Player Matchup

Shiva
Shiva
BaccoDaddy
Shiva
Level 29
God Stats
11W - 14L
1,396 SR
Queue Stats
74W - 83L
1,438 Elo+
Solo
Hachiman
Hachiman
RoxasTheFoxas
Hachiman
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
173W - 142L
1,600 Elo+
Party 1
Cerberus
Cerberus
Sargrim
Cerberus
Level 89
God Stats
11W - 19L
1,467 SR
Queue Stats
28W - 40L
1,353 Elo+
Solo
Chang'e
Chang'e
Skylar_okbluezz
Chang'e
Level 89
God Stats
3W - 6L
1,352 SR
Queue Stats
57W - 78L
1,285 Elo+
Solo
Baron Samedi
Baron Samedi
TheShakaw
Baron Samedi
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
124W - 107L
1,521 Elo+
Party 1
Team Averages
Level 69
1,443 SR
1,439 Elo+

VS

Team Averages
Level 70
1,489 SR
1,498 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Dev_Rok
Atlas
Level 128
God Stats
7W - 7L
1,614 SR
Queue Stats
285W - 353L
1,473 Elo+
Solo
Pele
Pele
NOCOZIN
Pele
Level 28
God Stats
1W - 2L
1,331 SR
Queue Stats
18W - 23L
1,442 Elo+
Solo
King Arthur
King Arthur
Tatsumaki1205
King Arthur
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
309W - 318L
1,523 Elo+
Solo
Persephone
Persephone
grof_krvosrk
Persephone
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
15
6 / 2 / 9
9,165
833
9,692
11,803
8,531
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
RoxasTheFoxas
Hachiman
18
7 / 0 / 12
10,130
921
15,413
12,055
4,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Sargrim
Cerberus
14
0 / 2 / 15
8,645
786
5,077
13,126
11,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 0 / 6
9,158
833
5,748
5,051
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
TheShakaw
Baron Samedi
17
8 / 0 / 9
9,855
896
12,857
7,065
4,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
0 / 0 / 0
7,112
647
1,363
973
265
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atlas
Dev_Rok
Atlas
14
1 / 5 / 1
7,127
648
7,078
18,646
14,235
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Pele
NOCOZIN
Pele
13
2 / 8 / 1
7,865
715
7,491
14,352
5,498
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Tatsumaki1205
King Arthur
11
0 / 3 / 0
6,692
608
1,355
6,112
4,285
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
grof_krvosrk
Persephone
13
1 / 7 / 2
7,722
702
6,611
13,809
4,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
8
24
Kills
4
4
Deaths
23
51
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
0
0
0
W
Shiva
6
2
9
5.25
L
Atlas
Dev_Rok
Atlas
1
5
1
0.3
L
Pele
NOCOZIN
Pele
2
8
1
0.31
W
Hachiman
RoxasTheFoxas
Hachiman
7
0
12
13
W
Cerberus
Sargrim
Cerberus
0
2
15
3.75
W
3
0
6
6
L
King Arthur
Tatsumaki1205
King Arthur
0
3
0
0
W
Baron Samedi
TheShakaw
Baron Samedi
8
0
9
12.5
L
Persephone
grof_krvosrk
Persephone
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,787
Damage
23,898
49,100
Taken
53,892
30,629
Mitigated
28,518
20,429
Healing
6,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
1,363
927
0
0
973
265
0
535
438
0
12,815
W
Shiva
9,692
1,032
332
1,204
11,803
8,531
961
3,181
7,692
4,999
17,854
L
Atlas
Dev_Rok
Atlas
7,078
2,491
217
2,840
18,646
14,235
0
9,471
8,992
16,975
0
L
Pele
NOCOZIN
Pele
7,491
1,310
0
1,284
14,352
5,498
0
5,530
8,652
97
21,735
W
Hachiman
RoxasTheFoxas
Hachiman
15,413
11,284
0
6,254
12,055
4,837
3,350
4,170
7,885
0
48,952
W
Cerberus
Sargrim
Cerberus
5,077
305
0
3,421
13,126
11,425
0
3,507
9,619
10,389
0
W
5,748
259
1,993
2,068
5,051
1,756
1,188
1,066
3,985
34,714
0
L
King Arthur
Tatsumaki1205
King Arthur
1,355
215
0
545
6,112
4,285
0
2,251
3,841
0
8,591
W
Baron Samedi
TheShakaw
Baron Samedi
12,857
377
2,944
2,213
7,065
4,080
907
1,862
5,203
34,458
0
L
Persephone
grof_krvosrk
Persephone
6,611
1,186
42
1,262
13,809
4,235
339
7,589
6,111
16,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,953
Gold Earned
36,518
228
Minions Killed
123
0
Camps Cleared
0
1,222,183
Distance Traveled
962,752
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,112
647
39
4
0
138,389
2
W
Shiva
9,165
833
28
3
0
256,722
1
L
Atlas
7,127
648
13
1
0
196,063
0
L
Pele
7,865
715
36
3
0
207,259
1
W
Hachiman
10,130
921
71
6
0
241,142
2
W
Cerberus
8,645
786
5
0
0
249,554
6
W
Chang'e
9,158
833
73
7
0
242,759
0
L
King Arthur
6,692
608
12
1
0
214,215
0
W
Baron Samedi
9,855
896
51
5
0
232,006
2
L
Persephone
7,722
702
23
2
0
206,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role