Player Matchup

Chang'e
Chang'e
Moosalinaa
Chang'e
Level 147
God Stats
1W - 1L
1,313 SR
Queue Stats
78W - 68L
1,545 Elo+
Party 1
Sobek
Sobek
RaZeTRiKKZ
Sobek
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 85L
1,557 Elo+
Party 1
Loki
Loki
UndeadxSoldier
Loki
Level 84
God Stats
43W - 40L
1,498 SR
Queue Stats
604W - 514L
1,642 Elo+
Solo
Ah Puch
Ah Puch
moises2313
Ah Puch
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,446 Elo+
Solo
Bellona
Bellona
fghfhgfghf
Bellona
Level 69
God Stats
4W - 3L
1,500 SR
Queue Stats
102W - 69L
1,759 Elo+
Solo
Team Averages
Level 106
1,462 SR
1,590 Elo+

VS

Team Averages
Level 99
1,552 SR
1,521 Elo+
Bastet
Bastet
 
Bastet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BasisSentier56
Bellona
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
122W - 154L
1,405 Elo+
Solo
Ah Puch
Ah Puch
SB L0VER
Ah Puch
Level 150
God Stats
6W - 8L
1,810 SR
Queue Stats
385W - 392L
1,658 Elo+
Solo
Cupid
Cupid
invad3r234
Cupid
Level 143
God Stats
5W - 5L
1,475 SR
Queue Stats
134W - 127L
1,577 Elo+
Solo
Kukulkan
Kukulkan
unarmed-beetle6
Kukulkan
Level 20
God Stats
4W - 8L
1,474 SR
Queue Stats
5W - 8L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Moosalinaa
Chang'e
15
1 / 3 / 8
7,786
779
8,333
8,542
2,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
13
0 / 3 / 6
7,256
726
2,738
12,708
12,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

16
10 / 0 / 2
8,983
898
9,286
5,945
2,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
moises2313
Ah Puch
15
4 / 4 / 3
8,489
849
9,218
9,196
3,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 0 / 7
8,634
863
8,221
11,818
9,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
3 / 4 / 5
7,945
795
9,792
9,909
3,591
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
0 / 5 / 2
6,677
668
5,416
10,644
4,941
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
SB L0VER
Ah Puch
14
2 / 4 / 1
7,508
751
6,930
12,182
7,659
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
14
3 / 3 / 6
7,735
774
8,090
7,284
2,716
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
13
2 / 2 / 4
7,294
729
4,412
6,413
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
28
18
Kills
10
10
Deaths
18
26
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
4
5
1.38
L
0
5
2
0.2
W
Chang'e
Moosalinaa
Chang'e
1
3
8
1.67
W
Sobek
0
3
6
1
L
Ah Puch
SB L0VER
Ah Puch
2
4
1
0.63
W
10
0
2
11
L
Cupid
3
3
6
2
W
Ah Puch
moises2313
Ah Puch
4
4
3
1.38
L
Kukulkan
2
2
4
2
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,796
Damage
34,640
48,209
Taken
46,432
30,674
Mitigated
21,163
12,749
Healing
11,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
9,792
1,893
0
2,548
9,909
3,591
664
4,624
5,285
0
21,540
L
5,416
1,248
0
1,566
10,644
4,941
0
4,999
5,645
0
17,208
W
Chang'e
Moosalinaa
Chang'e
8,333
269
1,751
2,666
8,542
2,976
685
1,546
6,996
23,505
0
W
Sobek
2,738
0
0
3,126
12,708
12,043
246
2,787
9,921
14,525
0
L
Ah Puch
SB L0VER
Ah Puch
6,930
374
290
4,488
12,182
7,659
130
4,172
8,010
24,776
0
W
9,286
3,438
0
361
5,945
2,563
0
2,065
3,880
0
29,969
L
Cupid
8,090
3,777
423
992
7,284
2,716
32
2,595
4,689
0
27,110
W
Ah Puch
moises2313
Ah Puch
9,218
671
0
1,985
9,196
3,295
756
2,427
6,769
30,728
0
L
Kukulkan
4,412
102
96
895
6,413
2,256
0
3,899
2,514
19,013
0
W
8,221
2,216
1,180
1,680
11,818
9,797
80
2,517
9,301
0
26,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,148
Gold Earned
37,159
227
Minions Killed
191
0
Camps Cleared
0
1,105,067
Distance Traveled
997,158
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,945
795
29
3
0
220,431
5
L
Bellona
6,677
668
27
3
0
204,678
1
W
Chang'e
7,786
779
42
4
0
208,367
1
W
Sobek
7,256
726
19
2
0
219,154
1
L
Ah Puch
7,508
751
51
5
0
189,208
3
W
Loki
8,983
898
55
6
0
247,438
3
L
Cupid
7,735
774
52
5
0
184,700
1
W
Ah Puch
8,489
849
67
7
0
188,947
1
L
Kukulkan
7,294
729
32
3
0
198,141
2
W
Bellona
8,634
863
44
4
0
241,161
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role