Player Matchup

Ares
Ares
 
Ares
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
DiosJota
Loki
Level 79
God Stats
10W - 13L
1,522 SR
Queue Stats
301W - 312L
1,452 Elo+
Solo
Tiamat
Tiamat
Merdadicane
Tiamat
Level 123
God Stats
19W - 24L
1,481 SR
Queue Stats
30W - 32L
1,414 Elo+
Solo
Shiva
Shiva
Spokkio
Shiva
Level 157
God Stats
13W - 13L
1,505 SR
Queue Stats
465W - 498L
1,416 Elo+
Solo
Anhur
Anhur
Наигар
Anhur
Level 99
God Stats
36W - 40L
1,532 SR
Queue Stats
218W - 229L
1,465 Elo+
Solo
Team Averages
Level 100
1,508 SR
1,449 Elo+

VS

Team Averages
Level 36
1,358 SR
1,180 Elo+
Sun Wukong
Sun Wukong
RandomRZ
Sun Wukong
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 14L
1,070 Elo+
Party 1
Thanatos
Thanatos
patriciobajs133
Thanatos
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,200 Elo+
Party 1
Vulcan
Vulcan
pattespattar
Vulcan
Level 18
God Stats
0W - 1L
1,236 SR
Queue Stats
0W - 13L
1,070 Elo+
Party 1
Ra
Ra
skillerdeva
Ra
Level 67
God Stats
2W - 5L
1,380 SR
Queue Stats
129W - 118L
1,488 Elo+
Solo
Hun Batz
Hun Batz
wadfak133703
Hun Batz
Level 18
God Stats
0W - 5L
1,175 SR
Queue Stats
0W - 14L
1,070 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
8 / 0 / 14
11,113
556
8,087
15,482
17,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
19
9 / 0 / 5
11,522
576
7,321
12,696
5,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
17
5 / 0 / 11
10,940
547
9,201
7,429
4,103
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shiva
Spokkio
Shiva
18
4 / 1 / 11
11,077
554
11,280
13,395
11,617
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

18
11 / 2 / 10
10,970
549
13,569
13,314
5,320
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
RandomRZ
Sun Wukong
13
0 / 6 / 0
7,839
392
3,792
14,644
7,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
13
1 / 10 / 0
8,320
416
4,060
16,159
4,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
12
0 / 9 / 2
7,364
368
7,987
11,481
3,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
0 / 6 / 0
8,992
450
8,748
13,595
4,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
wadfak133703
Hun Batz
13
2 / 6 / 1
7,849
392
11,522
13,982
4,448
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
6
37
Kills
3
3
Deaths
37
51
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
8
0
14
15
W
Loki
9
0
5
11.5
W
Tiamat
5
0
11
10.5
L
Sun Wukong
RandomRZ
Sun Wukong
0
6
0
0
W
Shiva
Spokkio
Shiva
4
1
11
9.5
L
Thanatos
1
10
0
0.1
L
Vulcan
0
9
2
0.11
L
0
6
0
0
L
Hun Batz
wadfak133703
Hun Batz
2
6
1
0.42
W
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,458
Damage
36,109
62,316
Taken
69,861
43,756
Mitigated
24,682
28,046
Healing
16,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
8,087
567
0
4,014
15,482
17,372
983
6,147
8,674
32,736
0
W
Loki
7,321
1,616
0
8,826
12,696
5,344
962
1,108
11,322
0
103,542
W
Tiamat
9,201
519
0
1,522
7,429
4,103
2,360
3,103
4,162
56,683
0
L
Sun Wukong
RandomRZ
Sun Wukong
3,792
642
0
4,803
14,644
7,693
319
2,876
11,661
0
37,181
W
Shiva
Spokkio
Shiva
11,280
1,192
591
7,199
13,395
11,617
532
762
12,339
0
70,818
L
Thanatos
4,060
486
0
6,755
16,159
4,805
0
1,038
15,121
0
43,298
L
Vulcan
7,987
2,560
69
809
11,481
3,576
0
4,216
7,222
30,314
0
L
8,748
538
488
2,847
13,595
4,160
0
3,936
9,620
72,274
0
L
Hun Batz
wadfak133703
Hun Batz
11,522
3,251
0
605
13,982
4,448
0
5,019
8,949
0
40,097
W
13,569
6,726
0
5,894
13,314
5,320
737
4,526
8,644
0
68,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,622
Gold Earned
40,364
532
Minions Killed
427
0
Camps Cleared
0
2,083,810
Distance Traveled
1,775,189
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,113
556
38
2
0
437,957
5
W
Loki
11,522
576
154
8
0
464,334
2
W
Tiamat
10,940
547
119
6
0
404,377
8
L
Sun Wukong
7,839
392
83
4
0
350,121
0
W
Shiva
11,077
554
117
6
0
436,667
2
L
Thanatos
8,320
416
83
4
0
351,343
0
L
Vulcan
7,364
368
64
3
0
348,186
0
L
Ra
8,992
450
140
7
0
336,366
2
L
Hun Batz
7,849
392
57
3
0
389,173
1
W
Anhur
10,970
549
104
5
0
340,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role