen
22,547
12,248
0
10,895
21,175
19,780
3,192
3,635
17,540
0
101,242
L
8,161
1,316
438
2,918
12,884
5,782
116
2,438
10,391
45,774
0
L
6,691
3,624
0
563
18,079
6,030
716
126
17,118
0
66,660
W
5,827
1,098
357
3,955
8,924
3,412
676
2,480
6,200
68,156
0
W
Mulan
Tiz2cold
Mulan
8,080
1,646
0
3,853
20,030
23,057
81
3,758
16,272
0
58,525
L
10,387
8,439
71
3,768
20,430
6,930
472
2,402
17,748
0
37,242
L
Poseidon
7,023
1,369
352
3,504
15,005
3,097
0
178
14,827
31,032
0
W
Hachiman
k40ticC00kie
Hachiman
10,320
3,872
0
2,956
9,711
3,496
2,637
2,646
7,025
0
67,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,089
Gold Earned
45,392
712
Minions Killed
416
0
Camps Cleared
0
2,023,779
Distance Traveled
1,729,495
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,833
542
121
6
0
357,528
3
W
Bakasura
13,635
682
212
11
0
504,313
0
W
Erlang Shen
13,633
682
163
8
0
401,344
3
L
Ra
8,934
447
84
4
0
365,471
7
L
Mercury
9,293
465
110
6
0
362,367
8
W
Ra
11,628
581
153
8
0
350,855
0
W
Mulan
10,619
531
74
4
0
388,273
6
L
Arachne
8,869
443
52
3
0
329,633
0
L
Poseidon
7,463
373
49
2
0
314,496
3
W
Hachiman
11,574
579
110
6
0
378,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role