Player Matchup

Janus
Janus
Athenical
Janus
Level 37
God Stats
2W - 1L
1,847 SR
Queue Stats
4W - 6L
1,718 Elo+
Party 2
Cthulhu
Cthulhu
Fanikin
Cthulhu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,718 Elo+
Party 2
Bellona
Bellona
FoxMulder1
Bellona
Level 17
God Stats
4W - 4L
1,500 SR
Queue Stats
21W - 26L
1,358 Elo+
Solo
Sol
Sol
cynicalrez
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,718 Elo+
Party 2
Chiron
Chiron
iTzDan2k04
Chiron
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
128W - 152L
1,339 Elo+
Solo
Team Averages
Level 24
1,569 SR
1,570 Elo+

VS

Team Averages
Level 47
1,419 SR
1,480 Elo+
Chronos
Chronos
Crendelechek
Chronos
Level 48
God Stats
1W - 1L
1,278 SR
Queue Stats
3W - 6L
1,373 Elo+
Solo
Loki
Loki
PogromcaHadesu
Loki
Level 64
God Stats
13W - 17L
1,429 SR
Queue Stats
229W - 225L
1,564 Elo+
Solo
Chang'e
Chang'e
SEzzrie
Chang'e
Level 67
God Stats
11W - 3L
1,666 SR
Queue Stats
148W - 182L
1,578 Elo+
Solo
Geb
Geb
Zeiderus1337
Geb
Level 27
God Stats
4W - 4L
1,251 SR
Queue Stats
106W - 115L
1,424 Elo+
Party 1
Izanami
Izanami
melstr
Izanami
Level 27
God Stats
5W - 1L
1,468 SR
Queue Stats
97W - 103L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Athenical
Janus
17
3 / 4 / 8
10,117
723
13,149
10,502
3,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Fanikin
Cthulhu
17
4 / 4 / 5
10,128
723
17,374
25,909
18,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
FoxMulder1
Bellona
17
2 / 4 / 9
10,141
724
11,599
16,251
11,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
2 / 6 / 5
9,068
648
12,694
12,674
4,314
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
iTzDan2k04
Chiron
18
4 / 6 / 7
10,512
751
7,805
15,512
5,874
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Crendelechek
Chronos
18
4 / 2 / 13
10,866
776
16,340
18,275
7,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
7 / 3 / 3
11,624
830
9,208
11,685
4,578
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
SEzzrie
Chang'e
19
5 / 5 / 10
11,362
812
19,574
14,874
7,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
4 / 2 / 14
11,128
795
13,047
19,951
17,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
melstr
Izanami
17
4 / 3 / 7
10,380
741
10,932
10,549
4,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
71
15
Kills
24
24
Deaths
15
34
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Janus
Athenical
Janus
3
4
8
1.75
W
Chronos
Crendelechek
Chronos
4
2
13
5.25
L
Cthulhu
Fanikin
Cthulhu
4
4
5
1.63
L
Bellona
FoxMulder1
Bellona
2
4
9
1.63
W
7
3
3
2.83
W
Chang'e
SEzzrie
Chang'e
5
5
10
2
W
4
2
14
5.5
L
2
6
5
0.75
L
Chiron
iTzDan2k04
Chiron
4
6
7
1.25
W
Izanami
melstr
Izanami
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,621
Damage
69,101
80,848
Taken
75,334
43,379
Mitigated
41,259
19,576
Healing
23,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Athenical
Janus
13,149
1,132
0
470
10,502
3,379
0
5,969
4,533
40,948
0
W
Chronos
Crendelechek
Chronos
16,340
7,831
0
7,133
18,275
7,567
229
9,751
8,424
43,378
0
L
Cthulhu
Fanikin
Cthulhu
17,374
1,051
1,462
9,526
25,909
18,504
0
14,864
11,045
33,131
0
L
Bellona
FoxMulder1
Bellona
11,599
4,445
0
1,014
16,251
11,308
0
8,159
8,092
0
43,571
W
9,208
2,078
0
572
11,685
4,578
1,731
7,687
3,829
0
58,708
W
Chang'e
SEzzrie
Chang'e
19,574
717
3,091
4,416
14,874
7,182
1,035
6,464
8,054
48,567
0
W
13,047
990
1,084
5,214
19,951
17,663
0
12,227
7,211
20,541
0
L
12,694
3,130
0
1,563
12,674
4,314
0
8,001
4,673
30,177
0
L
Chiron
iTzDan2k04
Chiron
7,805
2,338
1,643
3,898
15,512
5,874
0
11,926
3,544
0
38,633
W
Izanami
melstr
Izanami
10,932
6,680
0
1,663
10,549
4,269
826
5,786
4,599
0
29,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,966
Gold Earned
55,360
264
Minions Killed
277
0
Camps Cleared
0
1,488,234
Distance Traveled
1,438,183
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,117
723
88
6
0
315,129
2
W
Chronos
10,866
776
51
4
0
250,028
1
L
Cthulhu
10,128
723
24
2
0
290,295
0
L
Bellona
10,141
724
52
4
0
329,048
1
W
Loki
11,624
830
86
6
0
317,260
0
W
Chang'e
11,362
812
76
5
0
281,616
0
W
Geb
11,128
795
15
1
0
321,296
1
L
Sol
9,068
648
34
2
0
271,198
3
L
Chiron
10,512
751
66
5
0
282,564
1
W
Izanami
10,380
741
49
4
0
267,983
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role