Player Matchup

Loki
Loki
LovedYou
Loki
Level 100
God Stats
6W - 6L
1,528 SR
Queue Stats
151W - 142L
1,575 Elo+
Solo
Zeus
Zeus
MêLtz
Zeus
Level 150
God Stats
3W - 0L
2,081 SR
Queue Stats
85W - 21L
1,799 Elo+
Party 2
Neith
Neith
Perseρhone
Neith
Level 160
God Stats
5W - 1L
1,959 SR
Queue Stats
72W - 7L
2,053 Elo+
Party 2
Atlas
Atlas
Unequaled
Atlas
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 11L
2,065 Elo+
Party 2
Odin
Odin
Łiar
Odin
Level 160
God Stats
2W - 0L
2,007 SR
Queue Stats
76W - 6L
2,121 Elo+
Party 2
Team Averages
Level 146
1,815 SR
1,923 Elo+

VS

Team Averages
Level 127
1,764 SR
1,549 Elo+
Merlin
Merlin
DeadlierSky
Merlin
Level 136
God Stats
2W - 3L
1,785 SR
Queue Stats
65W - 87L
1,504 Elo+
Party 1
Mercury
Mercury
HappyBiscutz
Mercury
Level 125
God Stats
51W - 19L
1,659 SR
Queue Stats
104W - 47L
1,631 Elo+
Party 1
Achilles
Achilles
MoistCALAMARI
Achilles
Level 86
God Stats
5W - 1L
1,974 SR
Queue Stats
9W - 6L
1,671 Elo+
Party 1
Charybdis
Charybdis
Tanwater101
Charybdis
Level 144
God Stats
9W - 18L
1,594 SR
Queue Stats
227W - 266L
1,476 Elo+
Party 1
Aphrodite
Aphrodite
angelapplepie
Aphrodite
Level 142
God Stats
0W - 1L
1,810 SR
Queue Stats
141W - 175L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
8 / 0 / 12
10,890
838
9,419
4,803
4,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zeus
MêLtz
Zeus
18
7 / 1 / 21
11,127
856
27,681
9,538
5,276
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

19
11 / 0 / 13
11,885
914
17,569
9,054
4,612
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Atlas
Unequaled
Atlas
18
7 / 0 / 18
11,597
892
14,643
15,895
21,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Odin
Łiar
Odin
18
5 / 2 / 20
10,848
834
10,083
12,708
18,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
0 / 8 / 1
9,050
696
7,106
14,659
4,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mercury
HappyBiscutz
Mercury
15
1 / 4 / 0
8,373
644
6,493
16,911
5,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
MoistCALAMARI
Achilles
13
0 / 9 / 1
8,037
618
4,541
22,868
20,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
Tanwater101
Charybdis
16
2 / 7 / 0
9,232
710
8,956
14,444
4,381
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
angelapplepie
Aphrodite
14
0 / 10 / 0
7,841
603
3,364
18,438
11,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
5
38
Kills
3
3
Deaths
38
84
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
8
1
0.06
L
Mercury
HappyBiscutz
Mercury
1
4
0
0.25
W
Loki
8
0
12
14
L
Achilles
MoistCALAMARI
Achilles
0
9
1
0.06
W
Zeus
MêLtz
Zeus
7
1
21
17.5
W
11
0
13
17.5
L
Charybdis
Tanwater101
Charybdis
2
7
0
0.29
W
Atlas
Unequaled
Atlas
7
0
18
16
L
Aphrodite
angelapplepie
Aphrodite
0
10
0
0
W
Odin
Łiar
Odin
5
2
20
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,395
Damage
30,460
51,998
Taken
87,320
54,876
Mitigated
46,720
14,500
Healing
11,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
7,106
472
98
485
14,659
4,946
440
6,872
7,411
43,988
0
L
Mercury
HappyBiscutz
Mercury
6,493
2,395
0
559
16,911
5,359
0
8,457
8,216
0
22,553
W
Loki
9,419
1,889
0
1,716
4,803
4,782
655
1,236
3,411
0
29,454
L
Achilles
MoistCALAMARI
Achilles
4,541
502
148
1,417
22,868
20,532
0
9,170
13,055
0
11,071
W
Zeus
MêLtz
Zeus
27,681
3,348
0
2,333
9,538
5,276
4,045
1,551
7,847
68,630
0
W
17,569
6,009
0
3,484
9,054
4,612
6,016
1,005
7,966
0
52,336
L
Charybdis
Tanwater101
Charybdis
8,956
3,489
0
1,179
14,444
4,381
0
6,623
7,554
0
32,104
W
Atlas
Unequaled
Atlas
14,643
4,370
0
5,591
15,895
21,611
377
3,999
11,494
28,438
0
L
Aphrodite
angelapplepie
Aphrodite
3,364
80
3,203
4,462
18,438
11,502
0
11,202
6,824
14,335
0
W
Odin
Łiar
Odin
10,083
2,290
0
1,376
12,708
18,595
827
2,093
10,232
0
30,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,347
Gold Earned
42,533
275
Minions Killed
204
0
Camps Cleared
0
1,472,969
Distance Traveled
1,163,431
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,050
696
88
7
0
209,658
0
L
Mercury
8,373
644
33
3
0
321,255
6
W
Loki
10,890
838
37
3
0
311,272
2
L
Achilles
8,037
618
17
1
0
231,296
0
W
Zeus
11,127
856
78
6
0
274,727
2
W
Neith
11,885
914
76
6
0
255,839
0
L
Charybdis
9,232
710
41
3
0
222,391
4
W
Atlas
11,597
892
34
3
0
326,868
1
L
Aphrodite
7,841
603
25
2
0
178,831
1
W
Odin
10,848
834
50
4
0
304,263
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role