Player Matchup

King Arthur
King Arthur
DectorCore
King Arthur
Level 47
God Stats
5W - 8L
1,357 SR
Queue Stats
76W - 103L
1,418 Elo+
Party 2
Arachne
Arachne
SaharaScarab
Arachne
Level 68
God Stats
11W - 12L
1,295 SR
Queue Stats
128W - 112L
1,495 Elo+
Party 2
Janus
Janus
Scarface0123
Janus
Level 29
God Stats
11W - 19L
1,356 SR
Queue Stats
86W - 100L
1,416 Elo+
Party 2
Xbalanque
Xbalanque
Wiiggly
Xbalanque
Level 106
God Stats
1W - 1L
1,744 SR
Queue Stats
31W - 26L
1,516 Elo+
Solo
Baron Samedi
Baron Samedi
vjjack2
Baron Samedi
Level 127
God Stats
2W - 1L
1,938 SR
Queue Stats
28W - 32L
1,458 Elo+
Party 2
Team Averages
Level 75
1,538 SR
1,461 Elo+

VS

Team Averages
Level 76
1,604 SR
1,578 Elo+
Neith
Neith
Don Melmac
Neith
Level 47
God Stats
2W - 4L
1,735 SR
Queue Stats
121W - 102L
1,582 Elo+
Party 1
Olorun
Olorun
Gustavo778
Olorun
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 112L
1,712 Elo+
Party 1
Ganesha
Ganesha
MoyRoseteXD
Ganesha
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
447W - 403L
1,518 Elo+
Party 1
Amaterasu
Amaterasu
slcoolj
Amaterasu
Level 58
God Stats
15W - 10L
1,580 SR
Queue Stats
244W - 217L
1,534 Elo+
Party 3
Arachne
Arachne
zDreadMauXz
Arachne
Level 29
God Stats
23W - 10L
1,704 SR
Queue Stats
208W - 187L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DectorCore
King Arthur
14
2 / 12 / 2
9,243
462
8,493
28,026
18,866
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
SaharaScarab
Arachne
15
4 / 10 / 3
9,591
480
8,553
23,410
11,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 14 / 5
9,522
476
14,319
20,316
5,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Wiiggly
Xbalanque
15
3 / 5 / 4
10,051
503
15,503
20,244
8,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
vjjack2
Baron Samedi
13
1 / 6 / 7
9,254
463
10,647
29,146
29,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
3 / 6 / 19
10,614
531
20,057
14,739
6,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
Gustavo778
Olorun
16
5 / 2 / 13
10,714
536
12,641
18,442
8,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
MoyRoseteXD
Ganesha
15
0 / 1 / 23
10,690
535
9,802
22,246
28,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Amaterasu
slcoolj
Amaterasu
20
22 / 3 / 5
13,416
671
28,258
23,789
23,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
zDreadMauXz
Arachne
20
16 / 3 / 11
14,042
702
26,264
19,153
14,064
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
117
13
Kills
46
47
Deaths
15
21
Assists
71
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DectorCore
King Arthur
2
12
2
0.25
W
Neith
3
6
19
2.08
W
Olorun
Gustavo778
Olorun
5
2
13
5.75
W
Ganesha
MoyRoseteXD
Ganesha
0
1
23
11.5
L
Arachne
SaharaScarab
Arachne
4
10
3
0.55
L
3
14
5
0.39
L
Xbalanque
Wiiggly
Xbalanque
3
5
4
1
W
Amaterasu
slcoolj
Amaterasu
22
3
5
8.17
L
Baron Samedi
vjjack2
Baron Samedi
1
6
7
0.75
W
Arachne
zDreadMauXz
Arachne
16
3
11
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,515
Damage
97,022
121,142
Taken
98,369
74,229
Mitigated
80,990
35,131
Healing
31,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DectorCore
King Arthur
8,493
1,339
0
3,843
28,026
18,866
0
3,746
24,280
0
43,354
W
Neith
20,057
9,664
0
3,950
14,739
6,453
4,269
6,593
8,146
0
61,185
W
Olorun
Gustavo778
Olorun
12,641
6,035
1,857
9,573
18,442
8,125
1,899
7,674
10,768
72,831
0
W
Ganesha
MoyRoseteXD
Ganesha
9,802
1,485
0
2,924
22,246
28,743
346
6,200
16,046
39,045
0
L
Arachne
SaharaScarab
Arachne
8,553
5,391
0
6,149
23,410
11,817
0
5,134
18,276
0
57,011
L
14,319
1,419
109
3,334
20,316
5,995
608
2,902
17,414
48,702
0
L
Xbalanque
Wiiggly
Xbalanque
15,503
8,852
0
6,091
20,244
8,350
1,273
4,973
15,271
0
66,272
W
Amaterasu
slcoolj
Amaterasu
28,258
14,413
0
9,238
23,789
23,605
3,498
6,927
16,862
2,369
87,986
L
Baron Samedi
vjjack2
Baron Samedi
10,647
1,871
1,974
13,631
29,146
29,201
377
9,312
19,834
28,468
0
W
Arachne
zDreadMauXz
Arachne
26,264
18,468
0
4,251
19,153
14,064
1,288
2,818
16,335
0
135,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,661
Gold Earned
59,476
388
Minions Killed
546
0
Camps Cleared
0
1,678,625
Distance Traveled
1,959,384
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,243
462
90
5
0
343,931
0
W
Neith
10,614
531
105
5
0
343,312
4
W
Olorun
10,714
536
130
7
0
353,347
0
W
Ganesha
10,690
535
8
0
0
394,533
0
L
Arachne
9,591
480
88
4
0
388,106
2
L
Janus
9,522
476
87
4
0
297,169
0
L
Xbalanque
10,051
503
95
5
0
337,297
1
W
Amaterasu
13,416
671
134
7
0
412,685
3
L
Baron Samedi
9,254
463
28
1
0
312,122
2
W
Arachne
14,042
702
169
8
0
455,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role