Player Matchup

Merlin
Merlin
Awren592
Merlin
Level 122
God Stats
1W - 4L
1,715 SR
Queue Stats
171W - 187L
1,467 Elo+
Solo
Chaac
Chaac
Goodhlop4ik
Chaac
Level 129
God Stats
4W - 8L
1,410 SR
Queue Stats
476W - 514L
1,507 Elo+
Solo
Awilix
Awilix
RionFL
Awilix
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,810 Elo+
Party 1
Da Ji
Da Ji
Saschapush
Da Ji
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 14L
1,645 Elo+
Solo
Bacchus
Bacchus
SujitZu
Bacchus
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,810 Elo+
Party 1
Team Averages
Level 136
1,525 SR
1,648 Elo+

VS

Team Averages
Level 105
1,463 SR
1,487 Elo+
Scylla
Scylla
 
Scylla
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Carlomagnos
Ares
Level 82
God Stats
5W - 4L
1,314 SR
Queue Stats
428W - 425L
1,503 Elo+
Solo
Amaterasu
Amaterasu
Keidogan
Amaterasu
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 24L
1,434 Elo+
Solo
Poseidon
Poseidon
telford1986
Poseidon
Level 158
God Stats
6W - 4L
1,500 SR
Queue Stats
418W - 394L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Awren592
Merlin
19
6 / 4 / 8
11,745
903
19,922
9,260
4,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 5 / 13
10,579
814
14,920
20,853
22,448
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Awilix
RionFL
Awilix
16
6 / 8 / 11
10,407
801
13,439
14,860
7,645
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
16
6 / 7 / 6
10,292
792
12,196
15,950
9,053
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
SujitZu
Bacchus
16
1 / 7 / 14
9,861
759
11,483
19,119
27,607
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
8 / 3 / 18
11,511
885
16,505
9,084
3,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
 
Neith
18
8 / 5 / 14
11,218
863
17,866
12,213
6,435
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 5 / 23
9,908
762
9,390
20,164
21,635
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amaterasu
Keidogan
Amaterasu
18
5 / 4 / 18
10,589
815
8,247
31,535
22,148
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Poseidon
telford1986
Poseidon
18
8 / 4 / 15
11,310
870
16,921
14,929
7,476
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
118
21
Kills
30
31
Deaths
21
52
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
8
3
18
5.67
W
Neith
 
Neith
8
5
14
3
L
Merlin
Awren592
Merlin
6
4
8
2.5
W
1
5
23
2.5
L
2
5
13
1.7
W
Amaterasu
Keidogan
Amaterasu
5
4
18
3.5
L
Awilix
RionFL
Awilix
6
8
11
1.44
L
Da Ji
6
7
6
1.29
L
Bacchus
SujitZu
Bacchus
1
7
14
1.14
W
Poseidon
telford1986
Poseidon
8
4
15
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,960
Damage
68,929
80,042
Taken
87,925
71,697
Mitigated
61,627
18,860
Healing
27,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
16,505
1,625
2,448
832
9,084
3,933
947
2,775
6,263
33,598
0
W
Neith
 
Neith
17,866
8,277
865
2,333
12,213
6,435
3,165
5,067
7,072
0
38,938
L
Merlin
Awren592
Merlin
19,922
722
0
933
9,260
4,944
661
4,586
4,674
52,042
0
W
9,390
723
687
1,206
20,164
21,635
485
6,829
13,207
12,928
0
L
14,920
1,325
2,259
5,591
20,853
22,448
427
10,516
10,337
0
22,371
W
Amaterasu
Keidogan
Amaterasu
8,247
2,776
585
14,303
31,535
22,148
965
11,116
20,281
0
10,637
L
Awilix
RionFL
Awilix
13,439
5,009
1,413
1,143
14,860
7,645
288
7,887
6,973
0
17,222
L
Da Ji
12,196
1,837
517
2,470
15,950
9,053
1,877
8,683
7,267
0
20,031
L
Bacchus
SujitZu
Bacchus
11,483
935
1,721
2,813
19,119
27,607
308
11,144
7,975
15,858
0
W
Poseidon
telford1986
Poseidon
16,921
2,249
858
3,372
14,929
7,476
698
5,208
9,697
39,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,884
Gold Earned
54,536
122
Minions Killed
130
0
Camps Cleared
0
1,150,650
Distance Traveled
1,275,112
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,511
885
39
3
0
233,525
1
W
Neith
11,218
863
42
3
0
229,391
2
L
Merlin
11,745
903
65
5
0
220,866
1
W
Ares
9,908
762
6
0
0
252,457
0
L
Chaac
10,579
814
24
2
0
247,866
1
W
Amaterasu
10,589
815
6
0
0
272,990
0
L
Awilix
10,407
801
5
0
0
238,288
2
L
Da Ji
10,292
792
18
1
0
217,482
1
L
Bacchus
9,861
759
10
1
0
226,148
1
W
Poseidon
11,310
870
37
3
0
286,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role