Player Matchup

Hou Yi
Hou Yi
Canneman1234
Hou Yi
Level 69
God Stats
20W - 19L
1,378 SR
Queue Stats
270W - 293L
1,466 Elo+
Party 2
Thanatos
Thanatos
CruelTheHUNt3r
Thanatos
Level 40
God Stats
3W - 16L
1,336 SR
Queue Stats
23W - 42L
1,256 Elo+
Solo
Cerberus
Cerberus
Gerroe0226
Cerberus
Level 14
God Stats
13W - 12L
1,584 SR
Queue Stats
18W - 24L
1,331 Elo+
Party 2
Guan Yu
Guan Yu
Miras80504
Guan Yu
Level 58
God Stats
3W - 4L
1,476 SR
Queue Stats
128W - 155L
1,352 Elo+
Solo
Bellona
Bellona
nicu_35
Bellona
Level 52
God Stats
12W - 9L
1,553 SR
Queue Stats
80W - 89L
1,409 Elo+
Solo
Team Averages
Level 47
1,465 SR
1,363 Elo+

VS

Team Averages
Level 56
1,500 SR
1,392 Elo+
Mercury
Mercury
DannyBeanFlick
Mercury
Level 45
God Stats
1W - 3L
1,154 SR
Queue Stats
33W - 43L
1,432 Elo+
Party 1
Ra
Ra
Gakhk
Ra
Level 62
God Stats
38W - 25L
1,675 SR
Queue Stats
131W - 137L
1,391 Elo+
Solo
Janus
Janus
IrregularSalmon
Janus
Level 60
God Stats
3W - 12L
1,239 SR
Queue Stats
38W - 60L
1,305 Elo+
Solo
Sol
Sol
dotcallum
Sol
Level 46
God Stats
4W - 1L
1,883 SR
Queue Stats
37W - 44L
1,498 Elo+
Party 1
Izanami
Izanami
zack1604za
Izanami
Level 69
God Stats
2W - 2L
1,551 SR
Queue Stats
85W - 76L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
9
3 / 3 / 1
5,361
536
4,211
7,223
2,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
8
0 / 5 / 0
4,941
494
2,243
8,396
2,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Gerroe0226
Cerberus
7
0 / 1 / 2
4,466
447
2,019
8,807
4,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Guan Yu
Miras80504
Guan Yu
8
0 / 3 / 0
4,566
457
1,239
7,309
3,580
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bellona
nicu_35
Bellona
8
1 / 6 / 1
4,806
481
4,790
7,739
6,419
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 0 / 4
7,344
734
8,556
4,859
1,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ra
9
0 / 2 / 2
5,317
532
2,331
5,007
3,796
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
2 / 0 / 1
7,260
726
1,862
3,509
845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
6 / 0 / 5
7,877
788
7,667
5,123
1,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
zack1604za
Izanami
9
1 / 2 / 1
5,551
555
4,979
6,392
1,850
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
18
18
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
3
3
1
1.17
L
Thanatos
0
5
0
0
W
9
0
4
11
W
Ra
0
2
2
0.5
L
Cerberus
Gerroe0226
Cerberus
0
1
2
1
W
2
0
1
2.5
L
Guan Yu
Miras80504
Guan Yu
0
3
0
0
W
6
0
5
8.5
L
Bellona
nicu_35
Bellona
1
6
1
0.25
W
Izanami
zack1604za
Izanami
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,502
Damage
25,395
39,474
Taken
24,890
18,792
Mitigated
9,578
11,350
Healing
9,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
4,211
1,861
0
1,908
7,223
2,153
0
1,621
5,602
0
30,663
L
Thanatos
2,243
492
0
5,978
8,396
2,505
0
1,813
6,583
0
25,296
W
8,556
5,669
0
1,246
4,859
1,344
1,001
118
4,741
0
26,253
W
Ra
2,331
694
2,069
1,826
5,007
3,796
483
1,126
3,881
15,791
0
L
Cerberus
Gerroe0226
Cerberus
2,019
34
200
1,640
8,807
4,135
0
2,188
6,619
7,965
0
W
1,862
280
0
100
3,509
845
1,524
0
3,509
41,196
0
L
Guan Yu
Miras80504
Guan Yu
1,239
381
0
1,267
7,309
3,580
0
2,447
4,656
0
16,956
W
7,667
2,682
0
3,405
5,123
1,743
3,079
115
5,008
36,126
4,149
L
Bellona
nicu_35
Bellona
4,790
2,544
0
357
7,739
6,419
0
2,915
4,824
0
17,101
W
Izanami
zack1604za
Izanami
4,979
4,056
0
848
6,392
1,850
1,164
660
5,732
0
28,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,140
Gold Earned
33,349
177
Minions Killed
304
0
Camps Cleared
0
965,277
Distance Traveled
984,571
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,361
536
50
5
0
179,796
0
L
Thanatos
4,941
494
63
6
0
187,014
5
W
Mercury
7,344
734
33
3
0
227,125
1
W
Ra
5,317
532
29
3
0
182,237
1
L
Cerberus
4,466
447
11
1
0
211,309
0
W
Janus
7,260
726
90
9
0
190,705
1
L
Guan Yu
4,566
457
28
3
0
182,584
0
W
Sol
7,877
788
87
9
0
201,714
4
L
Bellona
4,806
481
25
3
0
204,574
0
W
Izanami
5,551
555
65
7
0
182,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role