Player Matchup

Chronos
Chronos
Avachiel
Chronos
Level 75
God Stats
175W - 168L
1,559 SR
Queue Stats
200W - 204L
1,557 Elo+
Solo
Eset
Eset
Noseclaw
Eset
Level 128
God Stats
17W - 18L
1,541 SR
Queue Stats
129W - 131L
1,557 Elo+
Solo
Hachiman
Hachiman
SyIvanus
Hachiman
Level 159
God Stats
5W - 14L
1,355 SR
Queue Stats
142W - 155L
1,562 Elo+
Solo
Tyr
Tyr
Trumpery
Tyr
Level 103
God Stats
4W - 0L
1,813 SR
Queue Stats
21W - 10L
1,662 Elo+
Solo
Hera
Hera
kaisermoon
Hera
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 53L
1,556 Elo+
Solo
Team Averages
Level 115
1,554 SR
1,579 Elo+

VS

Team Averages
Level 95
1,480 SR
1,528 Elo+
Neith
Neith
 
Neith
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
 
Persephone
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
AlongUsername
Tsukuyomi
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 66L
1,514 Elo+
Party 1
Ymir
Ymir
Joëlle
Ymir
Level 47
God Stats
1W - 4L
1,462 SR
Queue Stats
83W - 89L
1,531 Elo+
Party 1
Chaac
Chaac
Mike_D_Soria
Chaac
Level 154
God Stats
2W - 5L
1,436 SR
Queue Stats
54W - 52L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Avachiel
Chronos
18
9 / 1 / 6
12,176
1,218
19,015
6,771
2,437
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Eset
17
3 / 3 / 11
11,339
1,134
11,348
8,346
2,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
SyIvanus
Hachiman
17
7 / 2 / 10
12,289
1,229
14,461
8,507
2,909
17
3 / 0 / 14
11,579
1,158
7,280
9,082
6,713
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
2 / 2 / 14
11,758
1,176
13,097
8,277
2,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

259

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
2 / 8 / 1
10,712
1,071
6,757
14,949
5,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
 
Persephone
15
1 / 2 / 2
10,528
1,053
5,599
7,244
2,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
AlongUsername
Tsukuyomi
15
3 / 5 / 1
10,809
1,081
14,033
16,454
5,273
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Joëlle
Ymir
15
0 / 5 / 3
10,460
1,046
2,867
19,627
17,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
2 / 4 / 3
10,908
1,091
7,198
12,919
10,895
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
18
24
Kills
8
8
Deaths
24
55
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
8
1
0.31
L
Persephone
 
Persephone
1
2
2
1
L
Tsukuyomi
AlongUsername
Tsukuyomi
3
5
1
0.7
W
Chronos
Avachiel
Chronos
9
1
6
12
L
Ymir
Joëlle
Ymir
0
5
3
0.3
L
2
4
3
0.88
W
Eset
3
3
11
2.83
W
Hachiman
SyIvanus
Hachiman
7
2
10
6
W
3
0
14
10
W
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,201
Damage
36,454
40,983
Taken
71,193
17,536
Mitigated
41,381
3,965
Healing
6,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,757
2,206
0
1,158
14,949
5,518
0
9,839
5,058
0
34,530
L
Persephone
 
Persephone
5,599
239
65
229
7,244
2,081
0
3,304
3,904
32,162
0
L
Tsukuyomi
AlongUsername
Tsukuyomi
14,033
4,013
0
1,440
16,454
5,273
0
11,098
5,134
0
31,313
W
Chronos
Avachiel
Chronos
19,015
7,214
0
683
6,771
2,437
0
2,090
4,681
40,824
0
L
Ymir
Joëlle
Ymir
2,867
336
0
1,319
19,627
17,614
0
11,165
8,146
6,499
0
L
7,198
1,514
0
2,363
12,919
10,895
0
7,320
5,489
215
25,254
W
Eset
11,348
687
0
924
8,346
2,829
0
1,872
6,474
23,252
0
W
Hachiman
SyIvanus
Hachiman
14,461
8,448
0
0
8,507
2,909
0
1,714
6,793
0
33,395
W
7,280
694
0
1,208
9,082
6,713
0
2,100
6,982
0
16,711
W
13,097
3,450
160
990
8,277
2,648
0
808
7,469
35,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,141
Gold Earned
53,417
182
Minions Killed
190
11
Camps Cleared
7
1,048,722
Distance Traveled
860,554
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,712
1,071
43
4
6
172,948
0
L
Persephone
10,528
1,053
67
7
0
177,983
0
L
Tsukuyomi
10,809
1,081
23
2
1
199,011
0
W
Chronos
12,176
1,218
46
5
2
227,665
0
L
Ymir
10,460
1,046
3
0
0
147,392
2
L
Chaac
10,908
1,091
54
5
0
163,220
0
W
Eset
11,339
1,134
21
2
1
209,742
1
W
Hachiman
12,289
1,229
50
5
2
179,228
1
W
Tyr
11,579
1,158
12
1
3
220,934
0
W
Hera
11,758
1,176
53
5
3
211,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role