Player Matchup

Gilgamesh
Gilgamesh
OmfgMB
Gilgamesh
Level 125
God Stats
7W - 9L
1,429 SR
Queue Stats
34W - 24L
1,620 Elo+
Solo
Skadi
Skadi
Player7861
Skadi
Level 113
God Stats
0W - 2L
1,554 SR
Queue Stats
17W - 23L
1,425 Elo+
Solo
Zeus
Zeus
Vemnoobs25
Zeus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Team Averages
Level 115
1,494 SR
1,515 Elo+

VS

Team Averages
Level 98
1,407 SR
1,648 Elo+
Sol
Sol
BeyondSkyGod
Sol
Level 105
God Stats
5W - 7L
1,285 SR
Queue Stats
162W - 247L
1,299 Elo+
Party 1
Ares
Ares
DestruidorBRXD
Ares
Level 29
God Stats
1W - 2L
1,028 SR
Queue Stats
43W - 59L
1,384 Elo+
Party 1
Susano
Susano
Tríckie
Susano
Level 160
God Stats
184W - 10L
1,906 SR
Queue Stats
1,333W - 60L
2,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
OmfgMB
Gilgamesh
11
1 / 4 / 2
7,007
637
6,100
16,180
8,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
13
2 / 5 / 1
7,688
699
7,418
9,459
2,438
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 6 / 2
7,035
640
7,300
7,704
1,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 12
7,838
713
7,435
5,279
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 3 / 11
8,559
778
4,500
12,818
13,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Susano
Tríckie
Susano
14
12 / 1 / 3
9,793
890
17,398
9,702
4,044
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
5
Kills
15
15
Deaths
5
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
1
12
7
W
2
3
11
2.5
L
Gilgamesh
OmfgMB
Gilgamesh
1
4
2
0.5
L
Skadi
2
5
1
0.5
W
Susano
Tríckie
Susano
12
1
3
13.5
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,818
Damage
29,333
33,343
Taken
27,799
12,757
Mitigated
19,536
4,880
Healing
5,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,435
1,725
0
2,397
5,279
1,767
1,132
1,412
3,867
32,662
0
W
4,500
146
0
2,607
12,818
13,725
86
3,948
8,870
5,838
0
L
Gilgamesh
OmfgMB
Gilgamesh
6,100
1,208
0
3,697
16,180
8,426
0
6,361
9,819
0
26,211
L
Skadi
7,418
3,196
0
748
9,459
2,438
0
2,846
6,613
0
24,921
W
Susano
Tríckie
Susano
17,398
3,298
0
500
9,702
4,044
84
2,285
7,417
0
34,991
L
7,300
417
0
435
7,704
1,893
0
3,123
4,581
15,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,730
Gold Earned
26,190
106
Minions Killed
102
6
Camps Cleared
4
570,886
Distance Traveled
587,307
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,838
713
54
5
1
179,904
0
W
Ares
8,559
778
0
0
0
185,307
0
L
Gilgamesh
7,007
637
33
3
2
210,413
1
L
Skadi
7,688
699
44
4
2
201,732
2
W
Susano
9,793
890
48
4
3
222,096
3
L
Zeus
7,035
640
29
3
2
158,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role