Player Matchup

Ymir
Ymir
DaddyyMike
Ymir
Level 16
God Stats
20W - 9L
1,682 SR
Queue Stats
38W - 19L
1,606 Elo+
Party 1
Aphrodite
Aphrodite
Harley Reed
Aphrodite
Level 146
God Stats
10W - 5L
1,669 SR
Queue Stats
43W - 30L
1,528 Elo+
Party 1
Vamana
Vamana
Javinator123
Vamana
Level 104
God Stats
2W - 0L
1,756 SR
Queue Stats
77W - 47L
1,597 Elo+
Party 1
Mulan
Mulan
Neko Exp
Mulan
Level 63
God Stats
2W - 6L
1,247 SR
Queue Stats
71W - 65L
1,503 Elo+
Party 1
Anhur
Anhur
xDerps
Anhur
Level 147
God Stats
16W - 12L
1,666 SR
Queue Stats
575W - 520L
1,624 Elo+
Party 1
Team Averages
Level 95
1,604 SR
1,572 Elo+

VS

Team Averages
Level 123
1,433 SR
1,486 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
D3V0N THE DUD3
Athena
Level 128
God Stats
2W - 7L
1,410 SR
Queue Stats
54W - 68L
1,533 Elo+
Party 2
Chaac
Chaac
NthEAGLE1
Chaac
Level 63
God Stats
2W - 6L
1,481 SR
Queue Stats
58W - 64L
1,479 Elo+
Party 2
Aphrodite
Aphrodite
gitdonkeypunched
Aphrodite
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
604W - 636L
1,497 Elo+
Solo
Medusa
Medusa
kaseon
Medusa
Level 145
God Stats
0W - 2L
1,275 SR
Queue Stats
7W - 8L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 10
7,221
722
1,432
9,521
6,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
Harley Reed
Aphrodite
14
1 / 1 / 7
7,508
751
3,545
5,706
2,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
12
0 / 2 / 5
7,203
720
4,724
11,215
5,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mulan
Neko Exp
Mulan
13
3 / 0 / 7
7,509
751
7,948
9,544
7,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anhur
xDerps
Anhur
15
10 / 2 / 2
8,600
860
14,750
9,891
3,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
2 / 1 / 1
7,141
714
6,179
3,326
1,147
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 4 / 3
6,669
667
4,043
10,817
7,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
NthEAGLE1
Chaac
13
1 / 3 / 3
6,971
697
8,000
9,609
4,382
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
13
0 / 3 / 4
6,857
686
5,241
6,615
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
kaseon
Medusa
12
3 / 3 / 1
7,208
721
10,318
8,436
2,817
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
14
Kills
6
7
Deaths
14
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
2
1
1
2.5
L
0
4
3
0.38
W
0
2
10
2.5
W
Aphrodite
Harley Reed
Aphrodite
1
1
7
4.5
W
Vamana
0
2
5
1.25
W
Mulan
Neko Exp
Mulan
3
0
7
6.5
L
Chaac
NthEAGLE1
Chaac
1
3
3
0.83
L
Aphrodite
0
3
4
0.67
L
Medusa
kaseon
Medusa
3
3
1
1.17
W
Anhur
xDerps
Anhur
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,399
Damage
33,781
45,877
Taken
38,803
26,068
Mitigated
18,194
17,522
Healing
9,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
6,179
3,904
0
0
3,326
1,147
78
426
2,834
0
24,292
L
4,043
1,089
0
1,297
10,817
7,386
0
2,283
8,376
9,022
0
W
1,432
418
379
2,432
9,521
6,477
217
1,229
8,292
4,577
0
W
Aphrodite
Harley Reed
Aphrodite
3,545
151
3,632
4,042
5,706
2,512
519
1,293
4,413
27,973
0
W
Vamana
4,724
1,596
1,366
2,700
11,215
5,665
244
2,159
9,056
0
13,663
W
Mulan
Neko Exp
Mulan
7,948
641
276
898
9,544
7,885
74
1,948
7,596
3,284
11,586
L
Chaac
NthEAGLE1
Chaac
8,000
294
0
3,237
9,609
4,382
0
1,629
7,799
0
24,283
L
Aphrodite
5,241
195
1,618
2,866
6,615
2,462
0
1,299
5,253
22,199
0
L
Medusa
kaseon
Medusa
10,318
4,283
0
0
8,436
2,817
38
756
7,583
0
19,848
W
Anhur
xDerps
Anhur
14,750
9,364
0
1,797
9,891
3,529
2,487
2,655
7,236
0
33,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,041
Gold Earned
34,846
149
Minions Killed
164
0
Camps Cleared
0
1,031,490
Distance Traveled
943,099
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,141
714
43
4
0
213,829
2
L
Athena
6,669
667
4
0
0
188,690
0
W
Ymir
7,221
722
5
1
0
206,293
0
W
Aphrodite
7,508
751
61
6
0
222,804
1
W
Vamana
7,203
720
11
1
0
218,782
1
W
Mulan
7,509
751
18
2
0
207,576
0
L
Chaac
6,971
697
51
5
0
196,990
0
L
Aphrodite
6,857
686
40
4
0
183,177
0
L
Medusa
7,208
721
26
3
0
160,413
0
W
Anhur
8,600
860
54
5
0
176,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role