Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
NIEDZWIEDZ_55
Nemesis
Level 44
God Stats
6W - 21L
1,443 SR
Queue Stats
78W - 119L
1,272 Elo+
Party 1
Amaterasu
Amaterasu
PL_Lickitung_
Amaterasu
Level 77
God Stats
13W - 23L
1,532 SR
Queue Stats
55W - 85L
1,302 Elo+
Party 1
Heimdallr
Heimdallr
PingwinMatka
Heimdallr
Level 17
God Stats
16W - 30L
1,479 SR
Queue Stats
40W - 77L
1,277 Elo+
Party 1
Baron Samedi
Baron Samedi
lurniko
Baron Samedi
Level 71
God Stats
2W - 2L
1,883 SR
Queue Stats
34W - 28L
1,244 Elo+
Solo
Team Averages
Level 45
1,567 SR
1,319 Elo+

VS

Team Averages
Level 94
1,478 SR
1,446 Elo+
Bellona
Bellona
 
Bellona
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Apocalypstor
Nu Wa
Level 104
God Stats
1W - 0L
1,417 SR
Queue Stats
2W - 1L
1,483 Elo+
Solo
Sylvanus
Sylvanus
BULLET2TOOTH
Sylvanus
Level 82
God Stats
20W - 22L
1,365 SR
Queue Stats
352W - 395L
1,429 Elo+
Solo
Sol
Sol
Babyfox5977
Sol
Level 100
God Stats
57W - 69L
1,473 SR
Queue Stats
131W - 142L
1,417 Elo+
Solo
Medusa
Medusa
EchelonBW
Medusa
Level 69
God Stats
3W - 7L
1,636 SR
Queue Stats
60W - 56L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
6
0 / 2 / 1
4,730
473
1,395
5,728
2,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
8
3 / 1 / 0
5,509
551
2,921
5,375
1,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
PL_Lickitung_
Amaterasu
8
0 / 2 / 0
5,126
513
922
5,384
2,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
PingwinMatka
Heimdallr
6
1 / 2 / 1
4,574
457
3,433
3,709
993
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
lurniko
Baron Samedi
9
0 / 0 / 2
5,675
568
2,716
4,414
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
6 / 0 / 1
6,168
617
3,613
6,764
2,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

1
0 / 0 / 0
2,170
217
0
0
0
Sylvanus
BULLET2TOOTH
Sylvanus
9
0 / 0 / 3
5,491
549
1,994
6,504
3,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
1 / 2 / 0
5,732
573
2,340
4,678
1,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
EchelonBW
Medusa
9
0 / 2 / 2
5,041
504
2,072
5,913
1,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
4
Kills
7
7
Deaths
4
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
2
1
0.25
W
Bellona
 
Bellona
6
0
1
6.5
W
0
0
0
0
W
Sylvanus
BULLET2TOOTH
Sylvanus
0
0
3
1.5
W
1
2
0
0.5
W
Medusa
EchelonBW
Medusa
0
2
2
0.5
L
Nemesis
3
1
0
3
L
Amaterasu
PL_Lickitung_
Amaterasu
0
2
0
0
L
Heimdallr
PingwinMatka
Heimdallr
1
2
1
0.75
L
Baron Samedi
lurniko
Baron Samedi
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,387
Damage
10,019
24,610
Taken
23,859
8,878
Mitigated
8,692
5,319
Healing
9,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
1,395
266
0
528
5,728
2,114
0
1,996
3,732
9,032
0
W
Bellona
 
Bellona
3,613
428
0
2,111
6,764
2,751
0
943
5,821
0
23,555
W
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
BULLET2TOOTH
Sylvanus
1,994
956
518
2,591
6,504
3,236
443
1,312
5,192
16,784
0
W
2,340
596
68
2,035
4,678
1,480
0
1,881
2,797
23,903
3,218
W
Medusa
EchelonBW
Medusa
2,072
1,330
0
2,058
5,913
1,225
1,451
604
5,309
0
27,668
L
Nemesis
2,921
910
0
725
5,375
1,438
0
1,952
3,423
0
21,101
L
Amaterasu
PL_Lickitung_
Amaterasu
922
245
0
2,303
5,384
2,725
0
1,499
3,885
0
24,148
L
Heimdallr
PingwinMatka
Heimdallr
3,433
1,753
0
738
3,709
993
110
1,150
2,559
0
15,589
L
Baron Samedi
lurniko
Baron Samedi
2,716
341
0
1,025
4,414
1,608
405
2,045
2,369
29,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,614
Gold Earned
24,602
184
Minions Killed
198
0
Camps Cleared
0
1,019,324
Distance Traveled
799,467
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,730
473
2
0
0
206,557
0
W
Bellona
6,168
617
52
5
0
240,395
0
W
Nu Wa
2,170
217
0
0
0
0
0
W
Sylvanus
5,491
549
27
3
0
181,399
2
W
Sol
5,732
573
65
7
0
178,968
0
W
Medusa
5,041
504
54
5
0
198,705
2
L
Nemesis
5,509
551
35
4
0
227,425
0
L
Amaterasu
5,126
513
56
6
0
189,381
1
L
Heimdallr
4,574
457
37
4
0
192,887
1
L
Baron Samedi
5,675
568
54
5
0
203,074
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role