Player Matchup

Ymir
Ymir
Gold V
OoDerWoWHundoO
Ymir
Gold V
Level 117
God Stats
7W - 4L
1,641 SR
Queue Stats
52W - 60L
1,222 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
OoDieXXXRobbeoO
Danzaburou
Gold IV
Level 123
God Stats
12W - 13L
1,487 SR
Queue Stats
90W - 92L
1,304 MMR
Party 1
Nike
Nike
Silver IV
Saaga
Nike
Silver IV
Level 148
God Stats
3W - 5L
1,455 SR
Queue Stats
14W - 25L
1,237 MMR
Solo
Mercury
Mercury
Silver II
Shrobber
Mercury
Silver II
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
336W - 340L
1,021 MMR
Solo
Olorun
Olorun
Silver V
almeidajr
Olorun
Silver V
Level 77
God Stats
3W - 2L
1,591 SR
Queue Stats
27W - 48L
639 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 124
1,535 SR
1,085 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 137
1,522 SR
1,297 MMR
Nu Wa
Nu Wa
Bronze I
 
Nu Wa
Bronze I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
Nexpresso
Baron Samedi
Gold V
Level 146
God Stats
5W - 9L
1,630 SR
Queue Stats
263W - 272L
1,127 MMR
Solo
Cthulhu
Cthulhu
Gold V
VoiTTaa
Cthulhu
Gold V
Level 148
God Stats
1W - 4L
1,391 SR
Queue Stats
238W - 253L
1,276 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
kochunov
Tsukuyomi
Silver I
Level 125
God Stats
22W - 20L
1,594 SR
Queue Stats
301W - 310L
1,290 MMR
Party 2
Neith
Neith
Silver I
Муpли
Neith
Silver I
Level 143
God Stats
9W - 11L
1,497 SR
Queue Stats
222W - 229L
1,290 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 10
10,735
537
8,418
23,819
29,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
OoDieXXXRobbeoO
Danzaburou
20
9 / 1 / 2
14,541
727
17,757
16,695
6,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nike
Saaga
Nike
18
4 / 1 / 8
12,470
624
10,016
18,643
15,560
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
Shrobber
Mercury
18
2 / 2 / 5
11,669
583
6,382
15,174
6,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
almeidajr
Olorun
17
8 / 3 / 5
12,365
618
11,401
12,645
6,382
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
MulanAtlasBellonaBastet

VS

Bans
AnubisAthenaThothGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 5 / 2
8,145
407
11,164
9,117
2,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Nexpresso
Baron Samedi
14
1 / 4 / 4
8,376
419
8,843
16,795
14,707
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
VoiTTaa
Cthulhu
13
1 / 4 / 4
8,488
424
10,479
17,593
15,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
kochunov
Tsukuyomi
16
4 / 6 / 3
9,989
499
8,527
14,585
5,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
Муpли
Neith
17
1 / 5 / 1
9,703
485
6,614
12,957
3,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
23
24
Kills
9
10
Deaths
24
30
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
5
2
0.6
L
Baron Samedi
Nexpresso
Baron Samedi
1
4
4
0.75
W
1
3
10
2
W
Danzaburou
OoDieXXXRobbeoO
Danzaburou
9
1
2
10
W
Nike
Saaga
Nike
4
1
8
8
W
Mercury
Shrobber
Mercury
2
2
5
2.25
L
Cthulhu
VoiTTaa
Cthulhu
1
4
4
0.75
W
Olorun
almeidajr
Olorun
8
3
5
3.5
L
Tsukuyomi
kochunov
Tsukuyomi
4
6
3
0.92
L
Neith
Муpли
Neith
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,974
Damage
45,627
86,976
Taken
71,047
64,042
Mitigated
42,299
35,805
Healing
19,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
11,164
1,860
0
1,643
9,117
2,400
171
3,315
5,802
49,244
0
L
Baron Samedi
Nexpresso
Baron Samedi
8,843
710
1,256
6,502
16,795
14,707
0
5,753
11,042
47,651
0
W
8,418
1,363
0
6,214
23,819
29,087
406
8,281
14,173
27,789
10,297
W
Danzaburou
OoDieXXXRobbeoO
Danzaburou
17,757
7,767
0
9,752
16,695
6,943
8,895
6,262
10,158
0
137,061
W
Nike
Saaga
Nike
10,016
1,204
0
9,782
18,643
15,560
627
7,149
11,299
0
69,223
W
Mercury
Shrobber
Mercury
6,382
2,153
0
3,968
15,174
6,070
549
4,923
9,542
0
93,468
L
Cthulhu
VoiTTaa
Cthulhu
10,479
662
443
3,109
17,593
15,735
0
2,599
14,994
35,012
0
W
Olorun
almeidajr
Olorun
11,401
6,427
857
5,232
12,645
6,382
5,420
4,731
7,686
65,735
5,866
L
Tsukuyomi
kochunov
Tsukuyomi
8,527
1,316
0
3,591
14,585
5,977
0
4,393
10,192
0
51,179
L
Neith
Муpли
Neith
6,614
3,178
0
3,041
12,957
3,480
622
1,834
11,123
0
75,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,780
Gold Earned
44,701
636
Minions Killed
455
0
Camps Cleared
0
1,939,042
Distance Traveled
1,706,481
36
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,145
407
80
4
0
305,199
7
L
Baron Samedi
8,376
419
80
4
0
310,894
3
W
Ymir
10,735
537
52
3
0
387,163
8
W
Danzaburou
14,541
727
196
10
0
389,828
7
W
Nike
12,470
624
133
7
0
354,443
5
W
Mercury
11,669
583
139
7
0
491,268
12
L
Cthulhu
8,488
424
29
1
0
370,723
8
W
Olorun
12,365
618
116
6
0
316,340
4
L
Tsukuyomi
9,989
499
108
5
0
413,383
2
L
Neith
9,703
485
158
8
0
306,282
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role