Player Matchup

Vulcan
Vulcan
BlizzardShield
Vulcan
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 22L
1,379 Elo+
Solo
Cupid
Cupid
Dsgalx
Cupid
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 81L
1,391 Elo+
Solo
Discordia
Discordia
Mushquenum
Discordia
Level 129
God Stats
1W - 1L
1,603 SR
Queue Stats
33W - 32L
1,478 Elo+
Solo
Gilgamesh
Gilgamesh
RONIN11
Gilgamesh
Level 123
God Stats
2W - 2L
1,701 SR
Queue Stats
115W - 125L
1,386 Elo+
Solo
Cthulhu
Cthulhu
Иван32167
Cthulhu
Level 47
God Stats
22W - 13L
1,685 SR
Queue Stats
125W - 128L
1,419 Elo+
Solo
Team Averages
Level 86
1,598 SR
1,411 Elo+

VS

Team Averages
Level 64
1,593 SR
1,433 Elo+
Chaac
Chaac
JungleBoy9
Chaac
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
12W - 21L
1,338 Elo+
Solo
Zhong Kui
Zhong Kui
Syroben
Zhong Kui
Level 25
God Stats
3W - 0L
1,741 SR
Queue Stats
21W - 28L
1,440 Elo+
Solo
Pele
Pele
Yaksha-sensei
Pele
Level 89
God Stats
5W - 2L
1,477 SR
Queue Stats
48W - 45L
1,434 Elo+
Solo
Ao Kuang
Ao Kuang
daughterofsun707
Ao Kuang
Level 69
God Stats
3W - 1L
1,846 SR
Queue Stats
28W - 26L
1,493 Elo+
Solo
Bacchus
Bacchus
titi-7860
Bacchus
Level 122
God Stats
6W - 8L
1,401 SR
Queue Stats
170W - 184L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 7
10,591
706
17,830
12,113
4,969
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Dsgalx
Cupid
14
0 / 9 / 7
9,229
615
3,755
13,569
4,527
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Mushquenum
Discordia
18
1 / 3 / 4
10,611
707
10,958
9,613
3,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
RONIN11
Gilgamesh
18
7 / 5 / 3
11,230
749
14,496
20,750
13,503
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
16
2 / 7 / 3
10,135
676
8,796
15,370
7,891
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
12 / 3 / 9
12,865
858
21,198
22,002
16,610
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Syroben
Zhong Kui
17
2 / 2 / 6
10,436
696
7,599
12,834
7,775
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 3 / 8
12,397
826
8,595
16,674
8,468
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
10 / 1 / 10
11,926
795
12,914
11,906
4,212
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
titi-7860
Bacchus
18
2 / 2 / 17
11,470
765
12,019
21,223
28,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
81
11
Kills
31
31
Deaths
11
24
Assists
50
Player
Kills
Deaths
Assists
KDA
L
1
7
7
0.64
L
Cupid
Dsgalx
Cupid
0
9
7
0.39
W
Chaac
12
3
9
5.5
L
Discordia
Mushquenum
Discordia
1
3
4
1
L
Gilgamesh
RONIN11
Gilgamesh
7
5
3
1.7
W
Zhong Kui
Syroben
Zhong Kui
2
2
6
2.5
W
5
3
8
3
W
10
1
10
15
W
Bacchus
titi-7860
Bacchus
2
2
17
5.25
L
Cthulhu
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,835
Damage
62,325
71,415
Taken
84,639
34,286
Mitigated
65,781
7,619
Healing
37,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,830
6,053
199
841
12,113
4,969
0
4,102
7,962
52,316
0
L
Cupid
Dsgalx
Cupid
3,755
1,573
1,183
1,142
13,569
4,527
0
6,050
7,387
0
7,913
W
Chaac
21,198
4,229
0
12,667
22,002
16,610
0
9,684
11,985
0
62,974
L
Discordia
Mushquenum
Discordia
10,958
177
0
565
9,613
3,396
67
4,042
5,494
39,376
0
L
Gilgamesh
RONIN11
Gilgamesh
14,496
4,523
659
1,572
20,750
13,503
0
11,436
8,950
0
32,692
W
Zhong Kui
Syroben
Zhong Kui
7,599
1,445
262
7,331
12,834
7,775
886
6,906
5,702
34,080
0
W
8,595
1,262
0
6,559
16,674
8,468
2,463
7,078
9,440
0
80,649
W
12,914
5,047
0
4,028
11,906
4,212
317
5,583
6,215
29,635
0
W
Bacchus
titi-7860
Bacchus
12,019
800
532
6,450
21,223
28,716
178
7,194
13,713
30,634
0
L
Cthulhu
8,796
856
576
882
15,370
7,891
141
6,443
8,883
34,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,796
Gold Earned
59,094
243
Minions Killed
319
0
Camps Cleared
0
1,504,733
Distance Traveled
1,635,664
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,591
706
66
4
0
309,401
2
L
Cupid
9,229
615
11
1
0
274,715
1
W
Chaac
12,865
858
97
6
0
319,187
0
L
Discordia
10,611
707
75
5
0
317,756
1
L
Gilgamesh
11,230
749
35
2
0
315,005
2
W
Zhong Kui
10,436
696
48
3
0
289,745
0
W
Pele
12,397
826
108
7
0
340,540
0
W
Ao Kuang
11,926
795
25
2
0
336,198
1
W
Bacchus
11,470
765
41
3
0
349,994
1
L
Cthulhu
10,135
676
56
4
0
287,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role