Player Matchup

Cthulhu
Cthulhu
Aname531
Cthulhu
Level 57
God Stats
24W - 24L
1,527 SR
Queue Stats
439W - 597L
1,326 Elo+
Party 1
Ymir
Ymir
BREEM1
Ymir
Level 105
God Stats
84W - 91L
1,428 SR
Queue Stats
319W - 443L
1,335 Elo+
Party 1
Cerberus
Cerberus
Kio659
Cerberus
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 12L
1,726 Elo+
Solo
Apollo
Apollo
Some1ulove
Apollo
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
284W - 351L
1,427 Elo+
Party 1
Amaterasu
Amaterasu
jamik102002
Amaterasu
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,463 Elo+
Solo
Team Averages
Level 77
1,491 SR
1,455 Elo+

VS

Team Averages
Level 89
1,583 SR
1,464 Elo+
Ares
Ares
C_Rhymes_Crimes
Ares
Level 128
God Stats
5W - 4L
1,719 SR
Queue Stats
112W - 126L
1,348 Elo+
Solo
Kali
Kali
Chinchillagod1
Kali
Level 65
God Stats
2W - 1L
1,706 SR
Queue Stats
27W - 28L
1,494 Elo+
Party 2
Nu Wa
Nu Wa
Juaneitorcool69
Nu Wa
Level 40
God Stats
2W - 1L
1,571 SR
Queue Stats
124W - 98L
1,613 Elo+
Solo
Xbalanque
Xbalanque
King Mickey96
Xbalanque
Level 124
God Stats
60W - 43L
1,393 SR
Queue Stats
336W - 362L
1,406 Elo+
Solo
Cu Chulainn
Cu Chulainn
Quokka_King
Cu Chulainn
Level 86
God Stats
5W - 4L
1,525 SR
Queue Stats
37W - 36L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aname531
Cthulhu
12
2 / 2 / 2
7,290
521
4,437
9,692
4,126
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
BREEM1
Ymir
11
2 / 4 / 2
7,095
507
5,075
9,317
6,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Kio659
Cerberus
10
2 / 4 / 2
7,089
506
5,670
15,888
8,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Some1ulove
Apollo
11
5 / 3 / 4
7,383
527
6,716
8,908
2,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
jamik102002
Amaterasu
11
2 / 4 / 0
6,417
458
4,577
12,849
3,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 8
7,910
565
9,709
8,727
7,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 5 / 4
6,228
445
2,707
9,397
2,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 5 / 2
7,586
542
9,124
6,969
1,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
King Mickey96
Xbalanque
14
9 / 1 / 3
8,314
594
12,746
9,655
3,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Quokka_King
Cu Chulainn
12
1 / 1 / 1
6,411
458
2,152
6,022
3,147
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
35
13
Kills
17
17
Deaths
13
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Aname531
Cthulhu
2
2
2
1.5
L
Ymir
BREEM1
Ymir
2
4
2
0.75
W
4
1
8
8
W
0
5
4
0.4
W
3
5
2
0.8
W
Xbalanque
King Mickey96
Xbalanque
9
1
3
10.5
L
Cerberus
Kio659
Cerberus
2
4
2
0.75
W
Cu Chulainn
Quokka_King
Cu Chulainn
1
1
1
1.5
L
Apollo
Some1ulove
Apollo
5
3
4
2.33
L
Amaterasu
jamik102002
Amaterasu
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,475
Damage
36,438
56,654
Taken
40,770
26,425
Mitigated
18,282
15,103
Healing
7,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Aname531
Cthulhu
4,437
318
0
1,202
9,692
4,126
0
3,596
5,872
42,512
3,153
L
Ymir
BREEM1
Ymir
5,075
1,652
0
1,130
9,317
6,569
138
1,819
7,458
41,117
1,803
W
9,709
1,216
0
1,361
8,727
7,435
0
3,613
5,114
27,228
0
W
2,707
1,490
281
1,172
9,397
2,691
724
2,858
6,539
0
26,104
W
9,124
1,876
0
690
6,969
1,919
13
3,053
3,916
46,880
0
W
Xbalanque
King Mickey96
Xbalanque
12,746
8,832
0
3,201
9,655
3,090
1,967
2,198
7,457
0
55,484
L
Cerberus
Kio659
Cerberus
5,670
203
284
4,384
15,888
8,917
0
5,960
9,786
28,743
0
W
Cu Chulainn
Quokka_King
Cu Chulainn
2,152
385
0
1,293
6,022
3,147
0
2,780
3,242
0
27,368
L
Apollo
Some1ulove
Apollo
6,716
3,233
0
2,888
8,908
2,886
0
1,917
6,835
0
34,932
L
Amaterasu
jamik102002
Amaterasu
4,577
2,100
405
4,810
12,849
3,927
0
4,850
7,870
0
24,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,274
Gold Earned
36,449
349
Minions Killed
315
0
Camps Cleared
0
1,293,306
Distance Traveled
1,269,300
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,290
521
86
6
0
244,116
0
L
Ymir
7,095
507
90
6
0
238,123
1
W
Ares
7,910
565
26
2
0
259,348
1
W
Kali
6,228
445
44
3
0
307,126
0
W
Nu Wa
7,586
542
85
6
0
217,999
2
W
Xbalanque
8,314
594
99
7
0
238,788
6
L
Cerberus
7,089
506
62
4
0
262,077
1
W
Cu Chulainn
6,411
458
61
4
0
246,039
2
L
Apollo
7,383
527
60
4
0
283,492
4
L
Amaterasu
6,417
458
51
4
0
265,498
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role