Player Matchup

Mercury
Mercury
 
Mercury
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Dadu_Sao
Tiamat
Level 29
God Stats
0W - 1L
1,468 SR
Queue Stats
32W - 19L
1,728 Elo+
Party 1
Chaac
Chaac
ITZxTHERA1N
Chaac
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 142L
1,389 Elo+
Solo
Olorun
Olorun
enzoportillo85
Olorun
Level 80
God Stats
3W - 4L
1,847 SR
Queue Stats
226W - 229L
1,570 Elo+
Party 1
Ares
Ares
talego-luminoso7
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 85
1,563 SR
1,537 Elo+

VS

Team Averages
Level 101
1,538 SR
1,519 Elo+
Chaac
Chaac
 
Chaac
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Maxoscuro99
Medusa
Level 160
God Stats
4W - 4L
1,500 SR
Queue Stats
552W - 534L
1,482 Elo+
Party 2
Loki
Loki
PPPA Shokos
Loki
Level 125
God Stats
14W - 22L
1,463 SR
Queue Stats
629W - 669L
1,466 Elo+
Party 3
Zhong Kui
Zhong Kui
TPS Roger
Zhong Kui
Level 20
God Stats
3W - 0L
1,832 SR
Queue Stats
38W - 23L
1,616 Elo+
Party 3
Yemoja
Yemoja
Zsom202
Yemoja
Level 48
God Stats
4W - 2L
1,395 SR
Queue Stats
49W - 52L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
1 / 0 / 2
6,109
555
4,721
7,839
2,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
Dadu_Sao
Tiamat
11
2 / 1 / 0
6,240
567
4,971
4,939
1,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 0
6,265
570
4,127
10,071
9,484
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
0 / 3 / 1
5,367
488
3,299
6,937
1,557
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 4 / 1
4,608
419
1,889
7,063
3,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 0 / 1
6,732
612
7,815
6,906
5,549
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
12
6 / 0 / 1
6,901
627
9,292
7,582
2,508
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 0 / 2
5,795
527
4,067
6,074
1,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
TPS Roger
Zhong Kui
10
2 / 2 / 1
5,999
545
3,276
6,839
4,329
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Zsom202
Yemoja
9
0 / 1 / 7
5,945
540
925
4,837
3,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
3
Kills
9
9
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
0
2
2
W
Chaac
 
Chaac
0
0
1
0.5
L
Tiamat
Dadu_Sao
Tiamat
2
1
0
2
L
0
1
0
0
W
Medusa
6
0
1
6.5
W
1
0
2
2
W
Zhong Kui
TPS Roger
Zhong Kui
2
2
1
1.25
W
Yemoja
Zsom202
Yemoja
0
1
7
3.5
L
0
3
1
0.17
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,007
Damage
25,375
36,849
Taken
32,238
18,587
Mitigated
17,551
11,950
Healing
15,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,721
1,701
0
2,768
7,839
2,350
0
1,022
6,817
0
37,161
W
Chaac
 
Chaac
7,815
2,601
0
4,396
6,906
5,549
0
72
6,794
0
47,845
L
Tiamat
Dadu_Sao
Tiamat
4,971
557
0
1,711
4,939
1,987
0
1,585
3,354
40,990
0
L
4,127
693
0
4,082
10,071
9,484
0
0
10,071
0
39,460
W
Medusa
9,292
3,739
0
250
7,582
2,508
1,846
3,134
4,380
0
52,532
W
4,067
991
0
2,022
6,074
1,769
0
1,710
4,209
0
28,229
W
Zhong Kui
TPS Roger
Zhong Kui
3,276
84
0
3,352
6,839
4,329
425
1,890
4,751
32,732
0
W
Yemoja
Zsom202
Yemoja
925
693
2,750
2,840
4,837
3,396
521
2,804
1,945
6,847
0
L
3,299
916
189
2,761
6,937
1,557
0
241
6,696
35,931
0
L
1,889
227
0
439
7,063
3,209
0
1,353
5,710
4,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,589
Gold Earned
31,372
334
Minions Killed
343
0
Camps Cleared
0
1,124,657
Distance Traveled
1,049,044
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,109
555
75
7
0
259,815
4
W
Chaac
6,732
612
110
10
0
203,724
4
L
Tiamat
6,240
567
89
8
0
221,864
2
L
Chaac
6,265
570
95
9
0
216,277
2
W
Medusa
6,901
627
84
8
0
204,759
3
W
Loki
5,795
527
57
5
0
257,975
1
W
Zhong Kui
5,999
545
73
7
0
198,700
2
W
Yemoja
5,945
540
19
2
0
183,886
3
L
Olorun
5,367
488
70
6
0
197,546
3
L
Ares
4,608
419
5
0
0
229,155
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role