Player Matchup

Chaac
Chaac
 
Chaac
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Mefistofeles558
Cerberus
Level 25
God Stats
1W - 1L
1,668 SR
Queue Stats
2W - 2L
1,556 Elo+
Party 1
Scylla
Scylla
lord_atrox
Scylla
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,410 Elo+
Party 1
Team Averages
Level 87
1,556 SR
1,488 Elo+

VS

Team Averages
Level 148
1,701 SR
1,600 Elo+
Odin
Odin
CDTheBookMan
Odin
Level 124
God Stats
3W - 0L
1,834 SR
Queue Stats
76W - 93L
1,391 Elo+
Solo
Cerberus
Cerberus
JDUBZ06
Cerberus
Level 159
God Stats
3W - 4L
1,500 SR
Queue Stats
151W - 104L
1,689 Elo+
Solo
Poseidon
Poseidon
Jarl Rokkr
Poseidon
Level 160
God Stats
16W - 9L
1,768 SR
Queue Stats
320W - 342L
1,720 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
8
1 / 7 / 0
6,516
652
6,542
9,114
5,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
10
0 / 3 / 1
6,671
667
4,278
12,634
10,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
lord_atrox
Scylla
10
0 / 5 / 1
6,631
663
3,726
6,161
1,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 11
7,824
782
4,843
5,892
3,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
JDUBZ06
Cerberus
14
4 / 0 / 11
9,225
923
7,125
10,217
9,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
Jarl Rokkr
Poseidon
15
9 / 1 / 5
9,337
934
11,326
8,453
3,597
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
1
Kills
15
15
Deaths
1
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
7
0
0.14
W
2
0
11
7.5
W
Cerberus
JDUBZ06
Cerberus
4
0
11
9.5
W
Poseidon
Jarl Rokkr
Poseidon
9
1
5
11.5
L
Cerberus
0
3
1
0.17
L
Scylla
lord_atrox
Scylla
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,546
Damage
23,294
27,909
Taken
24,562
17,420
Mitigated
16,606
5,860
Healing
10,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,542
1,095
0
1,967
9,114
5,486
0
6,724
2,213
0
14,492
W
4,843
1,095
280
1,445
5,892
3,733
771
2,706
2,998
0
13,629
W
Cerberus
JDUBZ06
Cerberus
7,125
875
292
4,311
10,217
9,276
748
2,936
7,195
20,296
0
W
Poseidon
Jarl Rokkr
Poseidon
11,326
2,330
53
4,013
8,453
3,597
1,173
3,195
5,091
59,607
0
L
Cerberus
4,278
226
0
3,322
12,634
10,106
0
7,166
5,155
16,220
0
L
Scylla
lord_atrox
Scylla
3,726
316
392
179
6,161
1,828
0
4,861
1,235
19,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,818
Gold Earned
26,386
95
Minions Killed
158
2
Camps Cleared
8
493,380
Distance Traveled
598,568
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,516
652
16
2
1
162,271
3
W
Odin
7,824
782
20
2
0
219,596
2
W
Cerberus
9,225
923
29
3
0
178,090
1
W
Poseidon
9,337
934
109
11
8
200,882
2
L
Cerberus
6,671
667
38
4
0
168,416
3
L
Scylla
6,631
663
41
4
1
162,693
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role