Player Matchup

Hel
Hel
Gold IV
 
Hel
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Horus
Horus
Gold IV
sailor22000
Horus
Gold IV
Level 107
God Stats
14W - 6L
1,830 SR
Queue Stats
15W - 7L
1,676 MMR
Party 1
Artemis
Artemis
Gold IV
slyc44
Artemis
Gold IV
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,676 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,610 SR
1,618 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 97
1,465 SR
1,527 MMR
Kukulkan
Kukulkan
Bronze V
Dost-94-2
Kukulkan
Bronze V
Level 69
God Stats
0W - 2L
1,188 SR
Queue Stats
5W - 37L
1,072 MMR
Solo
Medusa
Medusa
Gold IV
staudi1995
Medusa
Gold IV
Level 116
God Stats
6W - 5L
1,862 SR
Queue Stats
8W - 8L
1,696 MMR
Solo
Chronos
Chronos
Diamond V
xXMaxi252Xx
Chronos
Diamond V
Level 106
God Stats
2W - 4L
1,344 SR
Queue Stats
365W - 381L
1,813 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
7 / 0 / 9
8,540
854
7,726
7,766
2,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 1 / 13
8,352
835
5,202
11,892
7,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

Artemis
slyc44
Artemis
14
7 / 0 / 9
8,644
864
8,505
7,277
2,976
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
GilgameshChironZeusFenrirKuzenbo

VS

Bans
BastetAtlasAchillesAthenaAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dost-94-2
Kukulkan
9
0 / 6 / 0
5,851
585
3,376
6,332
1,572
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
staudi1995
Medusa
11
1 / 6 / 0
6,689
669
6,009
9,789
2,458
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
xXMaxi252Xx
Chronos
9
0 / 4 / 0
5,814
581
5,485
7,361
2,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
1
16
Kills
1
1
Deaths
16
31
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
7
0
9
11.5
L
Kukulkan
Dost-94-2
Kukulkan
0
6
0
0
W
2
1
13
8.5
W
Artemis
slyc44
Artemis
7
0
9
11.5
L
Medusa
staudi1995
Medusa
1
6
0
0.17
L
Chronos
xXMaxi252Xx
Chronos
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,433
Damage
14,870
26,935
Taken
23,482
13,787
Mitigated
6,081
19,629
Healing
1,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
7,726
229
4,042
4,997
7,766
2,934
868
2,863
4,903
35,516
0
L
Kukulkan
Dost-94-2
Kukulkan
3,376
240
0
0
6,332
1,572
0
2,294
4,038
10,350
0
W
5,202
1,605
2,414
6,264
11,892
7,877
469
3,257
8,635
0
12,955
W
Artemis
slyc44
Artemis
8,505
3,776
0
1,912
7,277
2,976
1,868
2,343
4,934
0
32,900
L
Medusa
staudi1995
Medusa
6,009
1,924
0
374
9,789
2,458
0
2,940
6,849
0
29,564
L
Chronos
xXMaxi252Xx
Chronos
5,485
1,667
0
1,050
7,361
2,051
0
2,858
4,503
15,895
1,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,536
Gold Earned
18,354
122
Minions Killed
97
4
Camps Cleared
4
559,899
Distance Traveled
470,211
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,540
854
61
6
2
189,106
1
L
Kukulkan
5,851
585
21
2
1
150,143
2
W
Horus
8,352
835
6
1
0
191,160
4
W
Artemis
8,644
864
55
6
2
179,633
2
L
Medusa
6,689
669
44
4
0
165,269
1
L
Chronos
5,814
581
32
3
3
154,799
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role