Player Matchup

The Morrigan
The Morrigan
FDA xHUNTERx
The Morrigan
Level 121
God Stats
0W - 2L
1,335 SR
Queue Stats
22W - 37L
1,473 Elo+
Party 3
Anubis
Anubis
GentlestFiber26
Anubis
Level 5
God Stats
2W - 3L
1,482 SR
Queue Stats
20W - 36L
1,416 Elo+
Party 3
Nu Wa
Nu Wa
MizSmith711
Nu Wa
Level 65
God Stats
113W - 143L
1,420 SR
Queue Stats
189W - 279L
1,309 Elo+
Party 2
Medusa
Medusa
StormDragon9498
Medusa
Level 25
God Stats
1W - 15L
1,048 SR
Queue Stats
5W - 41L
1,053 Elo+
Party 2
Awilix
Awilix
kiki115
Awilix
Level 49
God Stats
5W - 20L
1,218 SR
Queue Stats
38W - 112L
1,225 Elo+
Party 2
Team Averages
Level 53
1,301 SR
1,295 Elo+

VS

Team Averages
Level 53
1,630 SR
1,454 Elo+
Discordia
Discordia
 
Discordia
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
BGBanditxPRx
Ne Zha
Level 69
God Stats
4W - 4L
1,493 SR
Queue Stats
135W - 115L
1,468 Elo+
Party 1
Cthulhu
Cthulhu
JUANJOLATA
Cthulhu
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 57L
1,238 Elo+
Solo
Chronos
Chronos
WhyYouSeIlingMe
Chronos
Level 8
God Stats
5W - 0L
1,822 SR
Queue Stats
23W - 14L
1,516 Elo+
Party 1
Atlas
Atlas
qcuda
Atlas
Level 84
God Stats
34W - 25L
1,834 SR
Queue Stats
123W - 98L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
FDA xHUNTERx
The Morrigan
15
2 / 10 / 2
10,370
1,152
10,144
14,031
4,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 12 / 3
9,565
1,063
6,790
16,142
5,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
0 / 12 / 6
9,876
1,097
9,732
17,989
5,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
2 / 9 / 3
10,284
1,143
9,651
18,611
5,344
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Awilix
kiki115
Awilix
14
1 / 8 / 2
9,584
1,065
2,760
13,511
4,217
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

326

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
11 / 1 / 25
13,190
1,466
19,637
5,908
2,194
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
19
11 / 2 / 16
12,374
1,375
14,912
9,445
3,756
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
JUANJOLATA
Cthulhu
19
1 / 1 / 32
11,254
1,250
10,123
12,331
12,314
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
17 / 2 / 16
13,803
1,534
21,845
10,809
4,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
qcuda
Atlas
18
10 / 0 / 15
11,957
1,329
8,337
7,189
4,876
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
154
6
Kills
50
51
Deaths
6
16
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
11
1
25
23.5
W
Ne Zha
11
2
16
9.5
L
The Morrigan
FDA xHUNTERx
The Morrigan
2
10
2
0.3
L
1
12
3
0.21
W
Cthulhu
JUANJOLATA
Cthulhu
1
1
32
17
L
0
12
6
0.25
L
2
9
3
0.39
W
17
2
16
12.5
L
Awilix
kiki115
Awilix
1
8
2
0.25
W
Atlas
qcuda
Atlas
10
0
15
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,077
Damage
74,854
80,284
Taken
45,682
25,123
Mitigated
27,712
1,991
Healing
6,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
19,637
871
0
653
5,908
2,194
0
4,388
1,430
36,230
0
W
Ne Zha
14,912
4,108
177
2,110
9,445
3,756
0
4,322
4,915
0
41,380
L
The Morrigan
FDA xHUNTERx
The Morrigan
10,144
329
8
708
14,031
4,676
0
11,101
2,715
33,942
0
L
6,790
506
0
459
16,142
5,612
0
10,144
5,998
17,296
0
W
Cthulhu
JUANJOLATA
Cthulhu
10,123
1,025
0
0
12,331
12,314
0
8,052
4,144
27,417
0
L
9,732
4,698
81
416
17,989
5,274
0
13,863
4,126
25,691
0
L
9,651
4,719
0
319
18,611
5,344
0
14,728
3,883
0
21,316
W
21,845
13,371
0
3,518
10,809
4,572
0
5,161
5,556
46,847
0
L
Awilix
kiki115
Awilix
2,760
1,072
0
0
13,511
4,217
0
9,945
3,566
0
7,010
W
Atlas
qcuda
Atlas
8,337
2,459
0
0
7,189
4,876
0
4,249
2,790
26,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,679
Gold Earned
62,578
131
Minions Killed
209
3
Camps Cleared
12
750,962
Distance Traveled
867,555
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,190
1,466
30
3
2
198,071
1
W
Ne Zha
12,374
1,375
64
7
5
179,349
0
L
The Morrigan
10,370
1,152
54
6
2
153,009
0
L
Anubis
9,565
1,063
26
3
0
135,169
0
W
Cthulhu
11,254
1,250
40
4
0
178,649
1
L
Nu Wa
9,876
1,097
27
3
0
127,172
4
L
Medusa
10,284
1,143
12
1
1
153,869
0
W
Chronos
13,803
1,534
46
5
5
162,097
1
L
Awilix
9,584
1,065
12
1
0
181,743
0
W
Atlas
11,957
1,329
29
3
0
149,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role