Player Matchup

Nox
Nox
Filthybunny2
Nox
Level 119
God Stats
20W - 38L
1,350 SR
Queue Stats
153W - 170L
1,397 Elo+
Party 1
Hades
Hades
Levi6457
Hades
Level 34
God Stats
9W - 4L
1,940 SR
Queue Stats
41W - 61L
1,463 Elo+
Party 1
Guan Yu
Guan Yu
Mondrizzle
Guan Yu
Level 69
God Stats
1W - 2L
1,486 SR
Queue Stats
100W - 107L
1,473 Elo+
Party 3
Atlas
Atlas
VokulNero
Atlas
Level 117
God Stats
27W - 20L
1,643 SR
Queue Stats
255W - 262L
1,524 Elo+
Solo
Hou Yi
Hou Yi
rückenfigur
Hou Yi
Level 7
God Stats
0W - 1L
1,927 SR
Queue Stats
2W - 2L
1,686 Elo+
Party 3
Team Averages
Level 69
1,669 SR
1,509 Elo+

VS

Team Averages
Level 102
1,669 SR
1,540 Elo+
Atlas
Atlas
JoaquinBottom
Atlas
Level 22
God Stats
4W - 1L
1,903 SR
Queue Stats
142W - 121L
1,580 Elo+
Party 2
Arachne
Arachne
Tiddlybongs
Arachne
Level 127
God Stats
37W - 33L
1,551 SR
Queue Stats
246W - 288L
1,420 Elo+
Solo
Medusa
Medusa
gemdaysunday
Medusa
Level 83
God Stats
7W - 1L
1,786 SR
Queue Stats
46W - 27L
1,652 Elo+
Party 2
Hera
Hera
kafaya1
Hera
Level 129
God Stats
79W - 84L
1,497 SR
Queue Stats
1,369W - 1,459L
1,470 Elo+
Solo
Bellona
Bellona
mubby
Bellona
Level 151
God Stats
60W - 49L
1,608 SR
Queue Stats
226W - 223L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,297
530
1,515
3,303
1,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
Levi6457
Hades
8
0 / 4 / 1
5,048
505
4,260
9,572
3,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Mondrizzle
Guan Yu
7
0 / 4 / 1
4,429
443
2,436
8,454
6,083
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Atlas
VokulNero
Atlas
8
1 / 3 / 1
5,350
535
3,443
8,499
3,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
10
1 / 4 / 0
5,882
588
3,257
6,388
1,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 5
6,733
673
4,408
6,285
4,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
Tiddlybongs
Arachne
10
0 / 0 / 1
5,903
590
2,435
6,406
2,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
12
7 / 1 / 3
7,489
749
7,765
5,912
1,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
kafaya1
Hera
10
0 / 1 / 0
5,744
574
2,527
3,809
1,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
mubby
Bellona
12
6 / 0 / 0
7,196
720
8,009
6,201
4,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
16
16
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
3
1
5
5.5
L
Hades
Levi6457
Hades
0
4
1
0.13
L
Guan Yu
Mondrizzle
Guan Yu
0
4
1
0.13
W
Arachne
Tiddlybongs
Arachne
0
0
1
0.5
L
Atlas
VokulNero
Atlas
1
3
1
0.5
W
Medusa
7
1
3
8.5
W
Hera
kafaya1
Hera
0
1
0
0
W
Bellona
mubby
Bellona
6
0
0
6
L
Hou Yi
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,911
Damage
25,144
36,216
Taken
28,613
15,305
Mitigated
13,298
7,525
Healing
12,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,515
245
0
454
3,303
1,005
0
620
2,683
25,087
0
W
4,408
1,883
0
2,230
6,285
4,055
541
1,905
4,380
12,187
0
L
Hades
Levi6457
Hades
4,260
750
6
2,647
9,572
3,293
0
2,518
7,054
31,068
0
L
Guan Yu
Mondrizzle
Guan Yu
2,436
243
262
814
8,454
6,083
0
969
7,485
0
15,296
W
Arachne
Tiddlybongs
Arachne
2,435
1,366
0
2,036
6,406
2,045
0
2,645
3,761
0
32,302
L
Atlas
VokulNero
Atlas
3,443
1,426
0
1,901
8,499
3,741
0
2,146
6,353
14,116
0
W
Medusa
7,765
4,243
0
2,586
5,912
1,590
0
1,355
4,557
0
52,900
W
Hera
kafaya1
Hera
2,527
632
0
1,612
3,809
1,136
14
1,473
2,336
32,813
0
W
Bellona
mubby
Bellona
8,009
3,246
0
3,785
6,201
4,472
1,831
1,840
4,361
0
40,670
L
Hou Yi
3,257
1,762
0
1,441
6,388
1,183
0
682
5,706
0
37,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,006
Gold Earned
33,065
262
Minions Killed
324
0
Camps Cleared
0
1,004,322
Distance Traveled
1,028,519
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,297
530
56
6
0
214,635
2
W
Atlas
6,733
673
15
2
0
215,043
5
L
Hades
5,048
505
64
6
0
191,038
1
L
Guan Yu
4,429
443
34
3
0
203,629
2
W
Arachne
5,903
590
66
7
0
194,433
2
L
Atlas
5,350
535
23
2
0
213,983
10
W
Medusa
7,489
749
93
9
0
209,460
5
W
Hera
5,744
574
64
6
0
187,515
3
W
Bellona
7,196
720
86
9
0
222,068
3
L
Hou Yi
5,882
588
85
9
0
181,037
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role