Player Matchup

Vamana
Vamana
Artist1oo5oo
Vamana
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 33L
1,576 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CptBrackmard
Morgan Le Fay
Level 79
God Stats
11W - 10L
1,500 SR
Queue Stats
435W - 420L
1,558 Elo+
Solo
Sol
Sol
Nimjam
Sol
Level 94
God Stats
3W - 2L
1,623 SR
Queue Stats
106W - 102L
1,485 Elo+
Party 1
Chiron
Chiron
NumiYo
Chiron
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 148L
1,496 Elo+
Solo
Thoth
Thoth
TheGobfather
Thoth
Level 65
God Stats
0W - 1L
1,688 SR
Queue Stats
34W - 31L
1,427 Elo+
Party 1
Team Averages
Level 104
1,562 SR
1,508 Elo+

VS

Team Averages
Level 152
1,635 SR
1,500 Elo+
Artio
Artio
 
Artio
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
CAGNOR
Tyr
Level 148
God Stats
1W - 0L
1,706 SR
Queue Stats
28W - 27L
1,495 Elo+
Solo
Ares
Ares
azzrraeLL
Ares
Level 158
God Stats
1W - 1L
1,295 SR
Queue Stats
104W - 108L
1,481 Elo+
Solo
Danzaburou
Danzaburou
génesis
Danzaburou
Level 149
God Stats
3W - 4L
1,854 SR
Queue Stats
275W - 268L
1,477 Elo+
Solo
Zeus
Zeus
susardu
Zeus
Level 158
God Stats
5W - 0L
1,821 SR
Queue Stats
239W - 244L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
19
4 / 7 / 11
10,796
771
12,954
33,157
28,880
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
CptBrackmard
Morgan Le Fay
17
8 / 7 / 5
11,215
801
15,207
15,488
6,733
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
Nimjam
Sol
17
6 / 4 / 6
10,376
741
17,023
11,525
4,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chiron
NumiYo
Chiron
17
4 / 8 / 10
10,155
725
17,227
16,151
7,022
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 9 / 11
8,985
642
8,808
11,759
4,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
17
3 / 7 / 27
10,842
774
6,739
23,489
35,632
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyr
CAGNOR
Tyr
17
5 / 5 / 22
11,149
796
11,991
20,488
22,362
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
18
7 / 5 / 20
12,028
859
13,277
24,298
33,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
génesis
Danzaburou
20
11 / 4 / 20
13,089
935
27,090
17,462
10,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
susardu
Zeus
20
9 / 2 / 14
12,159
869
22,472
7,733
3,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
138
22
Kills
35
35
Deaths
23
43
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
7
27
2.36
L
Vamana
4
7
11
1.36
W
Tyr
CAGNOR
Tyr
5
5
22
3.2
L
Morgan Le Fay
CptBrackmard
Morgan Le Fay
8
7
5
1.5
L
Sol
Nimjam
Sol
6
4
6
2.25
L
Chiron
NumiYo
Chiron
4
8
10
1.13
L
0
9
11
0.61
W
Ares
7
5
20
3.4
W
Danzaburou
génesis
Danzaburou
11
4
20
5.25
W
Zeus
susardu
Zeus
9
2
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,219
Damage
81,569
88,080
Taken
93,470
51,668
Mitigated
105,639
32,014
Healing
29,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
6,739
217
2,146
5,205
23,489
35,632
192
9,422
14,067
12,017
0
L
Vamana
12,954
4,705
1,735
15,344
33,157
28,880
129
14,283
18,874
0
19,786
W
Tyr
CAGNOR
Tyr
11,991
639
2,254
6,612
20,488
22,362
152
9,521
10,967
2,172
19,405
L
Morgan Le Fay
CptBrackmard
Morgan Le Fay
15,207
1,586
1,105
2,913
15,488
6,733
425
8,977
6,511
30,090
0
L
Sol
Nimjam
Sol
17,023
6,562
161
3,534
11,525
4,906
1,194
7,032
4,493
32,638
3,022
L
Chiron
NumiYo
Chiron
17,227
7,009
1,677
4,396
16,151
7,022
0
6,833
9,245
0
29,749
L
8,808
271
477
672
11,759
4,127
0
6,544
5,215
16,604
0
W
Ares
13,277
243
306
4,652
24,298
33,623
585
12,382
11,916
16,679
0
W
Danzaburou
génesis
Danzaburou
27,090
10,531
1,321
4,590
17,462
10,255
2,552
4,856
12,606
0
53,262
W
Zeus
susardu
Zeus
22,472
1,353
1,418
1,308
7,733
3,767
2,107
2,642
5,091
49,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,527
Gold Earned
59,267
122
Minions Killed
140
0
Camps Cleared
0
1,211,970
Distance Traveled
1,347,184
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,842
774
9
1
0
269,662
0
L
Vamana
10,796
771
10
1
0
275,625
1
W
Tyr
11,149
796
24
2
0
298,589
2
L
Morgan Le Fay
11,215
801
32
2
0
241,293
0
L
Sol
10,376
741
35
3
0
249,487
0
L
Chiron
10,155
725
29
2
0
211,210
0
L
Thoth
8,985
642
16
1
0
234,355
0
W
Ares
12,028
859
3
0
0
271,950
0
W
Danzaburou
13,089
935
62
4
0
221,549
0
W
Zeus
12,159
869
42
3
0
285,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role