Player Matchup

Neith
Neith
JinShepard
Neith
Level 126
God Stats
18W - 16L
1,537 SR
Queue Stats
151W - 170L
1,485 Elo+
Party 1
Ares
Ares
Michabo
Ares
Level 45
God Stats
26W - 16L
1,596 SR
Queue Stats
118W - 131L
1,486 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheEvilRayDark69
Tsukuyomi
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Party 3
Bellona
Bellona
XxYmirJunglexX
Bellona
Level 28
God Stats
8W - 5L
1,468 SR
Queue Stats
272W - 275L
1,366 Elo+
Party 3
Ra
Ra
callmeShadi
Ra
Level 48
God Stats
3W - 3L
1,247 SR
Queue Stats
33W - 36L
1,423 Elo+
Solo
Team Averages
Level 60
1,469 SR
1,452 Elo+

VS

Team Averages
Level 63
1,575 SR
1,492 Elo+
Izanami
Izanami
HonkTheTonk
Izanami
Level 18
God Stats
8W - 8L
1,500 SR
Queue Stats
181W - 214L
1,355 Elo+
Party 2
King Arthur
King Arthur
Irosnside
King Arthur
Level 44
God Stats
1W - 4L
1,500 SR
Queue Stats
229W - 228L
1,484 Elo+
Solo
Xing Tian
Xing Tian
XIkiranoVI
Xing Tian
Level 21
God Stats
1W - 6L
1,500 SR
Queue Stats
70W - 85L
1,304 Elo+
Party 2
Bakasura
Bakasura
fantom999
Bakasura
Level 123
God Stats
5W - 2L
1,874 SR
Queue Stats
22W - 16L
1,838 Elo+
Solo
Vulcan
Vulcan
jormentheking
Vulcan
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
191W - 200L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
0 / 0 / 2
5,935
594
2,380
2,188
872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ares
Michabo
Ares
8
0 / 0 / 2
5,428
543
2,029
3,436
1,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
8
1 / 4 / 3
5,215
522
1,638
5,065
1,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
5 / 2 / 3
6,474
647
10,606
7,470
7,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
4 / 0 / 0
6,520
652
3,898
2,926
939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HonkTheTonk
Izanami
9
0 / 0 / 0
5,299
530
696
2,136
407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Irosnside
King Arthur
9
2 / 4 / 0
5,658
566
3,270
11,603
6,315
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xing Tian
XIkiranoVI
Xing Tian
8
0 / 1 / 0
4,754
475
260
6,570
3,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
fantom999
Bakasura
10
4 / 3 / 1
5,819
582
5,004
7,146
2,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
0 / 2 / 0
5,216
522
1,884
4,287
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
10
Kills
6
6
Deaths
10
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
HonkTheTonk
Izanami
0
0
0
0
L
King Arthur
Irosnside
King Arthur
2
4
0
0.5
W
Neith
0
0
2
1
W
Ares
Michabo
Ares
0
0
2
1
W
Tsukuyomi
1
4
3
0.63
L
Xing Tian
XIkiranoVI
Xing Tian
0
1
0
0
W
5
2
3
3.25
W
4
0
0
4
L
Bakasura
fantom999
Bakasura
4
3
1
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,551
Damage
11,114
21,085
Taken
31,742
11,911
Mitigated
13,730
4,450
Healing
6,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
HonkTheTonk
Izanami
696
229
0
779
2,136
407
0
98
2,038
0
32,746
L
King Arthur
Irosnside
King Arthur
3,270
777
0
2,195
11,603
6,315
208
2,012
9,579
0
20,320
W
Neith
2,380
1,044
0
882
2,188
872
0
0
2,188
0
44,739
W
Ares
Michabo
Ares
2,029
0
0
531
3,436
1,834
162
672
2,654
11,687
0
W
Tsukuyomi
1,638
309
0
1,487
5,065
1,094
0
0
4,410
0
19,047
L
Xing Tian
XIkiranoVI
Xing Tian
260
30
0
1,696
6,570
3,141
0
1,650
4,861
10,125
0
W
10,606
2,527
0
561
7,470
7,172
800
303
6,507
5,962
29,628
W
3,898
176
79
910
2,926
939
0
1,169
1,757
41,339
0
L
Bakasura
fantom999
Bakasura
5,004
3,301
0
1,260
7,146
2,543
0
1,150
5,946
0
30,697
L
1,884
226
0
530
4,287
1,324
0
2,373
1,716
32,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,572
Gold Earned
26,746
323
Minions Killed
291
0
Camps Cleared
0
988,754
Distance Traveled
1,013,596
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,299
530
87
9
0
178,037
1
L
King Arthur
5,658
566
36
4
0
196,759
0
W
Neith
5,935
594
86
9
0
166,008
2
W
Ares
5,428
543
23
2
0
196,912
3
W
Tsukuyomi
5,215
522
47
5
0
188,300
1
L
Xing Tian
4,754
475
24
2
0
181,135
0
W
Bellona
6,474
647
65
7
0
221,803
3
W
Ra
6,520
652
102
10
0
215,731
4
L
Bakasura
5,819
582
69
7
0
256,640
0
L
Vulcan
5,216
522
75
8
0
201,025
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role