Player Matchup

Persephone
Persephone
Diamond III
 
Persephone
Diamond III
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Platinum III
Aj Capalot23
Ganesha
Platinum III
Level 66
God Stats
0W - 5L
1,202 SR
Queue Stats
153W - 129L
1,722 MMR
Solo
Medusa
Medusa
Diamond IV
EnVyNephilim
Medusa
Diamond IV
Level 160
God Stats
30W - 24L
1,552 SR
Queue Stats
219W - 228L
2,149 MMR
Solo
Bellona
Bellona
Platinum I
MeminThrows
Bellona
Platinum I
Level 128
God Stats
11W - 8L
1,665 SR
Queue Stats
107W - 92L
2,045 MMR
Solo
Serqet
Serqet
Platinum V
Stuck_In_Myways
Serqet
Platinum V
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
454W - 436L
1,805 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 127
1,484 SR
1,844 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 118
1,742 SR
1,978 MMR
Kukulkan
Kukulkan
Silver I
EvO xChaka
Kukulkan
Silver I
Level 87
God Stats
2W - 0L
1,599 SR
Queue Stats
13W - 10L
1,501 MMR
Party 1
Erlang Shen
Erlang Shen
Platinum II
Hénry
Erlang Shen
Platinum II
Level 109
God Stats
14W - 5L
1,891 SR
Queue Stats
82W - 39L
2,284 MMR
Solo
Fenrir
Fenrir
Diamond II
Kamè
Fenrir
Diamond II
Level 109
God Stats
4W - 0L
1,762 SR
Queue Stats
140W - 112L
2,371 MMR
Solo
Neith
Neith
Silver II
Satanael332
Neith
Silver II
Level 125
God Stats
2W - 0L
1,603 SR
Queue Stats
14W - 11L
1,501 MMR
Party 1
Cabrakan
Cabrakan
Masters
YogurtFromXbox
Cabrakan
Masters
Level 160
God Stats
10W - 5L
1,856 SR
Queue Stats
452W - 394L
2,234 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
18
1 / 4 / 4
12,301
492
7,485
11,583
3,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Aj Capalot23
Ganesha
16
0 / 5 / 6
10,215
409
8,233
25,757
26,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
20
5 / 6 / 2
12,865
515
10,544
17,839
6,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
MeminThrows
Bellona
17
2 / 8 / 1
11,229
449
11,156
25,370
23,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 9 / 3
11,116
445
6,430
19,212
5,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
GebAtlasCharybdisBastet

VS

Bans
GilgameshCliodhnaLokiMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EvO xChaka
Kukulkan
20
4 / 0 / 8
14,058
562
16,556
8,908
4,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
Hénry
Erlang Shen
20
16 / 2 / 8
16,028
641
25,879
20,696
17,239
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Kamè
Fenrir
20
7 / 2 / 8
15,171
607
15,662
24,170
28,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
2 / 4 / 5
14,243
570
9,348
14,671
4,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
17
3 / 2 / 12
12,911
516
9,555
16,469
24,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
73
10
Kills
32
32
Deaths
10
16
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
4
4
0.75
L
Ganesha
Aj Capalot23
Ganesha
0
5
6
0.6
L
Medusa
5
6
2
1
W
Kukulkan
EvO xChaka
Kukulkan
4
0
8
8
W
Erlang Shen
Hénry
Erlang Shen
16
2
8
10
W
Fenrir
Kamè
Fenrir
7
2
8
5.5
L
Bellona
MeminThrows
Bellona
2
8
1
0.31
W
2
4
5
1.13
L
2
9
3
0.39
W
Cabrakan
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,848
Damage
77,000
99,761
Taken
84,914
66,730
Mitigated
78,412
17,565
Healing
31,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
7,485
497
0
1,490
11,583
3,681
0
4,240
7,242
87,457
0
L
Ganesha
Aj Capalot23
Ganesha
8,233
738
0
1,955
25,757
26,970
0
8,219
17,391
29,561
0
L
Medusa
10,544
4,470
0
3,966
17,839
6,643
192
3,318
14,463
0
103,505
W
Kukulkan
EvO xChaka
Kukulkan
16,556
996
0
2,519
8,908
4,527
2,079
2,777
6,131
102,036
0
W
Erlang Shen
Hénry
Erlang Shen
25,879
14,592
0
8,031
20,696
17,239
1,488
6,818
13,616
0
133,075
W
Fenrir
Kamè
Fenrir
15,662
4,290
366
11,673
24,170
28,255
6,338
1,637
21,132
7,099
88,119
L
Bellona
MeminThrows
Bellona
11,156
5,069
0
5,447
25,370
23,564
66
6,231
18,555
6,338
69,564
W
9,348
3,870
0
7,257
14,671
4,370
5,808
3,114
11,557
0
107,127
L
6,430
1,449
0
4,707
19,212
5,872
0
5,274
13,765
0
67,926
W
Cabrakan
9,555
1,245
0
2,002
16,469
24,021
150
3,504
12,541
37,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,726
Gold Earned
72,411
652
Minions Killed
676
0
Camps Cleared
0
2,290,625
Distance Traveled
2,437,454
32
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
12,301
492
185
7
0
468,037
5
L
Ganesha
10,215
409
10
0
0
484,728
16
L
Medusa
12,865
515
187
7
0
407,555
4
W
Kukulkan
14,058
562
161
6
0
522,218
6
W
Erlang Shen
16,028
641
149
6
0
540,289
7
W
Fenrir
15,171
607
161
6
0
473,953
0
L
Bellona
11,229
449
147
6
0
480,174
0
W
Neith
14,243
570
163
7
0
418,518
5
L
Serqet
11,116
445
123
5
0
450,131
7
W
Cabrakan
12,911
516
42
2
0
482,476
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role