Player Matchup

King Arthur
King Arthur
HPFRVNK
King Arthur
Level 157
God Stats
0W - 1L
1,711 SR
Queue Stats
12W - 5L
1,645 Elo+
Party 2
Baron Samedi
Baron Samedi
JULRAC
Baron Samedi
Level 39
God Stats
3W - 2L
1,789 SR
Queue Stats
3W - 4L
1,197 Elo+
Party 2
Geb
Geb
LeBlanc Forever
Geb
Level 148
God Stats
12W - 7L
1,709 SR
Queue Stats
84W - 123L
1,499 Elo+
Party 2
Hel
Hel
WaterHealer446
Hel
Level 18
God Stats
0W - 4L
1,276 SR
Queue Stats
2W - 5L
1,225 Elo+
Party 2
Neith
Neith
cF Duck 11
Neith
Level 129
God Stats
0W - 1L
1,642 SR
Queue Stats
21W - 21L
1,491 Elo+
Party 2
Team Averages
Level 98
1,625 SR
1,411 Elo+

VS

Team Averages
Level 107
1,530 SR
1,534 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
 
Apollo
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
JAVIER0214
Nemesis
Level 27
God Stats
1W - 1L
1,774 SR
Queue Stats
19W - 24L
1,509 Elo+
Party 3
Cerberus
Cerberus
z_Homicides
Cerberus
Level 122
God Stats
2W - 1L
1,407 SR
Queue Stats
100W - 128L
1,506 Elo+
Party 1
Agni
Agni
z_Youngblood
Agni
Level 144
God Stats
2W - 1L
1,468 SR
Queue Stats
13W - 14L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HPFRVNK
King Arthur
14
0 / 5 / 3
7,683
698
6,356
13,985
7,748
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
JULRAC
Baron Samedi
13
0 / 6 / 1
7,098
645
3,223
11,283
5,538
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 1 / 0
7,812
710
3,201
11,169
7,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 4 / 1
6,975
634
617
7,642
3,038
Neith
15
2 / 1 / 0
8,254
750
6,643
10,826
3,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
1 / 0 / 4
9,652
877
8,972
4,246
1,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
 
Apollo
16
5 / 0 / 2
9,521
866
8,578
7,904
2,953
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
JAVIER0214
Nemesis
15
4 / 1 / 9
8,845
804
6,497
6,488
3,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
z_Homicides
Cerberus
16
2 / 0 / 9
8,750
795
6,351
6,759
6,388
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
5 / 2 / 7
9,604
873
13,949
5,886
2,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
3
Kills
17
17
Deaths
3
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
4
3
W
Apollo
 
Apollo
5
0
2
6
L
King Arthur
HPFRVNK
King Arthur
0
5
3
0.3
W
Nemesis
JAVIER0214
Nemesis
4
1
9
8.5
L
Baron Samedi
JULRAC
Baron Samedi
0
6
1
0.08
L
1
1
0
1
L
0
4
1
0.13
L
Neith
2
1
0
2
W
Cerberus
z_Homicides
Cerberus
2
0
9
6.5
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,040
Damage
44,347
54,905
Taken
31,283
27,577
Mitigated
16,135
15,427
Healing
5,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,972
3,019
0
0
4,246
1,388
2,570
571
3,675
47,972
0
W
Apollo
 
Apollo
8,578
4,536
0
1,548
7,904
2,953
111
2,356
5,548
0
43,090
L
King Arthur
HPFRVNK
King Arthur
6,356
961
0
1,214
13,985
7,748
0
4,838
8,823
0
28,880
W
Nemesis
JAVIER0214
Nemesis
6,497
2,347
0
866
6,488
3,348
1,205
1,284
5,204
0
10,164
L
Baron Samedi
JULRAC
Baron Samedi
3,223
230
713
1,088
11,283
5,538
0
8,028
2,777
13,632
0
L
3,201
447
319
2,056
11,169
7,637
0
5,367
5,516
17,875
0
L
617
488
2,584
2,066
7,642
3,038
0
4,301
3,035
4,192
0
L
Neith
6,643
1,743
0
5,387
10,826
3,616
0
5,028
5,482
0
42,168
W
Cerberus
z_Homicides
Cerberus
6,351
76
0
3,055
6,759
6,388
182
1,939
4,820
21,658
0
W
13,949
705
0
490
5,886
2,058
754
891
4,995
41,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,822
Gold Earned
46,372
171
Minions Killed
283
0
Camps Cleared
0
1,045,932
Distance Traveled
1,102,689
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,652
877
101
9
0
192,224
2
W
Apollo
9,521
866
68
6
0
257,690
1
L
King Arthur
7,683
698
39
4
0
218,726
2
W
Nemesis
8,845
804
10
1
0
231,461
0
L
Baron Samedi
7,098
645
28
3
0
203,481
0
L
Geb
7,812
710
16
1
0
201,932
1
L
Hel
6,975
634
10
1
0
199,903
0
L
Neith
8,254
750
78
7
0
221,890
3
W
Cerberus
8,750
795
31
3
0
210,803
5
W
Agni
9,604
873
73
7
0
210,511
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role