Player Matchup

Sol
Sol
Pusheen17
Sol
Level 18
God Stats
27W - 60L
1,314 SR
Queue Stats
27W - 63L
1,250 Elo+
Party 1
Baron Samedi
Baron Samedi
StoNeyJoey209
Baron Samedi
Level 103
God Stats
123W - 163L
1,291 SR
Queue Stats
611W - 818L
1,409 Elo+
Party 1
Cthulhu
Cthulhu
xQueen-95x
Cthulhu
Level 7
God Stats
67W - 88L
1,522 SR
Queue Stats
307W - 406L
1,544 Elo+
Party 1
Team Averages
Level 43
1,376 SR
1,401 Elo+

VS

Team Averages
Level 115
1,610 SR
1,463 Elo+
Gilgamesh
Gilgamesh
GNIEBLLEH
Gilgamesh
Level 140
God Stats
1W - 4L
1,770 SR
Queue Stats
125W - 136L
1,596 Elo+
Solo
Tsukuyomi
Tsukuyomi
OoB3TAoO
Tsukuyomi
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
233W - 327L
1,390 Elo+
Solo
Hades
Hades
Prchos_weed
Hades
Level 48
God Stats
3W - 5L
1,560 SR
Queue Stats
103W - 174L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 9
10,521
658
5,601
13,997
4,911
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
StoNeyJoey209
Baron Samedi
16
6 / 6 / 5
11,563
723
10,069
13,196
6,086
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cthulhu
xQueen-95x
Cthulhu
15
4 / 3 / 6
10,711
669
11,301
21,106
23,346
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GNIEBLLEH
Gilgamesh
18
5 / 1 / 7
13,020
814
13,720
15,916
19,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tsukuyomi
OoB3TAoO
Tsukuyomi
16
4 / 7 / 2
11,121
695
14,237
15,173
6,360
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
4 / 3 / 5
11,686
730
11,981
14,457
8,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
27
11
Kills
13
13
Deaths
11
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
GNIEBLLEH
Gilgamesh
5
1
7
8.5
W
Tsukuyomi
OoB3TAoO
Tsukuyomi
4
7
2
0.71
W
4
3
5
2.17
L
1
4
9
1.38
L
Baron Samedi
StoNeyJoey209
Baron Samedi
6
6
5
1.42
L
Cthulhu
xQueen-95x
Cthulhu
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,971
Damage
39,938
48,299
Taken
45,546
34,343
Mitigated
33,710
9,120
Healing
18,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
GNIEBLLEH
Gilgamesh
13,720
2,628
0
5,905
15,916
19,166
748
9,929
5,987
0
37,048
W
Tsukuyomi
OoB3TAoO
Tsukuyomi
14,237
2,361
520
3,696
15,173
6,360
805
8,976
6,197
0
41,024
W
11,981
1,053
1,164
6,935
14,457
8,184
709
10,400
4,057
60,539
0
L
5,601
2,193
0
1,200
13,997
4,911
484
3,055
10,942
21,630
0
L
Baron Samedi
StoNeyJoey209
Baron Samedi
10,069
1,495
2,228
2,124
13,196
6,086
56
3,692
9,504
32,562
0
L
Cthulhu
xQueen-95x
Cthulhu
11,301
751
0
3,568
21,106
23,346
0
5,765
15,341
44,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,795
Gold Earned
35,827
147
Minions Killed
184
4
Camps Cleared
10
786,476
Distance Traveled
863,387
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,020
814
39
2
4
325,381
4
W
Tsukuyomi
11,121
695
54
3
1
268,583
1
W
Hades
11,686
730
91
6
5
269,423
2
L
Sol
10,521
658
33
2
0
276,960
0
L
Baron Samedi
11,563
723
53
3
3
231,437
2
L
Cthulhu
10,711
669
61
4
1
278,079
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role