Player Matchup

Chaac
Chaac
Th3majesticone
Chaac
Level 68
God Stats
28W - 32L
1,566 SR
Queue Stats
90W - 125L
1,448 Elo+
Solo
Kukulkan
Kukulkan
gnouV
Kukulkan
Level 69
God Stats
330W - 331L
1,512 SR
Queue Stats
726W - 837L
1,496 Elo+
Solo
Da Ji
Da Ji
nerfnaruto9000
Da Ji
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,010 Elo+
Solo
Team Averages
Level 75
1,526 SR
1,318 Elo+

VS

Team Averages
Level 62
1,589 SR
1,590 Elo+
Cthulhu
Cthulhu
Killerfox26
Cthulhu
Level 43
God Stats
5W - 2L
1,768 SR
Queue Stats
8W - 2L
1,653 Elo+
Party 1
Ne Zha
Ne Zha
Sierk
Ne Zha
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 31L
1,574 Elo+
Party 1
Nu Wa
Nu Wa
chimpmonk
Nu Wa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 5 / 4
14,568
694
19,156
35,761
31,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
gnouV
Kukulkan
20
4 / 3 / 8
14,655
698
24,289
12,319
4,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 7 / 4
13,060
622
4,271
17,850
6,247
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Killerfox26
Cthulhu
20
5 / 3 / 8
15,789
752
10,568
26,148
38,411
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ne Zha
Sierk
Ne Zha
20
6 / 5 / 6
14,634
697
30,069
20,255
11,156
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
chimpmonk
Nu Wa
17
3 / 8 / 6
13,554
645
12,253
13,222
5,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
34
15
Kills
14
15
Deaths
16
16
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Killerfox26
Cthulhu
5
3
8
3
W
Ne Zha
Sierk
Ne Zha
6
5
6
1.8
L
8
5
4
2
W
Nu Wa
chimpmonk
Nu Wa
3
8
6
0.75
L
Kukulkan
gnouV
Kukulkan
4
3
8
2.67
L
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,716
Damage
52,890
65,930
Taken
59,625
42,068
Mitigated
54,629
20,179
Healing
12,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Killerfox26
Cthulhu
10,568
812
945
5,519
26,148
38,411
358
12,441
13,707
37,263
0
W
Ne Zha
Sierk
Ne Zha
30,069
11,022
0
5,786
20,255
11,156
1,462
5,023
15,232
0
77,044
L
19,156
3,733
250
15,249
35,761
31,812
436
13,161
22,600
363
48,603
W
Nu Wa
chimpmonk
Nu Wa
12,253
2,322
0
301
13,222
5,062
1,179
7,192
6,030
40,979
0
L
Kukulkan
gnouV
Kukulkan
24,289
689
0
914
12,319
4,009
0
5,103
7,216
98,033
0
L
4,271
723
64
3,702
17,850
6,247
1,211
6,652
11,198
0
49,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,283
Gold Earned
43,977
243
Minions Killed
208
9
Camps Cleared
7
1,019,726
Distance Traveled
1,104,315
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,789
752
61
3
0
409,023
3
W
Ne Zha
14,634
697
85
4
2
379,755
3
L
Chaac
14,568
694
49
2
2
368,147
0
W
Nu Wa
13,554
645
62
3
5
315,537
2
L
Kukulkan
14,655
698
152
7
3
362,856
3
L
Da Ji
13,060
622
42
2
4
288,723
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role