Player Matchup

Scylla
Scylla
DuckYea
Scylla
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 213L
1,613 Elo+
Party 2
Ymir
Ymir
ElBeans
Ymir
Level 87
God Stats
0W - 4L
1,500 SR
Queue Stats
53W - 53L
1,597 Elo+
Party 1
Hercules
Hercules
NukaxDark
Hercules
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 71L
1,501 Elo+
Solo
Yemoja
Yemoja
coreabear
Yemoja
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 10L
1,480 Elo+
Party 1
Set
Set
officialduckling
Set
Level 140
God Stats
2W - 4L
1,500 SR
Queue Stats
91W - 79L
1,691 Elo+
Party 2
Team Averages
Level 109
1,500 SR
1,576 Elo+

VS

Team Averages
Level 111
1,522 SR
1,509 Elo+
Hera
Hera
BilboLaggins689
Hera
Level 123
God Stats
8W - 3L
1,254 SR
Queue Stats
311W - 321L
1,405 Elo+
Solo
Medusa
Medusa
PWNRR
Medusa
Level 128
God Stats
6W - 3L
1,314 SR
Queue Stats
150W - 154L
1,466 Elo+
Solo
Shiva
Shiva
R2D2605
Shiva
Level 98
God Stats
8W - 2L
1,785 SR
Queue Stats
93W - 63L
1,585 Elo+
Solo
Bacchus
Bacchus
Sc0utM4n
Bacchus
Level 80
God Stats
32W - 21L
1,651 SR
Queue Stats
633W - 667L
1,511 Elo+
Solo
Guan Yu
Guan Yu
kc_nickfury
Guan Yu
Level 124
God Stats
5W - 7L
1,604 SR
Queue Stats
177W - 163L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DuckYea
Scylla
6
0 / 3 / 0
3,595
514
0
2,797
690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
ElBeans
Ymir
7
1 / 3 / 1
4,134
591
1,345
4,612
1,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
NukaxDark
Hercules
7
0 / 3 / 1
4,043
578
2,390
7,577
2,965
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Yemoja
coreabear
Yemoja
7
0 / 2 / 5
4,245
606
1,062
4,977
1,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
6 / 0 / 0
6,048
864
4,137
4,968
1,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 1
5,255
751
2,954
3,127
719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
PWNRR
Medusa
8
3 / 1 / 1
4,836
691
3,497
2,908
633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shiva
R2D2605
Shiva
8
3 / 1 / 2
5,131
733
3,186
4,121
1,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Sc0utM4n
Bacchus
8
0 / 2 / 2
4,435
634
1,480
5,612
2,623
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
kc_nickfury
Guan Yu
10
3 / 1 / 0
5,618
803
5,409
6,258
5,137
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
7
Kills
11
11
Deaths
7
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
L
Scylla
DuckYea
Scylla
0
3
0
0
L
Ymir
ElBeans
Ymir
1
3
1
0.5
L
Hercules
NukaxDark
Hercules
0
3
1
0.17
W
Medusa
PWNRR
Medusa
3
1
1
3.5
W
Shiva
R2D2605
Shiva
3
1
2
4
W
Bacchus
Sc0utM4n
Bacchus
0
2
2
0.5
L
Yemoja
coreabear
Yemoja
0
2
5
1.25
W
Guan Yu
kc_nickfury
Guan Yu
3
1
0
3
L
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,934
Damage
16,526
24,931
Taken
22,026
9,028
Mitigated
10,397
6,289
Healing
6,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,954
756
0
643
3,127
719
812
178
2,949
27,880
0
L
Scylla
DuckYea
Scylla
0
0
0
625
2,797
690
0
965
1,744
11,261
0
L
Ymir
ElBeans
Ymir
1,345
558
0
965
4,612
1,825
0
722
3,890
13,901
2,723
L
Hercules
NukaxDark
Hercules
2,390
1,146
0
2,827
7,577
2,965
0
0
7,577
0
15,422
W
Medusa
PWNRR
Medusa
3,497
1,883
0
955
2,908
633
645
523
2,385
0
22,576
W
Shiva
R2D2605
Shiva
3,186
682
42
542
4,121
1,285
0
150
3,971
0
23,003
W
Bacchus
Sc0utM4n
Bacchus
1,480
531
618
1,199
5,612
2,623
0
1,256
4,356
8,316
0
L
Yemoja
coreabear
Yemoja
1,062
400
277
219
4,977
1,889
196
1,885
3,044
7,334
1,730
W
Guan Yu
kc_nickfury
Guan Yu
5,409
1,981
0
2,706
6,258
5,137
0
0
6,258
0
30,355
L
4,137
2,452
0
1,376
4,968
1,659
0
660
4,242
0
35,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,065
Gold Earned
25,275
188
Minions Killed
227
0
Camps Cleared
0
666,055
Distance Traveled
773,699
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
5,255
751
59
8
0
142,200
4
L
Scylla
3,595
514
22
3
0
87,472
2
L
Ymir
4,134
591
32
5
0
139,028
1
L
Hercules
4,043
578
34
5
0
134,564
1
W
Medusa
4,836
691
42
6
0
139,039
1
W
Shiva
5,131
733
43
6
0
172,810
0
W
Bacchus
4,435
634
18
3
0
158,517
0
L
Yemoja
4,245
606
23
3
0
128,606
1
W
Guan Yu
5,618
803
65
9
0
161,133
2
L
Set
6,048
864
77
11
0
176,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role