Player Matchup

Arachne
Arachne
Diamond II
 
Arachne
Diamond II
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Platinum II
Bonez980
Hachiman
Platinum II
Level 78
God Stats
2W - 4L
1,327 SR
Queue Stats
205W - 183L
1,950 MMR
Solo
Agni
Agni
Diamond IV
Legendoh
Agni
Diamond IV
Level 160
God Stats
3W - 1L
1,768 SR
Queue Stats
166W - 137L
2,235 MMR
Party 1
Geb
Geb
Diamond V
Slayther
Geb
Diamond V
Level 160
God Stats
3W - 1L
1,979 SR
Queue Stats
94W - 62L
2,046 MMR
Party 1
Susano
Susano
Masters
Snaddy
Susano
Masters
Level 160
God Stats
2W - 2L
1,331 SR
Queue Stats
107W - 68L
2,555 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 125
1,581 SR
2,057 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 132
1,698 SR
2,072 MMR
Chernobog
Chernobog
Masters
 
Chernobog
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chronos
Chronos
Diamond IV
EliteSaiyan15
Chronos
Diamond IV
Level 159
God Stats
29W - 24L
1,664 SR
Queue Stats
106W - 94L
2,147 MMR
Solo
Serqet
Serqet
Diamond I
PhilipWalker
Serqet
Diamond I
Level 113
God Stats
6W - 4L
1,568 SR
Queue Stats
310W - 302L
2,466 MMR
Solo
Gilgamesh
Gilgamesh
Platinum III
iMedieval
Gilgamesh
Platinum III
Level 160
God Stats
7W - 6L
1,911 SR
Queue Stats
472W - 463L
1,905 MMR
Solo
Ra
Ra
Diamond III
klvssic
Ra
Diamond III
Level 69
God Stats
2W - 1L
1,845 SR
Queue Stats
68W - 37L
2,342 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
0 / 3 / 8
6,955
580
5,134
10,306
4,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
Bonez980
Hachiman
13
8 / 2 / 0
8,287
691
8,342
8,403
1,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
13
4 / 2 / 4
7,732
644
7,078
4,997
1,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 2 / 12
7,180
598
5,863
8,290
4,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
Snaddy
Susano
15
10 / 0 / 1
8,983
749
9,063
6,073
2,254
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
EsetThothBastetCamazotz

VS

Bans
IzanamiArtioAtlasCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
1 / 6 / 2
6,742
562
4,675
9,532
1,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
10
0 / 5 / 1
6,057
505
3,027
8,849
2,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
11
6 / 3 / 3
7,289
607
7,046
8,610
2,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
iMedieval
Gilgamesh
8
0 / 4 / 3
5,442
454
3,244
11,273
6,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 4 / 3
7,361
613
4,157
6,638
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
22
Kills
9
9
Deaths
22
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
0
3
8
1.33
L
Chernobog
 
Chernobog
1
6
2
0.33
W
Hachiman
Bonez980
Hachiman
8
2
0
4
L
Chronos
0
5
1
0.1
W
Agni
4
2
4
3
L
Serqet
6
3
3
2.5
W
0
2
12
3
W
Susano
Snaddy
Susano
10
0
1
10.5
L
Gilgamesh
iMedieval
Gilgamesh
0
4
3
0.38
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,480
Damage
22,149
38,069
Taken
44,902
14,636
Mitigated
14,988
12,274
Healing
9,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,134
2,286
0
4,265
10,306
4,189
0
1,831
8,169
0
55,151
L
Chernobog
 
Chernobog
4,675
3,476
0
2,199
9,532
1,892
0
2,416
7,072
0
45,479
W
Hachiman
Bonez980
Hachiman
8,342
4,505
0
3,153
8,403
1,863
666
107
8,212
0
51,005
L
Chronos
3,027
457
0
2,032
8,849
2,205
0
41
8,808
30,948
0
W
Agni
7,078
572
0
1,304
4,997
1,448
0
1,811
3,132
46,751
0
L
Serqet
7,046
1,481
0
1,350
8,610
2,456
0
2,820
5,630
0
32,168
W
5,863
1,135
0
1,916
8,290
4,882
108
2,345
5,945
20,704
0
W
Susano
Snaddy
Susano
9,063
2,336
0
1,636
6,073
2,254
0
1,090
4,879
0
46,586
L
Gilgamesh
iMedieval
Gilgamesh
3,244
827
0
1,153
11,273
6,267
0
4,349
6,630
0
11,059
L
4,157
425
747
1,622
6,638
2,168
0
2,815
3,657
60,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,137
Gold Earned
32,891
417
Minions Killed
365
0
Camps Cleared
0
1,306,982
Distance Traveled
1,258,061
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,955
580
96
8
0
268,196
1
L
Chernobog
6,742
562
92
8
0
225,986
4
W
Hachiman
8,287
691
92
8
0
246,081
4
L
Chronos
6,057
505
73
6
0
247,103
6
W
Agni
7,732
644
110
9
0
246,814
5
L
Serqet
7,289
607
61
5
0
291,985
7
W
Geb
7,180
598
22
2
0
274,101
4
W
Susano
8,983
749
97
8
0
271,790
5
L
Gilgamesh
5,442
454
16
1
0
250,209
4
L
Ra
7,361
613
123
10
0
242,778
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role