Player Matchup

Janus
Janus
FleecyManx
Janus
Level 45
God Stats
2W - 5L
1,623 SR
Queue Stats
106W - 113L
1,405 Elo+
Solo
Cerberus
Cerberus
Kastanito
Cerberus
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 27L
1,534 Elo+
Solo
Achilles
Achilles
Murermesteren
Achilles
Level 156
God Stats
69W - 60L
1,510 SR
Queue Stats
343W - 368L
1,386 Elo+
Solo
Danzaburou
Danzaburou
TARTAR0S
Danzaburou
Level 45
God Stats
1W - 1L
1,338 SR
Queue Stats
25W - 30L
1,466 Elo+
Solo
Hun Batz
Hun Batz
picusgrosu
Hun Batz
Level 60
God Stats
12W - 8L
1,345 SR
Queue Stats
333W - 344L
1,434 Elo+
Solo
Team Averages
Level 68
1,463 SR
1,445 Elo+

VS

Team Averages
Level 73
1,477 SR
1,439 Elo+
Hera
Hera
 
Hera
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Banatoffel
Loki
Level 16
God Stats
0W - 3L
1,171 SR
Queue Stats
46W - 78L
1,217 Elo+
Party 1
Cu Chulainn
Cu Chulainn
BobbaFatt
Cu Chulainn
Level 105
God Stats
1W - 1L
1,712 SR
Queue Stats
4W - 6L
1,427 Elo+
Solo
Rama
Rama
Trepan
Rama
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
80W - 88L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
18
11 / 0 / 7
11,639
613
16,213
8,538
3,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cerberus
Kastanito
Cerberus
14
2 / 0 / 9
9,440
497
7,209
16,446
17,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
Murermesteren
Achilles
18
5 / 0 / 1
11,174
588
9,253
11,284
14,812
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
TARTAR0S
Danzaburou
16
3 / 4 / 6
10,293
542
11,005
15,532
5,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
picusgrosu
Hun Batz
17
8 / 2 / 5
10,352
545
12,594
14,957
5,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
1 / 8 / 2
8,886
468
8,161
14,450
4,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
 
Kumbhakarna
12
0 / 6 / 5
8,132
428
8,662
22,124
19,883
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

10
0 / 8 / 0
6,766
356
1,720
12,862
3,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
BobbaFatt
Cu Chulainn
15
1 / 3 / 0
8,186
431
5,450
11,722
9,743
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
Trepan
Rama
15
4 / 4 / 1
9,533
502
16,349
14,038
3,700
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
29
Kills
6
6
Deaths
29
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
8
2
0.25
L
Kumbhakarna
 
Kumbhakarna
0
6
5
0.42
L
0
8
0
0
L
Cu Chulainn
BobbaFatt
Cu Chulainn
1
3
0
0.33
W
Janus
11
0
7
14.5
W
Cerberus
Kastanito
Cerberus
2
0
9
6.5
W
Achilles
Murermesteren
Achilles
5
0
1
5.5
W
Danzaburou
TARTAR0S
Danzaburou
3
4
6
1.5
L
Rama
Trepan
Rama
4
4
1
1.13
W
Hun Batz
picusgrosu
Hun Batz
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,274
Damage
40,342
66,757
Taken
75,196
47,677
Mitigated
40,901
24,969
Healing
8,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
8,161
1,818
0
2,121
14,450
4,473
212
6,725
7,725
55,787
0
L
Kumbhakarna
 
Kumbhakarna
8,662
1,995
318
562
22,124
19,883
80
6,768
15,356
36,227
0
L
1,720
534
0
530
12,862
3,102
0
4,603
8,259
0
28,242
L
Cu Chulainn
BobbaFatt
Cu Chulainn
5,450
1,261
0
440
11,722
9,743
0
0
11,722
2,460
45,945
W
Janus
16,213
1,142
0
750
8,538
3,489
3,255
4,640
3,898
91,666
0
W
Cerberus
Kastanito
Cerberus
7,209
940
0
7,294
16,446
17,531
628
3,773
12,673
30,659
0
W
Achilles
Murermesteren
Achilles
9,253
1,460
0
3,918
11,284
14,812
0
601
10,683
0
71,768
W
Danzaburou
TARTAR0S
Danzaburou
11,005
6,233
0
8,250
15,532
5,872
2,167
4,041
11,491
0
81,454
L
Rama
Trepan
Rama
16,349
14,388
0
4,978
14,038
3,700
1,722
5,326
8,712
0
63,285
W
Hun Batz
picusgrosu
Hun Batz
12,594
3,712
0
4,757
14,957
5,973
0
4,320
10,637
0
71,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,898
Gold Earned
41,503
584
Minions Killed
414
0
Camps Cleared
0
1,720,008
Distance Traveled
1,604,030
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,886
468
101
5
0
317,918
6
L
Kumbhakarna
8,132
428
42
2
0
329,680
7
L
Loki
6,766
356
46
2
0
317,800
3
L
Cu Chulainn
8,186
431
99
5
0
328,111
4
W
Janus
11,639
613
160
8
0
370,333
3
W
Cerberus
9,440
497
52
3
0
342,491
1
W
Achilles
11,174
588
126
7
0
292,189
6
W
Danzaburou
10,293
542
135
7
0
334,578
2
L
Rama
9,533
502
126
7
0
310,521
1
W
Hun Batz
10,352
545
111
6
0
380,417
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role