Player Matchup

Izanami
Izanami
GRUNGELIFE
Izanami
Level 99
God Stats
45W - 25L
1,754 SR
Queue Stats
70W - 66L
1,550 Elo+
Solo
Nemesis
Nemesis
MadJad
Nemesis
Level 104
God Stats
17W - 8L
1,776 SR
Queue Stats
94W - 89L
1,590 Elo+
Party 1
Cerberus
Cerberus
TheBestDolphin
Cerberus
Level 58
God Stats
3W - 2L
1,466 SR
Queue Stats
15W - 17L
1,586 Elo+
Party 1
The Morrigan
The Morrigan
Tonfen
The Morrigan
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 19L
1,647 Elo+
Party 1
Odin
Odin
Yabadum
Odin
Level 99
God Stats
1W - 1L
1,749 SR
Queue Stats
18W - 17L
1,593 Elo+
Party 1
Team Averages
Level 97
1,649 SR
1,593 Elo+

VS

Team Averages
Level 112
1,640 SR
1,618 Elo+
Ullr
Ullr
ColossalSweat
Ullr
Level 127
God Stats
8W - 3L
1,587 SR
Queue Stats
132W - 98L
1,556 Elo+
Party 2
Nu Wa
Nu Wa
Kugа
Nu Wa
Level 126
God Stats
34W - 13L
1,687 SR
Queue Stats
111W - 48L
1,588 Elo+
Party 2
Arachne
Arachne
NurseLolipop
Arachne
Level 45
God Stats
4W - 3L
1,581 SR
Queue Stats
55W - 57L
1,481 Elo+
Party 2
Neith
Neith
Oasisdeity
Neith
Level 109
God Stats
1W - 1L
1,751 SR
Queue Stats
31W - 20L
1,879 Elo+
Party 2
Sylvanus
Sylvanus
skelly7
Sylvanus
Level 155
God Stats
4W - 5L
1,594 SR
Queue Stats
85W - 76L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GRUNGELIFE
Izanami
14
0 / 3 / 2
7,854
524
4,468
10,299
2,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
MadJad
Nemesis
15
3 / 4 / 0
8,819
588
4,041
10,370
4,833
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
9
0 / 2 / 1
6,307
420
2,826
12,738
7,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
Tonfen
The Morrigan
13
0 / 2 / 1
7,995
533
4,330
7,650
2,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
Yabadum
Odin
11
0 / 2 / 0
6,613
441
2,463
8,376
7,255
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 2
8,381
559
7,733
8,026
2,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
Kugа
Nu Wa
15
0 / 0 / 4
8,385
559
5,608
3,256
1,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
NurseLolipop
Arachne
15
0 / 0 / 2
8,279
552
1,456
9,937
3,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
15
7 / 2 / 1
9,164
611
10,875
9,587
4,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
skelly7
Sylvanus
13
3 / 0 / 2
7,988
533
10,043
7,607
3,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
3
Kills
13
13
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
1
2
4
W
Izanami
GRUNGELIFE
Izanami
0
3
2
0.33
L
Nu Wa
Kugа
Nu Wa
0
0
4
2
W
Nemesis
MadJad
Nemesis
3
4
0
0.75
L
Arachne
NurseLolipop
Arachne
0
0
2
1
L
Neith
7
2
1
3.75
W
Cerberus
0
2
1
0.25
W
The Morrigan
Tonfen
The Morrigan
0
2
1
0.25
W
Odin
Yabadum
Odin
0
2
0
0
L
Sylvanus
skelly7
Sylvanus
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,128
Damage
35,715
49,433
Taken
38,413
24,172
Mitigated
16,047
13,691
Healing
16,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,733
2,967
0
3,602
8,026
2,897
373
2,071
5,915
0
62,793
W
Izanami
GRUNGELIFE
Izanami
4,468
3,149
0
3,494
10,299
2,603
0
2,690
7,609
0
69,057
L
Nu Wa
Kugа
Nu Wa
5,608
36
0
670
3,256
1,029
758
151
3,059
62,746
2,934
W
Nemesis
MadJad
Nemesis
4,041
1,809
0
2,873
10,370
4,833
0
880
9,490
0
50,343
L
Arachne
NurseLolipop
Arachne
1,456
1,098
0
3,352
9,937
3,867
0
637
9,300
0
65,479
L
Neith
10,875
5,152
0
2,760
9,587
4,527
2,984
1,100
8,347
0
54,623
W
Cerberus
2,826
261
0
3,761
12,738
7,030
0
5,470
7,268
12,253
0
W
The Morrigan
Tonfen
The Morrigan
4,330
420
0
917
7,650
2,451
0
4,017
3,633
53,528
2,095
W
Odin
Yabadum
Odin
2,463
303
0
2,646
8,376
7,255
19
1,148
7,228
0
28,752
L
Sylvanus
skelly7
Sylvanus
10,043
3,811
1,078
4,885
7,607
3,727
315
2,220
5,269
41,551
8,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,588
Gold Earned
42,197
454
Minions Killed
505
0
Camps Cleared
0
1,535,282
Distance Traveled
1,466,372
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,381
559
97
6
0
299,902
3
W
Izanami
7,854
524
146
10
0
300,068
7
L
Nu Wa
8,385
559
107
7
0
268,886
6
W
Nemesis
8,819
588
98
7
0
331,218
2
L
Arachne
8,279
552
118
8
0
341,548
0
L
Neith
9,164
611
101
7
0
276,549
3
W
Cerberus
6,307
420
21
1
0
329,434
4
W
The Morrigan
7,995
533
134
9
0
296,510
3
W
Odin
6,613
441
55
4
0
278,052
9
L
Sylvanus
7,988
533
82
5
0
279,487
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role