Player Matchup

Pele
Pele
AngryPandazZ
Pele
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
245W - 291L
1,390 Elo+
Party 3
Bellona
Bellona
DarkAngelFL
Bellona
Level 24
God Stats
2W - 2L
1,474 SR
Queue Stats
174W - 204L
1,414 Elo+
Party 3
Athena
Athena
ImHarryPott3r
Athena
Level 21
God Stats
32W - 10L
1,764 SR
Queue Stats
68W - 27L
1,783 Elo+
Party 1
Ares
Ares
KingDavidd
Ares
Level 105
God Stats
22W - 37L
1,229 SR
Queue Stats
645W - 604L
1,539 Elo+
Solo
Medusa
Medusa
xLoomyTV
Medusa
Level 85
God Stats
7W - 1L
1,461 SR
Queue Stats
75W - 56L
1,583 Elo+
Party 1
Team Averages
Level 69
1,486 SR
1,542 Elo+

VS

Team Averages
Level 53
1,590 SR
1,535 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Mathiasbn123
Cthulhu
Level 44
God Stats
1W - 2L
1,713 SR
Queue Stats
133W - 143L
1,428 Elo+
Solo
Ra
Ra
Mondrizzle
Ra
Level 69
God Stats
8W - 7L
1,557 SR
Queue Stats
100W - 107L
1,478 Elo+
Party 2
Zeus
Zeus
Typer750LI
Zeus
Level 102
God Stats
1W - 2L
1,679 SR
Queue Stats
112W - 79L
1,686 Elo+
Solo
Tsukuyomi
Tsukuyomi
rückenfigur
Tsukuyomi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 6
9,343
492
6,318
12,225
4,589
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
DarkAngelFL
Bellona
17
6 / 2 / 7
10,304
542
7,825
12,194
9,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 1 / 10
10,573
556
7,718
17,347
16,247
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
6 / 3 / 4
10,419
548
13,435
13,718
16,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
xLoomyTV
Medusa
18
6 / 5 / 0
11,070
583
6,796
14,521
5,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
0 / 7 / 3
7,964
419
2,027
15,657
7,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
Mathiasbn123
Cthulhu
4
1 / 0 / 2
5,966
314
782
1,443
565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 6 / 3
8,083
425
6,859
11,465
3,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
8 / 6 / 2
10,971
577
16,010
10,893
2,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
rückenfigur
Tsukuyomi
16
6 / 5 / 3
9,584
504
12,203
16,331
6,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
28
24
Kills
15
16
Deaths
24
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
7
3
0.21
W
1
5
6
0.8
W
Bellona
DarkAngelFL
Bellona
6
2
7
4.75
W
5
1
10
10
W
6
3
4
2.67
L
Cthulhu
Mathiasbn123
Cthulhu
1
0
2
2
L
0
6
3
0.25
L
8
6
2
1.5
L
Tsukuyomi
rückenfigur
Tsukuyomi
6
5
3
1.5
W
Medusa
xLoomyTV
Medusa
6
5
0
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,092
Damage
37,881
70,005
Taken
55,789
51,420
Mitigated
20,669
13,231
Healing
11,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
2,027
583
0
3,732
15,657
7,363
0
10,124
5,533
0
29,503
W
6,318
578
0
509
12,225
4,589
0
1,875
10,350
0
66,302
W
Bellona
DarkAngelFL
Bellona
7,825
1,567
0
1,917
12,194
9,004
0
3,900
8,294
0
55,011
W
7,718
1,704
2,517
2,538
17,347
16,247
0
7,073
9,993
23,585
6,145
W
13,435
748
0
1,125
13,718
16,263
88
2,211
11,507
64,559
0
L
Cthulhu
Mathiasbn123
Cthulhu
782
330
52
933
1,443
565
0
152
1,291
2,872
0
L
6,859
786
560
1,595
11,465
3,452
0
3,807
7,658
41,294
0
L
16,010
4,257
0
958
10,893
2,618
0
1,550
9,343
70,490
0
L
Tsukuyomi
rückenfigur
Tsukuyomi
12,203
3,318
0
3,398
16,331
6,671
0
4,901
11,430
0
64,656
W
Medusa
xLoomyTV
Medusa
6,796
3,273
0
4,625
14,521
5,317
2,766
8,592
5,929
0
88,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,709
Gold Earned
42,568
516
Minions Killed
336
0
Camps Cleared
0
1,879,372
Distance Traveled
1,312,244
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,964
419
57
3
0
281,426
1
W
Pele
9,343
492
117
6
0
370,723
1
W
Bellona
10,304
542
91
5
0
437,726
1
W
Athena
10,573
556
51
3
0
397,090
4
W
Ares
10,419
548
114
6
0
326,657
3
L
Cthulhu
5,966
314
8
0
0
56,004
0
L
Ra
8,083
425
80
4
0
354,553
7
L
Zeus
10,971
577
98
5
0
277,763
6
L
Tsukuyomi
9,584
504
93
5
0
342,498
2
W
Medusa
11,070
583
143
8
0
347,176
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role