Player Matchup

Shiva
Shiva
 
Shiva
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
 
Chronos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Ruptures
Ullr
Level 118
God Stats
21W - 6L
1,871 SR
Queue Stats
57W - 14L
1,889 Elo+
Party 1
Team Averages
Level 125
1,624 SR
1,630 Elo+

VS

Team Averages
Level 124
1,378 SR
1,421 Elo+
Tiamat
Tiamat
 
Tiamat
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Asmity
Susano
Level 107
God Stats
0W - 2L
1,350 SR
Queue Stats
50W - 64L
1,439 Elo+
Party 2
Shiva
Shiva
NightxStalker11
Shiva
Level 108
God Stats
0W - 2L
1,285 SR
Queue Stats
23W - 37L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
3 / 2 / 10
8,726
793
9,098
10,663
10,594
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
 
Chronos
13
5 / 2 / 4
8,552
777
8,465
8,730
3,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
13
6 / 2 / 8
9,127
830
11,517
7,763
2,821
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
2 / 1 / 3
7,748
704
8,812
8,212
5,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Asmity
Susano
11
2 / 6 / 2
7,447
677
6,269
10,877
3,765
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
2 / 7 / 3
7,666
697
7,107
15,325
12,200
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
14
Kills
6
6
Deaths
14
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
2
10
4
W
Chronos
 
Chronos
5
2
4
3.5
L
Tiamat
 
Tiamat
2
1
3
3.5
L
Susano
Asmity
Susano
2
6
2
0.5
L
2
7
3
0.5
W
Ullr
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,080
Damage
22,188
27,156
Taken
34,414
17,050
Mitigated
21,439
5,357
Healing
6,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
9,098
851
516
1,534
10,663
10,594
266
3,037
7,626
0
28,596
W
Chronos
 
Chronos
8,465
3,391
0
2,311
8,730
3,635
854
3,862
4,868
24,688
3,025
L
Tiamat
 
Tiamat
8,812
538
166
3,546
8,212
5,474
0
1,313
6,899
26,149
0
L
Susano
Asmity
Susano
6,269
945
0
702
10,877
3,765
0
2,179
8,698
0
17,215
L
7,107
831
537
1,342
15,325
12,200
0
4,446
10,879
4,570
17,743
W
Ullr
11,517
6,190
0
996
7,763
2,821
1,504
3,244
4,519
0
33,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,405
Gold Earned
22,861
142
Minions Killed
90
6
Camps Cleared
4
625,837
Distance Traveled
593,019
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,726
793
41
4
3
236,313
2
W
Chronos
8,552
777
49
4
2
186,860
0
L
Tiamat
7,748
704
36
3
3
215,261
2
L
Susano
7,447
677
25
2
1
193,285
4
L
Shiva
7,666
697
29
3
0
184,473
2
W
Ullr
9,127
830
52
5
1
202,664
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role