Player Matchup

Cliodhna
Cliodhna
Bailage
Cliodhna
Level 79
God Stats
1W - 1L
1,449 SR
Queue Stats
40W - 50L
1,413 Elo+
Party 3
Agni
Agni
FailingIcarus
Agni
Level 96
God Stats
1W - 1L
1,746 SR
Queue Stats
24W - 34L
1,545 Elo+
Party 3
Ganesha
Ganesha
Guathox
Ganesha
Level 124
God Stats
27W - 36L
1,467 SR
Queue Stats
533W - 519L
1,495 Elo+
Party 1
Tyr
Tyr
Pozol
Tyr
Level 117
God Stats
7W - 8L
1,481 SR
Queue Stats
455W - 426L
1,504 Elo+
Party 1
Anhur
Anhur
Shannalotte
Anhur
Level 109
God Stats
5W - 8L
1,500 SR
Queue Stats
434W - 422L
1,452 Elo+
Party 1
Team Averages
Level 105
1,529 SR
1,482 Elo+

VS

Team Averages
Level 132
1,469 SR
1,451 Elo+
Tiamat
Tiamat
Catafracta
Tiamat
Level 155
God Stats
11W - 13L
1,467 SR
Queue Stats
338W - 379L
1,432 Elo+
Party 2
Fenrir
Fenrir
Kajun96
Fenrir
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 62L
1,511 Elo+
Solo
Shiva
Shiva
Killager99
Shiva
Level 106
God Stats
47W - 44L
1,524 SR
Queue Stats
397W - 403L
1,517 Elo+
Solo
Hun Batz
Hun Batz
Shunshumaru
Hun Batz
Level 121
God Stats
2W - 1L
1,353 SR
Queue Stats
85W - 95L
1,369 Elo+
Party 2
Sol
Sol
TrueDreww
Sol
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 29L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Bailage
Cliodhna
10
3 / 0 / 1
5,998
600
3,922
5,665
1,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 3 / 1
4,428
443
298
3,450
842
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ganesha
Guathox
Ganesha
7
0 / 1 / 0
4,477
448
2,281
6,446
2,912
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tyr
Pozol
Tyr
10
2 / 2 / 0
5,851
585
3,739
8,042
7,122
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
2 / 0 / 2
5,506
551
2,715
4,550
1,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Catafracta
Tiamat
12
3 / 1 / 2
6,643
664
3,642
4,110
1,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Kajun96
Fenrir
9
0 / 2 / 0
5,433
543
1,300
6,957
2,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shiva
11
1 / 2 / 1
6,250
625
7,270
9,428
4,327
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Shunshumaru
Hun Batz
9
2 / 0 / 1
5,545
555
874
4,346
1,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 0
5,352
535
5,182
5,663
1,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
7
Kills
6
6
Deaths
7
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Bailage
Cliodhna
3
0
1
3.5
W
Tiamat
Catafracta
Tiamat
3
1
2
4
L
0
3
1
0.17
L
Ganesha
Guathox
Ganesha
0
1
0
0
W
Fenrir
Kajun96
Fenrir
0
2
0
0
W
Shiva
1
2
1
0.75
L
Tyr
Pozol
Tyr
2
2
0
1
L
2
0
2
3
W
Hun Batz
Shunshumaru
Hun Batz
2
0
1
2.5
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,955
Damage
18,268
28,153
Taken
30,504
13,633
Mitigated
11,384
9,758
Healing
10,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Bailage
Cliodhna
3,922
705
0
2,636
5,665
1,493
0
949
4,716
0
27,333
W
Tiamat
Catafracta
Tiamat
3,642
556
0
1,189
4,110
1,925
46
797
3,313
35,910
0
L
298
156
0
654
3,450
842
0
1,728
1,566
9,655
0
L
Ganesha
Guathox
Ganesha
2,281
287
228
1,636
6,446
2,912
0
2,699
3,689
14,233
0
W
Fenrir
Kajun96
Fenrir
1,300
330
0
2,089
6,957
2,774
0
675
6,282
0
14,500
W
Shiva
7,270
1,502
0
3,146
9,428
4,327
0
386
9,042
0
36,905
L
Tyr
Pozol
Tyr
3,739
266
0
3,269
8,042
7,122
0
174
7,826
0
29,409
L
2,715
1,201
0
1,335
4,550
1,264
0
2,974
1,532
0
24,619
W
Hun Batz
Shunshumaru
Hun Batz
874
187
0
1,565
4,346
1,264
0
44
4,302
0
26,671
W
5,182
1,476
0
2,305
5,663
1,094
0
677
4,986
34,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,260
Gold Earned
29,223
226
Minions Killed
334
0
Camps Cleared
0
960,969
Distance Traveled
1,062,280
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,998
600
62
6
0
243,988
1
W
Tiamat
6,643
664
82
8
0
202,586
3
L
Agni
4,428
443
27
3
0
91,194
1
L
Ganesha
4,477
448
7
1
0
198,937
3
W
Fenrir
5,433
543
30
3
0
204,786
2
W
Shiva
6,250
625
80
8
0
228,166
0
L
Tyr
5,851
585
61
6
0
220,301
4
L
Anhur
5,506
551
69
7
0
206,549
2
W
Hun Batz
5,545
555
66
7
0
247,608
3
W
Sol
5,352
535
76
8
0
179,134
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role