Player Matchup

Chiron
Chiron
KevinDreyer
Chiron
Level 28
God Stats
2W - 4L
1,409 SR
Queue Stats
182W - 204L
1,406 Elo+
Solo
Charybdis
Charybdis
Klitaro4ek
Charybdis
Level 31
God Stats
4W - 5L
1,703 SR
Queue Stats
131W - 143L
1,405 Elo+
Solo
Olorun
Olorun
PrincessCoder89
Olorun
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 42L
1,462 Elo+
Party 2
Sun Wukong
Sun Wukong
cmpFlowing
Sun Wukong
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 14L
1,574 Elo+
Party 2
Raijin
Raijin
iiJ0ExXi
Raijin
Level 137
God Stats
1W - 3L
1,715 SR
Queue Stats
390W - 387L
1,420 Elo+
Solo
Team Averages
Level 64
1,566 SR
1,453 Elo+

VS

Team Averages
Level 82
1,467 SR
1,490 Elo+
Medusa
Medusa
 
Medusa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
 
Pele
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
DCh3sh
Olorun
Level 88
God Stats
2W - 4L
1,500 SR
Queue Stats
77W - 73L
1,464 Elo+
Solo
Bacchus
Bacchus
K1ngRo78
Bacchus
Level 83
God Stats
1W - 0L
1,335 SR
Queue Stats
17W - 20L
1,485 Elo+
Solo
The Morrigan
The Morrigan
licorne06
The Morrigan
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
3 / 4 / 6
10,839
723
14,896
12,630
5,193
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charybdis
Klitaro4ek
Charybdis
17
3 / 6 / 7
10,153
677
11,807
16,259
5,922
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
4 / 9 / 9
11,668
778
15,810
22,218
8,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
cmpFlowing
Sun Wukong
15
5 / 11 / 3
10,010
667
11,046
19,626
19,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Raijin
iiJ0ExXi
Raijin
16
3 / 7 / 5
10,043
670
10,943
13,669
4,494
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
11 / 3 / 17
13,181
879
18,746
17,552
7,211
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
 
Pele
19
8 / 4 / 14
11,870
791
13,613
20,587
8,547
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
DCh3sh
Olorun
17
2 / 4 / 21
11,493
766
13,001
13,708
5,288
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
K1ngRo78
Bacchus
17
5 / 4 / 18
11,196
746
12,691
14,532
16,172
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
licorne06
The Morrigan
19
10 / 3 / 15
12,394
826
18,287
10,567
4,251
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
121
18
Kills
36
37
Deaths
18
30
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
11
3
17
6.5
W
Pele
 
Pele
8
4
14
3.75
W
Olorun
DCh3sh
Olorun
2
4
21
3.13
W
Bacchus
K1ngRo78
Bacchus
5
4
18
3.5
L
Chiron
3
4
6
1.5
L
Charybdis
Klitaro4ek
Charybdis
3
6
7
1.08
L
4
9
9
0.94
L
Sun Wukong
cmpFlowing
Sun Wukong
5
11
3
0.59
L
Raijin
iiJ0ExXi
Raijin
3
7
5
0.79
W
The Morrigan
licorne06
The Morrigan
10
3
15
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,502
Damage
76,338
84,402
Taken
76,946
43,828
Mitigated
41,469
25,643
Healing
36,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
18,746
9,431
1,251
5,511
17,552
7,211
2,092
7,047
10,090
0
43,835
W
Pele
 
Pele
13,613
2,014
302
6,147
20,587
8,547
976
5,835
14,162
0
38,512
W
Olorun
DCh3sh
Olorun
13,001
3,768
8,712
5,369
13,708
5,288
1,554
6,196
7,295
31,916
0
W
Bacchus
K1ngRo78
Bacchus
12,691
545
1,250
1,933
14,532
16,172
145
4,673
9,625
15,761
0
L
Chiron
14,896
2,476
2,517
3,491
12,630
5,193
0
6,344
6,286
0
39,510
L
Charybdis
Klitaro4ek
Charybdis
11,807
4,364
1,014
3,480
16,259
5,922
0
7,575
8,684
0
27,164
L
15,810
8,871
3,755
8,012
22,218
8,826
451
10,496
11,722
45,049
0
L
Sun Wukong
cmpFlowing
Sun Wukong
11,046
671
259
1,281
19,626
19,393
0
9,752
9,874
0
15,506
L
Raijin
iiJ0ExXi
Raijin
10,943
831
517
1,317
13,669
4,494
0
4,274
9,395
16,888
0
W
The Morrigan
licorne06
The Morrigan
18,287
3,531
2,683
3,075
10,567
4,251
659
2,011
7,958
30,207
5,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,713
Gold Earned
60,134
149
Minions Killed
161
0
Camps Cleared
0
1,194,390
Distance Traveled
1,484,138
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,181
879
41
3
0
305,980
1
W
Pele
11,870
791
37
2
0
314,567
0
W
Olorun
11,493
766
32
2
0
284,429
0
W
Bacchus
11,196
746
8
1
0
284,217
0
L
Chiron
10,839
723
53
4
0
276,636
2
L
Charybdis
10,153
677
28
2
0
255,406
3
L
Olorun
11,668
778
40
3
0
241,805
0
L
Sun Wukong
10,010
667
3
0
0
202,704
0
L
Raijin
10,043
670
25
2
0
217,839
0
W
The Morrigan
12,394
826
43
3
0
294,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role