Player Matchup

Sobek
Sobek
 
Sobek
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Justalilpush
Janus
Level 86
God Stats
39W - 41L
1,493 SR
Queue Stats
317W - 352L
1,474 Elo+
Solo
Chang'e
Chang'e
Nesshii
Chang'e
Level 114
God Stats
137W - 149L
1,605 SR
Queue Stats
430W - 463L
1,441 Elo+
Solo
Shiva
Shiva
Papa_Doomslayer
Shiva
Level 83
God Stats
43W - 37L
1,544 SR
Queue Stats
285W - 323L
1,450 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TacoPounder44
Ah Muzen Cab
Level 79
God Stats
6W - 5L
1,640 SR
Queue Stats
315W - 331L
1,484 Elo+
Solo
Team Averages
Level 101
1,556 SR
1,470 Elo+

VS

Team Averages
Level 116
1,582 SR
1,551 Elo+
Zeus
Zeus
 
Zeus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Dyslexican32
Kukulkan
Level 125
God Stats
28W - 19L
1,649 SR
Queue Stats
163W - 152L
1,569 Elo+
Solo
Bastet
Bastet
Envaderzim04
Bastet
Level 156
God Stats
4W - 1L
1,760 SR
Queue Stats
50W - 49L
1,454 Elo+
Party 1
Chaac
Chaac
GalaticFragility
Chaac
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,661 Elo+
Solo
Khepri
Khepri
topthott215
Khepri
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
1 / 5 / 8
9,381
670
6,598
22,118
26,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

15
3 / 7 / 3
9,347
668
8,961
14,680
4,308
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Nesshii
Chang'e
15
1 / 6 / 4
8,965
640
5,236
14,135
4,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

16
5 / 4 / 5
10,092
721
13,995
17,806
14,949
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
TacoPounder44
Ah Muzen Cab
15
1 / 9 / 5
8,916
637
6,633
16,018
5,072
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
6 / 4 / 14
11,052
789
21,854
9,241
3,660
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Dyslexican32
Kukulkan
17
3 / 2 / 12
10,373
741
9,589
5,964
2,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bastet
20
4 / 0 / 4
12,155
868
11,938
9,655
4,151
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
17 / 1 / 5
12,689
906
23,428
16,521
11,385
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
16
1 / 4 / 15
10,312
737
4,357
15,563
18,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
81
11
Kills
31
31
Deaths
11
25
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
5
8
1
W
Zeus
 
Zeus
6
4
14
3.25
W
Kukulkan
Dyslexican32
Kukulkan
3
2
12
4.5
W
Bastet
4
0
4
6
W
17
1
5
19.5
L
3
7
3
0.64
L
Chang'e
Nesshii
Chang'e
1
6
4
0.5
L
5
4
5
1.88
L
Ah Muzen Cab
TacoPounder44
Ah Muzen Cab
1
9
5
0.39
W
Khepri
1
4
15
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,423
Damage
71,166
84,757
Taken
56,944
55,512
Mitigated
40,553
14,363
Healing
15,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
6,598
265
0
5,339
22,118
26,766
0
10,659
11,459
17,658
0
W
Zeus
 
Zeus
21,854
521
333
182
9,241
3,660
1,106
2,297
6,944
39,586
0
W
Kukulkan
Dyslexican32
Kukulkan
9,589
1,182
0
303
5,964
2,539
2,653
3,673
2,291
37,812
0
W
Bastet
11,938
1,810
0
3,898
9,655
4,151
3,422
2,802
6,853
0
65,851
W
23,428
5,947
0
7,330
16,521
11,385
1,931
6,648
9,873
0
55,828
L
8,961
741
32
501
14,680
4,308
0
5,033
9,647
28,987
0
L
Chang'e
Nesshii
Chang'e
5,236
536
1,660
2,893
14,135
4,417
0
5,561
8,574
28,882
0
L
13,995
2,968
144
1,841
17,806
14,949
0
7,346
10,460
0
29,507
L
Ah Muzen Cab
TacoPounder44
Ah Muzen Cab
6,633
1,862
0
1,953
16,018
5,072
0
7,201
8,817
0
27,639
W
Khepri
4,357
419
0
3,039
15,563
18,818
314
5,375
10,188
11,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,701
Gold Earned
56,581
206
Minions Killed
325
0
Camps Cleared
0
1,200,647
Distance Traveled
1,484,419
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,381
670
9
1
0
235,913
4
W
Zeus
11,052
789
38
3
0
274,213
0
W
Kukulkan
10,373
741
71
5
0
281,311
1
W
Bastet
12,155
868
122
9
0
317,826
0
W
Chaac
12,689
906
83
6
0
320,905
4
L
Janus
9,347
668
46
3
0
223,607
1
L
Chang'e
8,965
640
62
4
0
248,031
0
L
Shiva
10,092
721
38
3
0
289,345
1
L
Ah Muzen Cab
8,916
637
51
4
0
203,751
0
W
Khepri
10,312
737
11
1
0
290,164
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role