Player Matchup

Vamana
Vamana
Diamond IV
 
Vamana
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Platinum I
GateKeeperVaris
Zeus
Platinum I
Level 68
God Stats
1W - 1L
1,780 SR
Queue Stats
68W - 66L
1,944 MMR
Party 1
Cerberus
Cerberus
Diamond IV
MyWayOrIThrow
Cerberus
Diamond IV
Level 84
God Stats
38W - 41L
1,579 SR
Queue Stats
394W - 382L
2,110 MMR
Solo
Susano
Susano
Diamond III
Phreya
Susano
Diamond III
Level 117
God Stats
13W - 6L
1,784 SR
Queue Stats
120W - 89L
1,736 MMR
Party 1
Rama
Rama
Diamond V
Sw33tApplex3
Rama
Diamond V
Level 83
God Stats
100W - 72L
1,660 SR
Queue Stats
651W - 643L
2,087 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 102
1,661 SR
1,876 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 145
1,382 SR
1,838 MMR
Baba Yaga
Baba Yaga
Diamond IV
 
Baba Yaga
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Platinum III
 
Achilles
Platinum III
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Diamond V
Ange001
Geb
Diamond V
Level 148
God Stats
19W - 18L
1,394 SR
Queue Stats
344W - 335L
2,026 MMR
Solo
Hun Batz
Hun Batz
Diamond IV
Domkiss
Hun Batz
Diamond IV
Level 156
God Stats
1W - 0L
1,248 SR
Queue Stats
168W - 154L
2,134 MMR
Solo
Hou Yi
Hou Yi
Platinum II
MrNutellabro1
Hou Yi
Platinum II
Level 109
God Stats
1W - 3L
1,269 SR
Queue Stats
122W - 101L
2,031 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
4 / 2 / 0
9,494
633
12,720
16,485
13,404
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 6 / 1
7,024
468
5,356
7,514
2,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
MyWayOrIThrow
Cerberus
13
1 / 2 / 6
8,372
558
4,142
10,616
8,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Susano
Phreya
Susano
13
3 / 6 / 3
8,018
535
10,339
13,194
3,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 4 / 2
7,543
503
2,797
8,949
2,094
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
FenrirBastetAtlasGilgamesh

VS

Bans
CliodhnaBacchusOdinBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
15
6 / 2 / 7
9,629
642
11,000
10,683
3,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
 
Achilles
16
2 / 1 / 0
9,381
625
7,933
12,041
10,298
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Geb
12
0 / 2 / 6
7,216
481
4,184
7,988
6,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hun Batz
Domkiss
Hun Batz
15
8 / 3 / 3
9,316
621
8,323
11,848
3,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 1 / 4
9,533
636
8,583
10,168
3,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
9
Kills
20
20
Deaths
9
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
4
2
0
2
W
Baba Yaga
 
Baba Yaga
6
2
7
4.75
W
Achilles
 
Achilles
2
1
0
2
W
Geb
0
2
6
1.5
W
Hun Batz
Domkiss
Hun Batz
8
3
3
3.17
L
1
6
1
0.25
W
4
1
4
6
L
Cerberus
MyWayOrIThrow
Cerberus
1
2
6
2
L
Susano
Phreya
Susano
3
6
3
0.75
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,354
Damage
40,023
56,758
Taken
52,728
29,570
Mitigated
27,471
12,213
Healing
13,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
12,720
7,567
0
6,148
16,485
13,404
1,110
3,186
13,299
92
68,174
W
Baba Yaga
 
Baba Yaga
11,000
616
0
2,097
10,683
3,686
622
3,966
6,717
64,860
0
W
Achilles
 
Achilles
7,933
2,330
0
4,393
12,041
10,298
0
646
11,395
0
67,747
W
Geb
4,184
699
0
1,767
7,988
6,388
88
1,741
6,247
12,604
0
W
Hun Batz
Domkiss
Hun Batz
8,323
3,150
0
500
11,848
3,984
0
2,211
9,637
0
62,348
L
5,356
1,463
0
1,096
7,514
2,069
0
4,246
3,268
44,714
0
W
8,583
5,366
0
4,581
10,168
3,115
696
990
9,178
0
70,395
L
Cerberus
MyWayOrIThrow
Cerberus
4,142
491
0
2,397
10,616
8,121
0
3,463
7,153
23,051
0
L
Susano
Phreya
Susano
10,339
3,139
0
927
13,194
3,882
0
3,842
9,352
0
56,100
L
2,797
1,334
0
1,645
8,949
2,094
392
447
8,502
0
55,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,451
Gold Earned
45,075
491
Minions Killed
488
0
Camps Cleared
0
1,390,156
Distance Traveled
1,598,148
20
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,494
633
144
10
0
292,470
4
W
Baba Yaga
9,629
642
120
8
0
303,987
7
W
Achilles
9,381
625
137
9
0
316,324
3
W
Geb
7,216
481
10
1
0
344,238
8
W
Hun Batz
9,316
621
93
6
0
337,797
5
L
Zeus
7,024
468
93
6
0
196,924
3
W
Hou Yi
9,533
636
128
9
0
295,802
6
L
Cerberus
8,372
558
43
3
0
319,627
1
L
Susano
8,018
535
94
6
0
317,781
5
L
Rama
7,543
503
117
8
0
263,354
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role