Player Matchup

Anubis
Anubis
BounciestMocha0
Anubis
Level 91
God Stats
9W - 2L
1,582 SR
Queue Stats
50W - 29L
1,549 Elo+
Party 1
Chernobog
Chernobog
Riiisu
Chernobog
Level 16
God Stats
1W - 4L
1,500 SR
Queue Stats
4W - 7L
1,615 Elo+
Party 3
Mulan
Mulan
SmokingWithPanda
Mulan
Level 86
God Stats
2W - 3L
1,302 SR
Queue Stats
42W - 37L
1,486 Elo+
Party 1
Cthulhu
Cthulhu
jxshuasaurus
Cthulhu
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,615 Elo+
Party 3
Loki
Loki
yaboiglizzy
Loki
Level 35
God Stats
7W - 5L
1,461 SR
Queue Stats
33W - 30L
1,481 Elo+
Party 1
Team Averages
Level 57
1,469 SR
1,549 Elo+

VS

Team Averages
Level 69
1,534 SR
1,541 Elo+
Merlin
Merlin
 
Merlin
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Fenrir
Fenrir
Loko_Killer818
Fenrir
Level 64
God Stats
40W - 43L
1,404 SR
Queue Stats
107W - 105L
1,541 Elo+
Party 2
Kukulkan
Kukulkan
Peace_Pipes_NZ
Kukulkan
Level 66
God Stats
36W - 28L
1,588 SR
Queue Stats
142W - 132L
1,471 Elo+
Solo
Neith
Neith
VaSqueeze7
Neith
Level 25
God Stats
7W - 13L
1,418 SR
Queue Stats
130W - 145L
1,503 Elo+
Party 2
Ymir
Ymir
fifarruki25
Ymir
Level 49
God Stats
1W - 1L
1,759 SR
Queue Stats
1W - 3L
1,689 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 3
6,944
631
7,694
5,242
2,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
Riiisu
Chernobog
9
1 / 1 / 5
5,524
502
3,884
6,211
1,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 3 / 2
5,595
509
3,147
8,175
5,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
jxshuasaurus
Cthulhu
9
2 / 0 / 6
5,845
531
2,991
7,593
4,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
5 / 3 / 4
6,696
609
4,049
6,270
1,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
1 / 5 / 1
5,646
513
2,158
5,912
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 1 / 2
7,382
671
4,268
9,593
3,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
3
0 / 1 / 0
3,960
360
224
943
176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
9
2 / 4 / 2
5,803
528
6,022
7,100
1,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 4 / 1
4,824
439
2,976
7,964
3,966
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
15
Kills
8
8
Deaths
15
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
5
1
0.3
W
6
1
3
7.5
L
3
1
2
4
L
Kukulkan
0
1
0
0
W
Chernobog
Riiisu
Chernobog
1
1
5
3.5
W
1
3
2
0.67
L
Neith
2
4
2
0.75
L
2
4
1
0.63
W
Cthulhu
jxshuasaurus
Cthulhu
2
0
6
5
W
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,765
Damage
15,648
33,491
Taken
31,512
15,470
Mitigated
10,536
5,708
Healing
4,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,158
78
0
743
5,912
1,595
640
2,450
3,429
33,759
0
W
7,694
476
0
2,316
5,242
2,492
835
1,383
3,859
36,346
0
L
4,268
1,253
0
1,618
9,593
3,182
0
2,424
6,987
0
39,911
L
Kukulkan
224
32
0
0
943
176
0
0
896
4,530
0
W
Chernobog
Riiisu
Chernobog
3,884
2,239
0
1,344
6,211
1,619
212
1,480
4,731
0
32,766
W
3,147
821
0
1,107
8,175
5,613
354
897
7,278
0
17,550
L
Neith
6,022
2,773
0
1,276
7,100
1,617
0
3,357
3,743
0
27,936
L
2,976
818
171
903
7,964
3,966
0
2,454
5,510
6,944
0
W
Cthulhu
jxshuasaurus
Cthulhu
2,991
429
0
941
7,593
4,070
72
1,054
6,539
15,091
0
W
4,049
1,193
0
0
6,270
1,676
450
544
5,726
0
31,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,604
Gold Earned
27,615
246
Minions Killed
212
0
Camps Cleared
0
1,064,425
Distance Traveled
840,026
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,646
513
57
5
0
193,354
5
W
Anubis
6,944
631
74
7
0
200,829
2
L
Fenrir
7,382
671
93
8
0
214,607
0
L
Kukulkan
3,960
360
12
1
0
51,686
0
W
Chernobog
5,524
502
57
5
0
188,818
0
W
Mulan
5,595
509
35
3
0
183,733
0
L
Neith
5,803
528
43
4
0
194,444
2
L
Ymir
4,824
439
7
1
0
185,935
5
W
Cthulhu
5,845
531
24
2
0
238,648
1
W
Loki
6,696
609
56
5
0
252,397
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role