Player Matchup

Chaac
Chaac
 
Chaac
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Coulrophiliac
Sylvanus
Level 146
God Stats
50W - 50L
1,490 SR
Queue Stats
405W - 434L
1,449 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jeffelelele
Tsukuyomi
Level 146
God Stats
7W - 12L
1,580 SR
Queue Stats
406W - 335L
1,667 Elo+
Party 2
Ra
Ra
cozza55
Ra
Level 115
God Stats
8W - 5L
1,694 SR
Queue Stats
331W - 283L
1,662 Elo+
Party 2
Rama
Rama
hankythepoo
Rama
Level 112
God Stats
7W - 10L
1,180 SR
Queue Stats
272W - 184L
1,666 Elo+
Party 2
Team Averages
Level 133
1,489 SR
1,589 Elo+

VS

Team Averages
Level 116
1,652 SR
1,636 Elo+
Sun Wukong
Sun Wukong
Greed348
Sun Wukong
Level 140
God Stats
6W - 7L
1,211 SR
Queue Stats
239W - 273L
1,503 Elo+
Party 3
Gilgamesh
Gilgamesh
ItalianBrotato
Gilgamesh
Level 154
God Stats
4W - 3L
1,611 SR
Queue Stats
208W - 240L
1,473 Elo+
Party 3
Bacchus
Bacchus
SexTractor
Bacchus
Level 66
God Stats
2W - 0L
1,762 SR
Queue Stats
22W - 7L
1,764 Elo+
Party 1
Rama
Rama
WiffleQ
Rama
Level 59
God Stats
3W - 0L
1,825 SR
Queue Stats
138W - 69L
1,686 Elo+
Party 1
Ymir
Ymir
Yada
Ymir
Level 160
God Stats
16W - 12L
1,851 SR
Queue Stats
638W - 457L
1,753 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
2 / 1 / 0
6,573
598
6,480
9,069
5,590
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Coulrophiliac
Sylvanus
7
0 / 4 / 3
5,252
477
3,182
8,433
4,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
Jeffelelele
Tsukuyomi
10
3 / 6 / 0
6,558
596
5,184
7,666
2,625
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 2 / 0
5,776
525
2,205
4,838
1,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 0
5,844
531
4,024
6,335
1,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Greed348
Sun Wukong
12
1 / 2 / 0
6,841
622
2,743
7,047
3,663
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
ItalianBrotato
Gilgamesh
12
1 / 0 / 6
6,742
613
3,553
7,290
2,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
SexTractor
Bacchus
10
1 / 0 / 9
6,180
562
4,418
7,730
5,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rama
WiffleQ
Rama
12
2 / 1 / 1
6,536
594
4,317
5,687
1,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Yada
Ymir
12
10 / 3 / 3
7,389
672
9,311
8,896
3,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
6
Kills
15
15
Deaths
6
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
1
0
2
L
Sylvanus
Coulrophiliac
Sylvanus
0
4
3
0.38
W
Sun Wukong
Greed348
Sun Wukong
1
2
0
0.5
W
Gilgamesh
ItalianBrotato
Gilgamesh
1
0
6
4
L
Tsukuyomi
Jeffelelele
Tsukuyomi
3
6
0
0.5
W
Bacchus
SexTractor
Bacchus
1
0
9
5.5
W
Rama
WiffleQ
Rama
2
1
1
2.5
W
Ymir
Yada
Ymir
10
3
3
3.83
L
0
2
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,075
Damage
24,342
36,341
Taken
36,650
15,314
Mitigated
17,096
9,807
Healing
8,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,480
1,217
0
3,551
9,069
5,590
0
0
9,069
0
43,221
L
Sylvanus
Coulrophiliac
Sylvanus
3,182
690
613
1,400
8,433
4,331
0
4,598
3,835
12,015
0
W
Sun Wukong
Greed348
Sun Wukong
2,743
227
0
2,788
7,047
3,663
0
0
7,047
0
40,817
W
Gilgamesh
ItalianBrotato
Gilgamesh
3,553
1,285
0
845
7,290
2,522
0
740
6,550
0
45,260
L
Tsukuyomi
Jeffelelele
Tsukuyomi
5,184
1,037
0
187
7,666
2,625
0
4,820
2,846
0
34,460
W
Bacchus
SexTractor
Bacchus
4,418
745
427
2,131
7,730
5,705
0
1,451
5,531
11,995
5,592
W
Rama
WiffleQ
Rama
4,317
2,880
0
2,179
5,687
1,348
0
834
4,853
0
51,653
W
Ymir
Yada
Ymir
9,311
2,402
0
582
8,896
3,858
0
2,362
6,534
32,567
0
L
2,205
147
140
1,966
4,838
1,301
0
2,244
2,594
37,634
0
L
4,024
2,582
0
1,950
6,335
1,467
0
1,444
4,891
0
39,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,003
Gold Earned
33,688
342
Minions Killed
395
0
Camps Cleared
0
1,058,329
Distance Traveled
1,159,149
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,573
598
90
8
0
216,749
3
L
Sylvanus
5,252
477
20
2
0
192,923
3
W
Sun Wukong
6,841
622
112
10
0
231,006
5
W
Gilgamesh
6,742
613
85
8
0
251,940
2
L
Tsukuyomi
6,558
596
58
5
0
222,454
1
W
Bacchus
6,180
562
29
3
0
249,787
4
W
Rama
6,536
594
102
9
0
221,911
3
W
Ymir
7,389
672
67
6
0
204,505
1
L
Ra
5,776
525
92
8
0
234,059
1
L
Rama
5,844
531
82
7
0
192,144
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role