Player Matchup

Zhong Kui
Zhong Kui
Bl4s_4F
Zhong Kui
Level 105
God Stats
22W - 18L
1,553 SR
Queue Stats
121W - 114L
1,515 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ChalupaBAT
Ah Muzen Cab
Level 119
God Stats
39W - 40L
1,457 SR
Queue Stats
194W - 219L
1,375 Elo+
Solo
Bastet
Bastet
MASTERCHIEF109c
Bastet
Level 33
God Stats
2W - 2L
1,795 SR
Queue Stats
97W - 137L
1,375 Elo+
Solo
Gilgamesh
Gilgamesh
S4N7Y09_PM
Gilgamesh
Level 116
God Stats
8W - 6L
1,717 SR
Queue Stats
177W - 166L
1,550 Elo+
Party 1
Ganesha
Ganesha
moneyhunterpapi
Ganesha
Level 46
God Stats
2W - 3L
1,353 SR
Queue Stats
38W - 49L
1,515 Elo+
Solo
Team Averages
Level 84
1,575 SR
1,466 Elo+

VS

Team Averages
Level 95
1,462 SR
1,436 Elo+
Thor
Thor
Chepe3R_
Thor
Level 44
God Stats
3W - 2L
1,118 SR
Queue Stats
47W - 57L
1,350 Elo+
Solo
Ah Puch
Ah Puch
IM DIRTY DAN129
Ah Puch
Level 124
God Stats
9W - 6L
1,451 SR
Queue Stats
17W - 18L
1,406 Elo+
Solo
Charybdis
Charybdis
Meg Mug
Charybdis
Level 127
God Stats
24W - 30L
1,528 SR
Queue Stats
160W - 167L
1,555 Elo+
Solo
Ymir
Ymir
captainiam25
Ymir
Level 36
God Stats
2W - 1L
1,713 SR
Queue Stats
49W - 72L
1,313 Elo+
Solo
Aphrodite
Aphrodite
mad_thicc_lad
Aphrodite
Level 144
God Stats
3W - 0L
1,500 SR
Queue Stats
222W - 208L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bl4s_4F
Zhong Kui
10
1 / 3 / 0
5,995
545
5,674
8,179
5,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
ChalupaBAT
Ah Muzen Cab
9
2 / 4 / 1
5,548
504
4,438
8,229
1,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 4 / 1
5,917
538
4,657
6,366
1,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilgamesh
S4N7Y09_PM
Gilgamesh
10
1 / 2 / 0
5,686
517
3,303
7,434
4,175
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 3 / 3
5,286
481
2,816
6,790
2,729
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
3 / 2 / 4
6,206
564
3,600
6,795
1,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 1 / 1
6,687
608
4,549
4,998
1,396
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Meg Mug
Charybdis
11
7 / 1 / 3
6,950
632
9,809
6,847
1,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
3 / 2 / 8
6,990
635
4,035
8,716
5,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
mad_thicc_lad
Aphrodite
12
2 / 2 / 1
6,755
614
4,068
8,868
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
8
Kills
16
16
Deaths
8
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Bl4s_4F
Zhong Kui
1
3
0
0.33
L
Ah Muzen Cab
ChalupaBAT
Ah Muzen Cab
2
4
1
0.63
W
Thor
3
2
4
2.5
W
1
1
1
1.5
L
4
4
1
1.13
W
Charybdis
Meg Mug
Charybdis
7
1
3
8.5
L
Gilgamesh
S4N7Y09_PM
Gilgamesh
1
2
0
0.5
W
3
2
8
3.5
W
Aphrodite
mad_thicc_lad
Aphrodite
2
2
1
1.25
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,888
Damage
26,061
36,998
Taken
36,224
15,377
Mitigated
13,425
8,529
Healing
18,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Bl4s_4F
Zhong Kui
5,674
647
0
3,262
8,179
5,082
0
3,821
4,358
39,958
0
L
Ah Muzen Cab
ChalupaBAT
Ah Muzen Cab
4,438
1,591
0
2,314
8,229
1,811
0
1,510
6,719
0
36,161
W
Thor
3,600
711
0
2,557
6,795
1,814
0
1,589
5,206
0
24,442
W
4,549
430
0
2,196
4,998
1,396
0
0
4,998
41,778
0
L
4,657
1,584
0
1,262
6,366
1,580
0
1,340
5,026
0
20,149
W
Charybdis
Meg Mug
Charybdis
9,809
5,162
0
4,009
6,847
1,647
787
1,111
5,736
0
44,296
L
Gilgamesh
S4N7Y09_PM
Gilgamesh
3,303
725
0
875
7,434
4,175
0
4,549
2,885
0
27,285
W
4,035
610
99
3,365
8,716
5,855
570
1,754
6,962
18,931
1,894
W
Aphrodite
mad_thicc_lad
Aphrodite
4,068
297
307
5,634
8,868
2,713
0
4,036
4,832
40,038
0
L
2,816
54
0
816
6,790
2,729
0
1,335
5,455
11,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,432
Gold Earned
33,588
263
Minions Killed
358
0
Camps Cleared
0
977,975
Distance Traveled
1,000,044
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,995
545
80
7
0
178,677
7
L
Ah Muzen Cab
5,548
504
71
6
0
176,911
1
W
Thor
6,206
564
58
5
0
216,414
2
W
Ah Puch
6,687
608
88
8
0
178,479
6
L
Bastet
5,917
538
34
3
0
206,529
1
W
Charybdis
6,950
632
91
8
0
197,087
2
L
Gilgamesh
5,686
517
69
6
0
209,680
2
W
Ymir
6,990
635
26
2
0
205,171
0
W
Aphrodite
6,755
614
95
9
0
202,893
2
L
Ganesha
5,286
481
9
1
0
206,178
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role