Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Galdalar
Jormungandr
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,470 Elo+
Party 1
Awilix
Awilix
Kiakuto
Awilix
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 12L
1,374 Elo+
Solo
Anubis
Anubis
TTV_NTKzone
Anubis
Level 99
God Stats
2W - 0L
1,742 SR
Queue Stats
16W - 10L
1,839 Elo+
Solo
Nu Wa
Nu Wa
hazbra
Nu Wa
Level 123
God Stats
3W - 0L
1,667 SR
Queue Stats
37W - 31L
1,490 Elo+
Party 1
Team Averages
Level 85
1,582 SR
1,535 Elo+

VS

Team Averages
Level 124
1,500 SR
1,510 Elo+
Artio
Artio
 
Artio
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
FEODAJI
Chronos
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
182W - 188L
1,483 Elo+
Solo
Charybdis
Charybdis
jnw93
Charybdis
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 157L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
7 / 2 / 20
10,156
1,016
12,849
13,950
12,285
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Galdalar
Jormungandr
19
12 / 2 / 18
11,127
1,113
14,420
12,250
13,300
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Awilix
Kiakuto
Awilix
14
6 / 4 / 16
9,344
934
9,938
8,050
3,389
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
17
6 / 2 / 18
9,918
992
14,840
8,888
4,605
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
hazbra
Nu Wa
14
3 / 3 / 19
8,678
868
10,360
5,544
2,282
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
5 / 7 / 6
8,844
884
3,958
17,854
19,316
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
 
Janus
13
2 / 7 / 5
7,874
787
8,240
10,331
2,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
 
Olorun
15
0 / 5 / 5
7,788
779
6,896
14,692
4,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos
FEODAJI
Chronos
15
4 / 7 / 5
8,714
871
7,799
12,766
3,007
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charybdis
jnw93
Charybdis
14
2 / 8 / 4
8,780
878
5,564
11,638
2,874
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
38
34
Kills
13
13
Deaths
34
91
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
7
2
20
8.5
L
Artio
 
Artio
5
7
6
1.14
L
Janus
 
Janus
2
7
5
0.64
L
Olorun
 
Olorun
0
5
5
0.5
L
Chronos
FEODAJI
Chronos
4
7
5
0.93
W
Jormungandr
Galdalar
Jormungandr
12
2
18
10.5
W
Awilix
Kiakuto
Awilix
6
4
16
3.5
W
Anubis
6
2
18
7.5
W
Nu Wa
hazbra
Nu Wa
3
3
19
4.17
L
Charybdis
jnw93
Charybdis
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,407
Damage
32,457
48,682
Taken
67,281
35,861
Mitigated
31,564
21,959
Healing
17,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
12,849
1,965
4,600
6,352
13,950
12,285
956
7,819
6,131
22,663
0
L
Artio
 
Artio
3,958
547
1,490
2,904
17,854
19,316
0
11,705
6,149
6,059
0
L
Janus
 
Janus
8,240
167
804
933
10,331
2,212
0
8,260
2,071
19,888
0
L
Olorun
 
Olorun
6,896
2,242
3,112
4,156
14,692
4,155
142
12,240
2,452
22,587
0
L
Chronos
FEODAJI
Chronos
7,799
3,511
244
1,117
12,766
3,007
0
11,207
1,559
18,428
0
W
Jormungandr
Galdalar
Jormungandr
14,420
2,233
1,359
2,548
12,250
13,300
423
6,037
6,213
24,055
0
W
Awilix
Kiakuto
Awilix
9,938
3,951
1,193
990
8,050
3,389
841
4,265
3,785
0
13,912
W
Anubis
14,840
610
0
3,694
8,888
4,605
357
4,448
4,440
33,680
0
W
Nu Wa
hazbra
Nu Wa
10,360
2,879
1,108
115
5,544
2,282
2,674
4,324
1,220
18,782
0
L
Charybdis
jnw93
Charybdis
5,564
2,385
1,052
1,250
11,638
2,874
0
9,057
2,581
0
17,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,223
Gold Earned
42,000
105
Minions Killed
106
0
Camps Cleared
0
915,113
Distance Traveled
830,334
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,156
1,016
13
1
0
179,620
1
L
Artio
8,844
884
7
1
0
175,792
0
L
Janus
7,874
787
22
2
0
182,129
0
L
Olorun
7,788
779
32
3
0
175,200
1
L
Chronos
8,714
871
17
2
0
155,688
2
W
Jormungandr
11,127
1,113
25
3
0
191,542
0
W
Awilix
9,344
934
2
0
0
189,258
0
W
Anubis
9,918
992
50
5
0
180,860
0
W
Nu Wa
8,678
868
15
2
0
173,833
0
L
Charybdis
8,780
878
28
3
0
141,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role