Player Matchup

Athena
Athena
Alexuzz
Athena
Level 119
God Stats
17W - 13L
1,315 SR
Queue Stats
346W - 364L
1,418 Elo+
Solo
Hachiman
Hachiman
ArakYTB
Hachiman
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 129L
1,553 Elo+
Solo
Kukulkan
Kukulkan
Dmisoa
Kukulkan
Level 109
God Stats
6W - 6L
1,500 SR
Queue Stats
200W - 241L
1,437 Elo+
Solo
Poseidon
Poseidon
NoNaMeRrr
Poseidon
Level 89
God Stats
30W - 29L
1,538 SR
Queue Stats
144W - 125L
1,455 Elo+
Solo
Da Ji
Da Ji
ФaycT
Da Ji
Level 65
God Stats
10W - 13L
1,520 SR
Queue Stats
68W - 62L
1,504 Elo+
Solo
Team Averages
Level 87
1,474 SR
1,474 Elo+

VS

Team Averages
Level 104
1,511 SR
1,447 Elo+
Thoth
Thoth
 
Thoth
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ChevalierMagique
Thanatos
Level 106
God Stats
12W - 6L
1,492 SR
Queue Stats
144W - 140L
1,499 Elo+
Party 1
Ymir
Ymir
ELSaviorr
Ymir
Level 137
God Stats
2W - 0L
1,414 SR
Queue Stats
20W - 14L
1,373 Elo+
Solo
Chaac
Chaac
Liliemes
Chaac
Level 102
God Stats
16W - 13L
1,650 SR
Queue Stats
48W - 61L
1,485 Elo+
Party 1
Sol
Sol
lightenge
Sol
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 153L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Alexuzz
Athena
9
0 / 4 / 4
6,450
461
3,033
14,580
7,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
ArakYTB
Hachiman
10
0 / 5 / 2
5,870
419
4,765
8,960
1,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Dmisoa
Kukulkan
14
6 / 3 / 0
8,481
606
6,464
5,983
1,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
NoNaMeRrr
Poseidon
15
5 / 3 / 2
8,883
635
8,973
8,981
2,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
ФaycT
Da Ji
9
0 / 7 / 5
6,214
444
7,536
12,188
2,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
0 / 2 / 5
7,651
547
2,531
7,632
2,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
12 / 3 / 4
8,884
635
10,131
11,008
4,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
12
5 / 2 / 7
7,657
547
10,661
12,487
9,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chaac
Liliemes
Chaac
13
2 / 3 / 2
7,148
511
5,772
11,488
7,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 2 / 8
7,532
538
7,173
7,010
1,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
11
Kills
21
22
Deaths
12
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
0
2
5
1.25
L
Athena
Alexuzz
Athena
0
4
4
0.5
L
Hachiman
ArakYTB
Hachiman
0
5
2
0.2
W
12
3
4
4.67
L
Kukulkan
Dmisoa
Kukulkan
6
3
0
2
W
Ymir
5
2
7
4.25
W
Chaac
Liliemes
Chaac
2
3
2
1
L
Poseidon
NoNaMeRrr
Poseidon
5
3
2
2
W
2
2
8
3
L
Da Ji
ФaycT
Da Ji
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,771
Damage
36,268
50,692
Taken
49,625
16,458
Mitigated
26,480
12,561
Healing
20,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
2,531
186
0
2,190
7,632
2,553
260
1,693
5,829
51,553
0
L
Athena
Alexuzz
Athena
3,033
1,015
1,571
3,456
14,580
7,289
0
8,688
5,805
15,813
0
L
Hachiman
ArakYTB
Hachiman
4,765
2,479
0
1,900
8,960
1,961
0
4,419
4,494
0
23,739
W
10,131
3,624
0
8,895
11,008
4,581
0
3,511
7,373
0
46,282
L
Kukulkan
Dmisoa
Kukulkan
6,464
687
0
464
5,983
1,742
0
2,886
3,097
41,322
0
W
Ymir
10,661
3,671
241
3,867
12,487
9,742
205
4,318
8,089
27,374
248
W
Chaac
Liliemes
Chaac
5,772
1,537
0
2,430
11,488
7,845
0
6,350
5,108
0
37,057
L
Poseidon
NoNaMeRrr
Poseidon
8,973
1,975
0
2,360
8,981
2,546
68
2,054
6,660
56,228
0
W
7,173
2,913
0
3,093
7,010
1,759
3,347
2,214
4,756
39,199
0
L
Da Ji
ФaycT
Da Ji
7,536
1,754
0
2,810
12,188
2,920
0
2,070
10,083
0
29,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,898
Gold Earned
38,872
330
Minions Killed
344
0
Camps Cleared
0
1,275,770
Distance Traveled
1,283,937
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,651
547
99
7
0
248,762
1
L
Athena
6,450
461
20
1
0
258,651
2
L
Hachiman
5,870
419
44
3
0
230,338
1
W
Thanatos
8,884
635
71
5
0
291,848
1
L
Kukulkan
8,481
606
98
7
0
263,432
6
W
Ymir
7,657
547
23
2
0
246,698
2
W
Chaac
7,148
511
72
5
0
252,255
4
L
Poseidon
8,883
635
113
8
0
268,326
4
W
Sol
7,532
538
79
6
0
244,374
2
L
Da Ji
6,214
444
55
4
0
255,023
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role