Player Matchup

Jormungandr
Jormungandr
Silver I
Dark5had0w
Jormungandr
Silver I
Level 145
God Stats
2W - 5L
1,452 SR
Queue Stats
399W - 409L
1,118 MMR
Party 1
Neith
Neith
Gold IV
Introvert21
Neith
Gold IV
Level 149
God Stats
15W - 12L
1,583 SR
Queue Stats
298W - 297L
1,270 MMR
Solo
Agni
Agni
Gold III
MaggiMann
Agni
Gold III
Level 160
God Stats
95W - 63L
1,692 SR
Queue Stats
371W - 360L
1,354 MMR
Party 1
Khepri
Khepri
Gold IV
Pestilencer
Khepri
Gold IV
Level 158
God Stats
14W - 8L
1,553 SR
Queue Stats
621W - 622L
1,262 MMR
Solo
Thanatos
Thanatos
Silver I
qJimMy
Thanatos
Silver I
Level 125
God Stats
7W - 6L
1,646 SR
Queue Stats
220W - 212L
1,270 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 147
1,585 SR
1,255 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 132
1,489 SR
1,315 MMR
Sun Wukong
Sun Wukong
Silver II
 
Sun Wukong
Silver II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
SimbaBeer
Tsukuyomi
Silver I
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 193L
1,219 MMR
Solo
Discordia
Discordia
Silver I
VoiTTaa
Discordia
Silver I
Level 148
God Stats
6W - 7L
1,445 SR
Queue Stats
238W - 253L
1,232 MMR
Solo
Ymir
Ymir
Silver II
babypingvin
Ymir
Silver II
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 34L
1,334 MMR
Party 2
Anhur
Anhur
Silver III
noti844
Anhur
Silver III
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 38L
1,288 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dark5had0w
Jormungandr
16
3 / 1 / 8
11,192
589
7,982
13,903
19,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
4 / 0 / 4
12,617
664
7,974
6,288
3,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Agni
18
7 / 2 / 9
11,996
631
14,544
10,807
3,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
14
1 / 3 / 16
10,159
535
5,710
12,673
14,774
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
qJimMy
Thanatos
18
12 / 1 / 8
12,620
664
16,863
16,634
7,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
BacchusBastetThoth

VS

Bans
AtlasAthenaCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
1 / 4 / 2
8,823
464
3,967
16,672
12,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tsukuyomi
SimbaBeer
Tsukuyomi
13
3 / 7 / 3
8,550
450
6,989
14,381
3,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
VoiTTaa
Discordia
14
2 / 5 / 3
8,562
451
10,927
11,308
2,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 7 / 5
6,938
365
2,639
17,580
8,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
noti844
Anhur
14
1 / 4 / 1
8,618
454
4,330
9,910
2,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
21
27
Kills
7
7
Deaths
27
45
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
4
2
0.5
W
Jormungandr
Dark5had0w
Jormungandr
3
1
8
7
W
4
0
4
6
W
Agni
7
2
9
5.75
W
Khepri
1
3
16
3
L
Tsukuyomi
SimbaBeer
Tsukuyomi
3
7
3
0.64
L
Discordia
VoiTTaa
Discordia
2
5
3
0.7
L
0
7
5
0.36
L
Anhur
noti844
Anhur
1
4
1
0.38
W
Thanatos
qJimMy
Thanatos
12
1
8
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,073
Damage
28,852
60,305
Taken
69,851
48,016
Mitigated
28,804
34,394
Healing
12,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,967
409
0
4,542
16,672
12,131
608
6,279
10,393
0
47,723
W
Jormungandr
Dark5had0w
Jormungandr
7,982
2,694
0
3,535
13,903
19,044
2,418
2,508
10,889
68,793
0
W
7,974
3,650
0
3,290
6,288
3,231
4,299
1,145
5,063
0
99,391
W
Agni
14,544
2,062
77
4,190
10,807
3,947
4,599
4,073
6,261
84,762
0
W
Khepri
5,710
753
773
1,683
12,673
14,774
1,068
3,628
8,795
26,062
0
L
Tsukuyomi
SimbaBeer
Tsukuyomi
6,989
1,002
0
2,944
14,381
3,336
0
4,936
9,445
0
42,322
L
Discordia
VoiTTaa
Discordia
10,927
515
0
1,058
11,308
2,168
0
5,234
6,074
58,619
0
L
2,639
679
0
827
17,580
8,641
0
8,583
8,997
9,781
0
L
Anhur
noti844
Anhur
4,330
2,688
0
3,347
9,910
2,528
0
3,257
6,653
0
57,162
W
Thanatos
qJimMy
Thanatos
16,863
4,240
0
20,846
16,634
7,020
2,365
4,051
12,254
53
85,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,584
Gold Earned
41,491
575
Minions Killed
413
0
Camps Cleared
0
1,940,667
Distance Traveled
1,808,779
31
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,823
464
92
5
0
368,300
1
W
Jormungandr
11,192
589
128
7
0
330,474
2
W
Neith
12,617
664
166
9
0
370,656
4
W
Agni
11,996
631
143
8
0
370,934
11
W
Khepri
10,159
535
24
1
0
402,605
9
L
Tsukuyomi
8,550
450
73
4
0
403,051
8
L
Discordia
8,562
451
105
6
0
355,920
7
L
Ymir
6,938
365
16
1
0
339,338
6
L
Anhur
8,618
454
127
7
0
342,170
4
W
Thanatos
12,620
664
114
6
0
465,998
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role