Player Matchup

Nike
Nike
GRISHA_MOROZ
Nike
Level 46
God Stats
0W - 2L
1,287 SR
Queue Stats
53W - 52L
1,396 Elo+
Solo
Izanami
Izanami
PrincezzSelina
Izanami
Level 44
God Stats
270W - 278L
1,421 SR
Queue Stats
862W - 839L
1,375 Elo+
Solo
Hera
Hera
eskrodelta78
Hera
Level 65
God Stats
3W - 5L
1,703 SR
Queue Stats
57W - 60L
1,395 Elo+
Solo
Baron Samedi
Baron Samedi
oLagrove
Baron Samedi
Level 126
God Stats
11W - 16L
1,282 SR
Queue Stats
331W - 377L
1,424 Elo+
Solo
Charybdis
Charybdis
south_oil5
Charybdis
Level 64
God Stats
2W - 3L
1,500 SR
Queue Stats
261W - 256L
1,429 Elo+
Solo
Team Averages
Level 69
1,439 SR
1,404 Elo+

VS

Team Averages
Level 68
1,469 SR
1,394 Elo+
Cerberus
Cerberus
FARROWEED29
Cerberus
Level 50
God Stats
4W - 4L
1,500 SR
Queue Stats
37W - 44L
1,377 Elo+
Solo
Neith
Neith
JoeGom22
Neith
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,397 Elo+
Solo
Chronos
Chronos
MrCryAlot66
Chronos
Level 35
God Stats
8W - 0L
1,947 SR
Queue Stats
48W - 32L
1,564 Elo+
Solo
Thanatos
Thanatos
Subzero26-
Thanatos
Level 48
God Stats
3W - 5L
1,328 SR
Queue Stats
171W - 229L
1,246 Elo+
Solo
Agni
Agni
max62680-72300
Agni
Level 127
God Stats
1W - 2L
1,073 SR
Queue Stats
255W - 305L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 1
7,124
445
4,831
15,200
9,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
1 / 3 / 0
7,245
453
5,284
8,258
2,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 3 / 4
8,640
540
7,359
8,894
2,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
oLagrove
Baron Samedi
9
0 / 4 / 1
6,555
410
5,252
9,041
4,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
south_oil5
Charybdis
14
6 / 7 / 1
9,280
580
11,216
13,526
4,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FARROWEED29
Cerberus
12
1 / 1 / 7
8,023
501
4,394
13,160
9,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
JoeGom22
Neith
13
3 / 1 / 4
7,729
483
6,674
7,511
3,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chronos
MrCryAlot66
Chronos
20
17 / 1 / 1
12,192
762
16,219
16,313
5,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
Subzero26-
Thanatos
15
4 / 2 / 5
9,007
563
5,064
11,085
3,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 4 / 5
8,389
524
5,431
9,420
3,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
9
Kills
25
25
Deaths
9
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cerberus
FARROWEED29
Cerberus
1
1
7
4.5
L
0
8
1
0.06
W
Neith
JoeGom22
Neith
3
1
4
5
W
Chronos
MrCryAlot66
Chronos
17
1
1
17.5
L
1
3
0
0.33
W
Thanatos
Subzero26-
Thanatos
4
2
5
3.25
L
2
3
4
1.33
W
0
4
5
0.63
L
Baron Samedi
oLagrove
Baron Samedi
0
4
1
0.13
L
Charybdis
south_oil5
Charybdis
6
7
1
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,942
Damage
37,782
54,919
Taken
57,489
23,350
Mitigated
25,913
12,384
Healing
29,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
FARROWEED29
Cerberus
4,394
321
318
4,884
13,160
9,979
74
2,972
10,188
25,409
0
L
4,831
1,016
0
2,098
15,200
9,051
0
8,665
6,535
0
35,863
W
Neith
JoeGom22
Neith
6,674
1,536
280
3,588
7,511
3,296
824
1,223
6,288
0
37,378
W
Chronos
MrCryAlot66
Chronos
16,219
7,989
0
7,817
16,313
5,949
4,916
2,674
13,294
99,586
0
L
5,284
2,664
0
1,966
8,258
2,211
26
3,573
4,685
0
51,383
W
Thanatos
Subzero26-
Thanatos
5,064
1,230
0
9,844
11,085
3,685
0
3,381
7,527
0
43,480
L
7,359
2,257
0
1,246
8,894
2,823
1,168
5,850
3,044
44,309
0
W
5,431
0
0
2,486
9,420
3,004
432
2,065
7,077
49,541
0
L
Baron Samedi
oLagrove
Baron Samedi
5,252
661
882
2,957
9,041
4,682
0
2,244
6,797
15,864
0
L
Charybdis
south_oil5
Charybdis
11,216
6,285
0
3,235
13,526
4,583
442
5,712
7,814
0
57,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,844
Gold Earned
45,340
393
Minions Killed
462
0
Camps Cleared
0
1,301,223
Distance Traveled
1,557,535
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,023
501
58
4
0
311,432
0
L
Nike
7,124
445
78
5
0
277,527
0
W
Neith
7,729
483
61
4
0
284,273
4
W
Chronos
12,192
762
164
10
0
300,565
2
L
Izanami
7,245
453
112
7
0
249,916
0
W
Thanatos
9,007
563
86
5
0
328,996
0
L
Hera
8,640
540
97
6
0
293,304
5
W
Agni
8,389
524
93
6
0
332,269
3
L
Baron Samedi
6,555
410
19
1
0
192,218
2
L
Charybdis
9,280
580
87
5
0
288,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role