Player Matchup

Thor
Thor
Alfrahed
Thor
Level 156
God Stats
14W - 11L
1,890 SR
Queue Stats
527W - 541L
1,539 Elo+
Solo
Sun Wukong
Sun Wukong
CorentX
Sun Wukong
Level 46
God Stats
13W - 23L
1,406 SR
Queue Stats
113W - 174L
1,347 Elo+
Solo
Merlin
Merlin
furihama
Merlin
Level 160
God Stats
11W - 15L
1,665 SR
Queue Stats
195W - 262L
1,406 Elo+
Solo
Team Averages
Level 121
1,654 SR
1,430 Elo+

VS

Team Averages
Level 47
1,628 SR
1,523 Elo+
Ra
Ra
Edgarianom1212
Ra
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
92W - 82L
1,538 Elo+
Party 1
Thanatos
Thanatos
Quekschel
Thanatos
Level 6
God Stats
4W - 6L
1,664 SR
Queue Stats
70W - 59L
1,538 Elo+
Party 1
Gilgamesh
Gilgamesh
Skinner92
Gilgamesh
Level 48
God Stats
2W - 0L
1,719 SR
Queue Stats
13W - 24L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
6 / 4 / 3
10,597
706
13,587
13,713
6,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
CorentX
Sun Wukong
13
1 / 5 / 5
9,002
600
6,448
14,677
12,578
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
furihama
Merlin
15
2 / 2 / 6
10,127
675
14,564
10,742
4,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 4
11,226
748
14,482
12,330
5,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Quekschel
Thanatos
14
2 / 5 / 6
9,754
650
5,972
11,967
3,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
Skinner92
Gilgamesh
16
2 / 0 / 8
10,673
712
12,385
16,750
14,033
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
29
9
Kills
11
11
Deaths
9
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thor
6
4
3
1.88
L
Sun Wukong
CorentX
Sun Wukong
1
5
5
0.7
W
7
4
4
2.25
W
Thanatos
Quekschel
Thanatos
2
5
6
1
W
Gilgamesh
Skinner92
Gilgamesh
2
0
8
6
L
Merlin
furihama
Merlin
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,599
Damage
32,839
39,132
Taken
41,047
23,836
Mitigated
23,323
5,846
Healing
22,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
13,587
2,038
0
1,254
13,713
6,892
0
7,418
6,295
0
30,995
L
Sun Wukong
CorentX
Sun Wukong
6,448
699
419
1,712
14,677
12,578
105
4,936
9,741
0
24,747
W
14,482
1,760
5,940
5,742
12,330
5,442
591
4,874
7,076
60,669
0
W
Thanatos
Quekschel
Thanatos
5,972
835
0
5,350
11,967
3,848
0
2,951
8,829
0
19,813
W
Gilgamesh
Skinner92
Gilgamesh
12,385
2,455
354
4,687
16,750
14,033
204
7,307
9,192
6,312
23,764
L
Merlin
furihama
Merlin
14,564
202
189
2,272
10,742
4,366
266
4,948
5,794
44,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,726
Gold Earned
31,653
141
Minions Killed
165
7
Camps Cleared
6
798,053
Distance Traveled
830,549
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,597
706
45
3
3
243,935
0
L
Sun Wukong
9,002
600
37
2
0
296,154
1
W
Ra
11,226
748
93
6
2
277,170
1
W
Thanatos
9,754
650
22
1
3
257,448
4
W
Gilgamesh
10,673
712
50
3
1
295,931
4
L
Merlin
10,127
675
59
4
4
257,964
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role