Player Matchup

Kali
Kali
Platinum IV
 
Kali
Platinum IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold V
 
Agni
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Gold I
 
Ganesha
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Gold II
FR3YA13
Kuzenbo
Gold II
Level 126
God Stats
4W - 6L
1,500 SR
Queue Stats
263W - 264L
1,541 MMR
Solo
Artemis
Artemis
Gold I
RaisedDeath
Artemis
Gold I
Level 159
God Stats
2W - 0L
1,867 SR
Queue Stats
102W - 88L
1,616 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 146
1,573 SR
1,531 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 115
1,604 SR
1,611 MMR
Persephone
Persephone
Gold V
BlainLegend
Persephone
Gold V
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 131L
1,539 MMR
Solo
Tyr
Tyr
Platinum V
JACARUS
Tyr
Platinum V
Level 127
God Stats
31W - 29L
1,568 SR
Queue Stats
474W - 468L
1,564 MMR
Solo
Thanatos
Thanatos
Gold III
Kinetix07
Thanatos
Gold III
Level 69
God Stats
7W - 5L
1,789 SR
Queue Stats
123W - 121L
1,599 MMR
Solo
Medusa
Medusa
Gold III
Pr1meEvil
Medusa
Gold III
Level 154
God Stats
13W - 19L
1,362 SR
Queue Stats
254W - 271L
1,535 MMR
Solo
Ymir
Ymir
Platinum IV
矮纸斜行闲作草
Ymir
Platinum IV
Level 66
God Stats
1W - 1L
1,803 SR
Queue Stats
70W - 55L
1,820 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
18
8 / 3 / 9
11,628
612
14,839
21,709
13,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Agni
 
Agni
17
8 / 5 / 2
10,850
571
9,283
7,994
3,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
 
Ganesha
14
0 / 0 / 11
9,301
490
7,294
11,536
11,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kuzenbo
FR3YA13
Kuzenbo
18
3 / 2 / 1
10,527
554
7,917
14,398
13,941
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artemis
RaisedDeath
Artemis
16
3 / 3 / 2
10,115
532
14,077
13,520
4,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
BastetLokiThoth

VS

Bans
GilgameshCliodhnaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BlainLegend
Persephone
15
2 / 5 / 1
9,781
515
10,456
13,363
3,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyr
14
1 / 1 / 2
9,083
478
6,084
11,442
7,670
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
Kinetix07
Thanatos
16
9 / 9 / 2
10,168
535
11,346
17,982
6,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
Pr1meEvil
Medusa
15
1 / 4 / 1
8,764
461
10,224
15,316
5,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 2 / 5
8,571
451
5,164
14,073
10,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
22
Kills
13
13
Deaths
21
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
8
3
9
4.17
W
Agni
 
Agni
8
5
2
1.8
W
Ganesha
 
Ganesha
0
0
11
5.5
L
Persephone
BlainLegend
Persephone
2
5
1
0.5
W
Kuzenbo
FR3YA13
Kuzenbo
3
2
1
1.75
L
Tyr
1
1
2
2
L
Thanatos
Kinetix07
Thanatos
9
9
2
1.11
L
Medusa
Pr1meEvil
Medusa
1
4
1
0.38
W
Artemis
RaisedDeath
Artemis
3
3
2
1.33
L
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,410
Damage
43,274
69,157
Taken
72,176
46,659
Mitigated
32,995
22,202
Healing
27,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
14,839
8,093
0
8,331
21,709
13,661
635
5,623
16,086
0
91,226
W
Agni
 
Agni
9,283
498
0
628
7,994
3,082
0
3,288
4,706
62,192
0
W
Ganesha
 
Ganesha
7,294
371
0
2,293
11,536
11,730
31
3,934
7,602
27,649
0
L
Persephone
BlainLegend
Persephone
10,456
849
0
3,860
13,363
3,310
541
4,759
8,599
69,881
0
W
Kuzenbo
FR3YA13
Kuzenbo
7,917
2,046
0
4,902
14,398
13,941
0
1,237
13,161
73,151
0
L
Tyr
6,084
994
0
6,508
11,442
7,670
0
4,421
7,021
0
59,856
L
Thanatos
Kinetix07
Thanatos
11,346
4,204
0
9,998
17,982
6,316
0
6,144
11,838
0
51,060
L
Medusa
Pr1meEvil
Medusa
10,224
4,753
0
5,328
15,316
5,072
0
3,336
11,980
0
66,789
W
Artemis
RaisedDeath
Artemis
14,077
5,810
0
6,048
13,520
4,245
1,024
1,538
11,982
0
82,450
L
5,164
989
0
2,157
14,073
10,627
0
5,831
8,242
22,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,421
Gold Earned
46,367
519
Minions Killed
517
0
Camps Cleared
0
1,878,214
Distance Traveled
1,664,259
26
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,628
612
117
6
0
400,977
5
W
Agni
10,850
571
112
6
0
360,439
4
W
Ganesha
9,301
490
12
1
0
399,525
10
L
Persephone
9,781
515
130
7
0
326,668
4
W
Kuzenbo
10,527
554
133
7
0
382,287
2
L
Tyr
9,083
478
138
7
0
292,562
7
L
Thanatos
10,168
535
71
4
0
343,312
2
L
Medusa
8,764
461
138
7
0
315,637
1
W
Artemis
10,115
532
145
8
0
334,986
5
L
Ymir
8,571
451
40
2
0
386,080
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role