Player Matchup

Cthulhu
Cthulhu
PachUwU
Cthulhu
Level 16
God Stats
0W - 3L
1,228 SR
Queue Stats
2W - 6L
1,252 Elo+
Party 1
Pele
Pele
RiverTaric
Pele
Level 15
God Stats
3W - 4L
1,741 SR
Queue Stats
14W - 20L
1,252 Elo+
Party 1
Hel
Hel
cykadan
Hel
Level 44
God Stats
0W - 4L
1,470 SR
Queue Stats
19W - 24L
1,278 Elo+
Party 1
Team Averages
Level 25
1,480 SR
1,261 Elo+

VS

Team Averages
Level 94
1,458 SR
1,421 Elo+
Fenrir
Fenrir
HenyTMM
Fenrir
Level 29
God Stats
1W - 1L
1,308 SR
Queue Stats
166W - 205L
1,456 Elo+
Party 2
Cthulhu
Cthulhu
KhorneFlαkes
Cthulhu
Level 108
God Stats
8W - 7L
1,714 SR
Queue Stats
267W - 300L
1,446 Elo+
Party 2
Anubis
Anubis
StephenXX
Anubis
Level 146
God Stats
2W - 6L
1,351 SR
Queue Stats
80W - 93L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PachUwU
Cthulhu
17
6 / 1 / 1
12,441
655
19,999
15,737
21,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 8 / 6
11,639
613
13,029
25,601
12,160
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hel
16
0 / 4 / 7
11,079
583
10,775
16,110
7,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HenyTMM
Fenrir
16
2 / 2 / 7
11,722
617
9,852
16,400
16,121
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Cthulhu
17
5 / 2 / 7
12,475
657
23,687
21,487
28,581
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
StephenXX
Anubis
18
6 / 4 / 5
12,705
669
17,158
14,106
7,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
8
Kills
13
13
Deaths
8
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
HenyTMM
Fenrir
2
2
7
2.75
W
Cthulhu
5
2
7
4.25
L
Cthulhu
PachUwU
Cthulhu
6
1
1
6.5
L
2
8
6
0.63
W
Anubis
StephenXX
Anubis
6
4
5
2.13
L
Hel
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,803
Damage
50,697
57,448
Taken
51,993
41,106
Mitigated
52,253
22,095
Healing
12,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
HenyTMM
Fenrir
9,852
2,429
0
4,834
16,400
16,121
725
9,084
6,742
0
29,903
W
Cthulhu
23,687
894
1,035
2,352
21,487
28,581
384
11,940
8,736
48,297
0
L
Cthulhu
PachUwU
Cthulhu
19,999
1,174
583
1,824
15,737
21,261
0
11,238
4,499
39,229
0
L
13,029
1,478
0
4,315
25,601
12,160
0
16,451
9,150
0
48,464
W
Anubis
StephenXX
Anubis
17,158
293
0
4,687
14,106
7,551
1,821
8,651
5,143
67,624
0
L
Hel
10,775
1,520
7,934
7,439
16,110
7,685
0
13,400
2,710
41,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,159
Gold Earned
36,902
183
Minions Killed
203
3
Camps Cleared
12
1,032,350
Distance Traveled
1,065,915
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,722
617
44
2
6
383,829
5
W
Cthulhu
12,475
657
39
2
2
392,406
2
L
Cthulhu
12,441
655
37
2
1
352,801
1
L
Pele
11,639
613
55
3
0
342,455
2
W
Anubis
12,705
669
120
6
4
289,680
1
L
Hel
11,079
583
91
5
2
337,094
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role